ORIGINAL: BBfanboy
The hex is 40 NM wide so at minimum there are 20 NM of water between CD unit location and hex side for the SCTF to operate in. If the SCTF stays out near the hex edge, the CD unit does not engage. If it comes in close enough the CD unit may engage. The AI uses "under-the-hood" randoms to determine positioning and engagement or not.
Mines work much the same - most are laid close to shore so if a TF passes through the hex well away from the base, it is unlikely to hit one. Bombardment TFs moving close (6000') to shore might hit one. Amphib TFs moving up to the shore will find them.
But how wide is a river? You've significantly less room to manuver against CD fire on a river (even a wide one) than you do in a 20 NM stretch of ocean.
ORIGINAL: LargeSlowTarget
Singers has a navigable river hex side to the NE towards Johore Baru, and this is the hex side used in my test. IRL Johore Strait between the two locations is an inlet- but in the game it is considered as a river. So I don't agree that this is a bad testbed.
How do you know that it's not Singers status as one hex of a strait that's causing your results?
We're discussing CD gunfire on major rivers, not transiting straits. Singapore has it's code set as a strait.





