Request to Team BAB

From the first clash at Manassas to the epic confrontation between Lee and Grant, the Brother Against Brother series will bring new levels of historical detail and realism to the battles of the Civil War. This regimental-level game, created by the developers of the award-winning Forge of Freedom, builds on that game’s acclaimed tactical engine, adding scrupulously researched orders of battle, high-quality map graphics, command and control rules reflecting the numerous challenges faced by army commanders, and plenty other features. Beginning with The Drawing of The Sword – which recreates the pivotal opening battles at Manassas , Wilson ’s Creek, Mill Springs and Williamsburg – Brother Against Brother lets you refight the Civil War from start to finish.

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shoelessbivouac
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Request to Team BAB

Post by shoelessbivouac »

It's now November 5, 2016 - more than 1 1/2 years later - even as another holiday season approaches, and yet still no BAB II announcement anywhere along the horizon.

I confess I'm a little surprised (but not shocked, given the trials and tribulations of niche war gaming design and publishing), that a BAB sequel or major add-on had not been announced before today.

If nothing else, this is likely as good a time and place to add yet another shameless call and plug for:

Forge of Freedom II (incorporating latest BAB enhancements to ye olde tactical engine option).

In any case, and,

If it's not asking for too much candor and transparency, please, update / share with the BAB community here what may be anticipated or more likely may or may not be expected to be coming down the BAB II pike sooner now.

Thank you.

Argue for your limitations, and sure enough they're yours --R. Bach
bazjak
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RE: Request to Team BAB

Post by bazjak »

And whilst your at it do a decent tutorial
Please
Although i think this forum never gets looked at by the devs
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shoelessbivouac
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RE: Request to Team BAB

Post by shoelessbivouac »

Since a Brother Against Brother sequel still keenly interests me and doubtless others, a simple status update, please.

Thank you.
Argue for your limitations, and sure enough they're yours --R. Bach
bazjak
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RE: Request to Team BAB

Post by bazjak »

Do the devs ever look at this forum
Just as bad as the No Mans Sky devs
they despaired as well
Looks as though you will be getting the same reputation
How humiliating is that
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Yogi the Great
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RE: Request to Team BAB

Post by Yogi the Great »

Yes it is frustrating, while there are still plans for another release the time frame is unknown and the lack of any attention does not enhance the reputation, reliability or believe ability of the developer. Frustrating also because the series has such truly great promise and could and should be among the best Civil War series there is.
Hooked Since AH Gettysburg
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zakblood
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RE: Request to Team BAB

Post by zakblood »

Do the devs ever look at this forum

yes, so do the mods and all those of who who loved the first one and are waiting for the second one, but like everyone keeps posting the same thing, Rome wasn't built in a day, games aren't thrown out one a year for every year either, the teams are small, some developers and projects are massive with great returns to match some times, these are triple A titles, war games tend to not be like this as most of you already know and understand, everything comes to those who wait, but yes i also know it's frustrating too, as i'd like to test it, but first it needs to be built and ready, so we all need to wait a while longer i'm sorry to say[:(]
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shoelessbivouac
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RE: Request to Team BAB

Post by shoelessbivouac »

The Roman Empire notwithstanding, I was just under the wrong impression, obviously.

I would have thought (or expected) a second BAB status update before now - if
not a release.

In any case, a discomfiting bit of silence coming out of this site from the design team.

Which suggests another conspiracy theory: The German hordes have somehow managed to turn history on its head,
so as to have already breached the walls of Rome even before they ever got built.

Argue for your limitations, and sure enough they're yours --R. Bach
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zakblood
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RE: Request to Team BAB

Post by zakblood »

The German hordes & time travel, a good idea for a game, don't you think?

if you could alter one key fact and a given time period, what would the future events unfold into?

better or worse?
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kennonlightfoot
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RE: Request to Team BAB

Post by kennonlightfoot »

You must remember Rome wasn't built in a day, more like a century. Which might be the time line for next release too. [&:]
Kennon
bazjak
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RE: Request to Team BAB

Post by bazjak »

The devs must be so busy working on this game that they can't find the time to to reply to all of these comments
Oh and I saw a flying pig
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zakblood
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RE: Request to Team BAB

Post by zakblood »

frustrating, maybe, but most don't know or get to see what is happening so agree it does seem that way at times, but as some of you know, they have just released a game on steam, and patched it, so are still working, maybe not at the speed of what some of you would like, but not sure what more i can say on the subject either[:(]
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kennonlightfoot
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RE: Request to Team BAB

Post by kennonlightfoot »

What game was released on Steam?
Kennon
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zakblood
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RE: Request to Team BAB

Post by zakblood »

Conflict of Heroes Series
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bazjak
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RE: Request to Team BAB

Post by bazjak »

ORIGINAL: zakblood

frustrating, maybe, but most don't know or get to see what is happening so agree it does seem that way at times, but as some of you know, they have just released a game on steam, and patched it, so are still working, maybe not at the speed of what some of you would like, but not sure what more i can say on the subject either[:(]

What!!!
Are you serious
That game was Released: May 8, 2012 on this site
And you say they have just patched it
Wow at this rate we might get a response from the devs in about 4/5 years time
What hope have we of an update let alone a decent tutorial
Oh god
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zakblood
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RE: Request to Team BAB

Post by zakblood »

no i didn't say they had just patched it as such, just updated it to work on steam, so they had to alter it, so not a patch in the real sense of the word, just a play on words
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bazjak
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RE: Request to Team BAB

Post by bazjak »

ORIGINAL: zakblood

no i didn't say they had just patched it as such, just updated it to work on steam, so they had to alter it, so not a patch in the real sense of the word, just a play on words

Ha
Stop defending them
If they cant bother to find a little bit of their time to respond to the queries regarding their game then the deserve all the grief they get
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zakblood
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RE: Request to Team BAB

Post by zakblood »

only trouble is there not getting it, i am[:(]
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bazjak
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RE: Request to Team BAB

Post by bazjak »

ORIGINAL: zakblood

only trouble is there not getting it, i am[:(]

Im sorry that you are
Why not get onto them to do something
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zakblood
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RE: Request to Team BAB

Post by zakblood »

developers do games, mods do forums, some do both, but not always, i don't mind helping out anyway, no hardship in real terms[8|][;)]
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kennonlightfoot
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RE: Request to Team BAB

Post by kennonlightfoot »

The real problem is lack of customers. I am afraid we are a dying game segment. Unlike board games which also died out but people are still able to cheaply publish them for very high prices, computer based board games are expensive to develop. Board games now sell for hundreds of dollars to compensate for the lack of customers. PC games have not been able to pull that off. People are picky when paying just $50. They still remember getting well done games for less. Board gamers no longer remember the days of S&T publishing "free" games with their magazine and monster games for $50.

There are board games that can be played using PC software like Vassal but they are rather tedious since you must do so much of the work yourself. There are VR style games like the Take Command series but they don't work very well for PBEM.

The other killer for these games is the poor state of their AI. Playing against the computer is a waste of time. Yes, there are scenarios so one sided that the computer can win but that is rather boring style of play. If you play BAB's large scenarios on First Manassas you will win. You should always win since it is easy to exploit the AI. Some games allow you to handicap yourself so the Computer can win but that is rather pointless play too. You quickly get tired to playing an HPS civil war game against the computer when it charges you with limbered artillery.

I don't know the fix for this. I am afraid we of the PBEM Civil War are doomed to get only new scenarios to aging HPS/JT games every few years.
Kennon
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