Oil

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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jcorbin
Posts: 17
Joined: Thu Jun 28, 2007 12:55 pm

Oil

Post by jcorbin »

Hey guys. Game looks good, but what about oil (production and unit supply)? I can't seem to find much on this topic and oil production and supply were historically important. Is oil simulated at all in this game and, if so, how does it specifically impact units? For example, will armored/mechanized units experience reduced movement if not properly supplied with this vital resource?
Titan
Posts: 495
Joined: Mon Aug 28, 2000 8:00 am
Location: new Zealand
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RE: Oil

Post by Titan »

I believe oil is calculated within the total point system and is not a separate resourse
ILCK
Posts: 422
Joined: Fri Jun 25, 2004 11:28 pm

RE: Oil

Post by ILCK »

ORIGINAL: Titan

I believe oil is calculated within the total point system and is not a separate resourse

Based on the videos the oil fields and mines all are just MPP generators so MPP sounds like the sum of all war materials.
Aurelian
Posts: 4077
Joined: Mon Feb 26, 2007 2:08 pm

RE: Oil

Post by Aurelian »

ORIGINAL: ILCK

ORIGINAL: Titan

I believe oil is calculated within the total point system and is not a separate resourse

Based on the videos the oil fields and mines all are just MPP generators so MPP sounds like the sum of all war materials.

That's in line with SC2 and SC WW1.
Building a new PC.
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