Stranded Unit

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Dughawkis
Posts: 2
Joined: Wed Nov 30, 2016 11:57 pm

Stranded Unit

Post by Dughawkis »

I was using the Italian Army to accomplish an amphibious landing on Crete and made a mistake of landing them on an uninhabited island in the Aegis sea. Next turn I went to see what options I had to remove them so I right clicked the unit only to find that all my options of landing and or even Disbanding the unit were grayed out.

This army needs to be in combat gentlemen! Am I doing something wrong or is this a bug? Has anyone else noticed this?
dhucul2011
Posts: 429
Joined: Wed Sep 12, 2007 7:32 pm

RE: Stranded Unit

Post by dhucul2011 »

I don't think there is anything you can do. Maybe a feature for a future expansion could be an mpp expensive "evacuation" option.
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sPzAbt653
Posts: 10158
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Stranded Unit

Post by sPzAbt653 »

I think those types of hexes should be identified and made as 'unplayable' locations, but that may prove to be a programming issue due to time [if there isn't already an 'unplayable' flag].

I could be wrong but this seems to be something a lot of us do once, after which we tend to pay more attention to what we are doing in these type of situations.
Dughawkis
Posts: 2
Joined: Wed Nov 30, 2016 11:57 pm

RE: Stranded Unit

Post by Dughawkis »

Thanks Guys. I appreciate your responses.

I hope to see you on the battlefield.
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