Partisans

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ILCK
Posts: 422
Joined: Fri Jun 25, 2004 11:28 pm

Partisans

Post by ILCK »

I want to mod the partisans because i think they spawn too strong for what they are supposed to represent. I have found the partisan scripts but cannot see what controls the strength points they deploy at. Is that something that can be controlled?
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TheBattlefield
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RE: Partisans

Post by TheBattlefield »

What is your goal, mate? Would you like to have the partisans appear less often on the map? Deploy the partisans with a lesser strength? Or even reduce the maximum strength permanently? The latter is not set in the script but in the unit section of the editor...
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ILCK
Posts: 422
Joined: Fri Jun 25, 2004 11:28 pm

RE: Partisans

Post by ILCK »

ORIGINAL: TheBattlefield

What is your goal, mate? Would you like to have the partisans appear less often on the map? Deploy the partisans with a lesser strength? Or even reduce the maximum strength permanently? The latter is not set in the script but in the unit section of the editor...


I would rather see them deploy at lower strengths
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TheBattlefield
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RE: Partisans

Post by TheBattlefield »

The strength of a unit can only be set in the unit script. In the partisan script this command line is missing, as far as I know.
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ILCK
Posts: 422
Joined: Fri Jun 25, 2004 11:28 pm

RE: Partisans

Post by ILCK »

ORIGINAL: TheBattlefield

The strength of a unit can only be set in the unit script. In the partisan script this command line is missing, as far as I know.


Well bother. Maybe I will just reduce spawn points. I sorta wanted more spawn points but less "strength" per spawn.
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sPzAbt653
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RE: Partisans

Post by sPzAbt653 »

Well, it looks like they are capped at 8 in the Editor, so you could make the cap lower. Don't know if that would get your desired result.
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