DXWnd + ArtyFix All-in-One for SPWAW

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Riitaoja2
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by Riitaoja2 »

Oh no I did not program the DXWnd program. I am sorry if I have caused confusion. The guy who programmed Dxwnd is in the Sourceforge forum and he goes by the name "gho" or "ghotik":
https://sourceforge.net/p/dxwnd/discussion/general/

All the credit for Dxwnd goes to him ofcourse.

As to me personaly I am not a programmer and I do not work with computers either.
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Major_Mess
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by Major_Mess »

ORIGINAL: Riitaoja2

I am not a programmer and I do not work with computers either.


You coulda fooled me R2.
First Class job done by you mate.

[center]This Might Just be the Answer[/center]



Testers, give this a try.


Thanks again to all of you.


MM
Click below. You know you want to!!


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Riitaoja2
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by Riitaoja2 »

No changes to the actual fix but I updated the download so that the .zip package now includes a proper readme file.
Grrahl
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by Grrahl »

Awesome thread! Steel runs almost flawlessly.. one problem is that if I run it in a window, the bombard function goes back to being sluggish.. is there a fix for this? Id love to run Steel on my TV monitor :D
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Riitaoja2
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by Riitaoja2 »

ORIGINAL: Grrahl

Awesome thread! Steel runs almost flawlessly.. one problem is that if I run it in a window, the bombard function goes back to being sluggish.. is there a fix for this? Id love to run Steel on my TV monitor :D

Hmm that is strange.

Maybe the CPU slow down value needs some tweaking for windowed mode on your system. Try adjusting the value in 1 digit increments. For example if the artillery screen works in fullscreen mode with a CPU slowdown value of 20 it might need to be adjusted to 19 or 21 for windowed mode.
sami heimola
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by sami heimola »

Riitaoja thanks about new version link[:)]. Now artillery works well in my SPWAW (and H2H too) via DXWnd[:D]
sami heimola
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by sami heimola »

Btw, sorry this message contains bit off-topic but after updating DXWnd into newest version I noticed that WinSPMBT/WW2 games' main menu flashes (lasts about 5 sec. randomly) somehow after launching menu. If I choose some scen or start battle generator flashes stop (no any marks about this during playing)... I had never seen them with previous DXWnd version. SPWAW itself works ok. Should I change some video option? Any help? Riitaoja?
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Riitaoja2
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by Riitaoja2 »

ORIGINAL: sami heimola

Btw, sorry this message contains bit off-topic but after updating DXWnd into newest version I noticed that WinSPMBT/WW2 games' main menu flashes (lasts about 5 sec. randomly) somehow after launching menu. If I choose some scen or start battle generator flashes stop (no any marks about this during playing)... I had never seen them with previous DXWnd version. SPWAW itself works ok. Should I change some video option? Any help? Riitaoja?
That does not seem to happen on my PC.

Maybe old configuration is affecting it somehow? Try placing the new Dxwnd version in a clean folder instead of over writing the old version. Then try adding WinSPWW2.exe from the Dxwnd Edit->Add menu instead of using an old configuration file.
sami heimola
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by sami heimola »

Thanks about tip Riitaoja[:)]. No flashes anymore[:'(]
sami heimola
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by sami heimola »

Sorry problem seems to continue[:@]... Flashing still continues[:(]... If I stretch windowed screen more than default, screen starts to flash. Should I change some video screen size option?

edit: Hmm this problem seems to be purely random because I tried to launch WinSPMBT some minutes ago and it went
without any flashing in main menu[X(]... Interesting isn't it?

edit2:Hey, I think I found solution[:)]! I changed right click->modify->video->directx->hybrid mode
No flashing in main menu and after stretching screen with mouse[X(] Hopefully this will be static correction...
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shahram
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RE: DXWnd + ArtyFix All-in-One for SPWAW

Post by shahram »

Riitaoja

Thanks for the help! Your instructions were fantastic and the game looks like its back to full functional on a computer with nearly identical specs as Grotum (maybe without the fancy Dual Titans)

Cheers!
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