How the Axis could have won II. Allied AAR

Post descriptions of your brilliant victories and unfortunate defeats here.
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warspite1
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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

10th June 1942

Reinforcements

Soviet Union


1 x Corps (Konotop)
1 x Mech (Kursk)
1 x Tactical Bomber (Rostov)

MPP Expenditure

UK - Research Advanced Tanks. Reinforce and upgrade units in Egypt
USA - Operational movement + saving
USSR - Artillery and Infantry research plus reinforcing, upgrading and operational movement

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RE: How the Axis could have won II. Allied AAR

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10th June 1942

The RN destroyers find the Wolf Pack in the Atlantic and a successful attack launched. Reinforcements fresh from upgrade and repair in the UK are sent out to assist.

In Egypt the US Mediteranean Fleet makes its presence known....

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

10th June 1942

In the Soviet Union things are really starting to heat up. The Hungarians suffer the first of two defeats and the Romanians cannot fight as they are too busy wetting themselves over the Hungarians shame and embarrassment.


Destruction of the Hungarian 4th Army
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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

10th June 1942

There is more ignominy for the Hungarians further north.

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

17th June 1942

loki100 was not wrong - the AI in 1942 has some nasty surprises in store.

- El-Alamein falls!!!!
- The Soviets lost two more units on the Dvina
- The Germans have built a destroyer in the Baltic and mauled the Soviets submarines
- More U-Boat attacks in the North Atlantic

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

17th June 1942

Good times for the Italians - Mussolini can dream of riding his white horse through Cairo like a big girl.....

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

28th June 1942

United Kingdom

General Auchinleck orders the imaginatively named "Operation take back El-Alamein". The attack will begin with an air onslaught by the RAF. Every light bomber Squadron in the Desert Air Force is ordered into the sky. The cost is high but the Italian infantry of XXVI Corps are left reeling under the onslaught which is then continued thanks to the Artillery fire from every gun and howitzer available.

Once the Italians were suitably demoralised the Western Desert Force stormed the town, taking back this otherwise insignificant outpost of Egypt.

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RE: How the Axis could have won II. Allied AAR

Post by Kursk1943 »

I'm really enjoying your AAR - and your joke about the commandos! [:D] Definitely will buy this game.
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RE: How the Axis could have won II. Allied AAR

Post by Malor »

Warspite,

You have been too timid in Africa. You missed the chance to damage the tank unit in 41 and should have been on the offensive with all those units in 42. If you damage them, they can't come at you and will be forced to retreat and reinforce, just like you are doing. As they retreat, follow them all the way back to you wipe them out. Don't let any escape. Keep your HQs moving forward as fast as possible to keep supply up.

Use the RN and US fleets to recon along the shore and bombard units not in cities. Use the carrier air to recon behind the lines to see the depth of forces and hit the HQs with tactical air attacks to weaken them and lower supply.

I'm betting there is little behind the initial line of troops you can see on the frontlines. Damage to your units is now acceptable because you have the MPP to replace them, the Axis does not and will soon make a choice, Africa or USSR as primary focus. USSR usually wins. If you push now, you will own Africa before 42 ends.

If you are not actually going to build forts with the engineers, get them out of the way and move them behind the Suez Canal to provide room to rotate units when your attack does begins. They can be used to lower entrenchment on the offensive, but they suffer horribly and with the number of units you have you probably won't need them and the resulting cost to reinforce.

This AAR has been a fun read. Please keep it up!

Malor
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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

ORIGINAL: Peter Zimmermann

I'm really enjoying your AAR - and your joke about the commandos! [:D] Definitely will buy this game.
warspite1

Thank-you Mr Z - I think your going to enjoy it [:)]
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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

ORIGINAL: Malor

Warspite,

You have been too timid in Africa. You missed the chance to damage the tank unit in 41 and should have been on the offensive with all those units in 42. If you damage them, they can't come at you and will be forced to retreat and reinforce, just like you are doing. As they retreat, follow them all the way back to you wipe them out. Don't let any escape. Keep your HQs moving forward as fast as possible to keep supply up.

Use the RN and US fleets to recon along the shore and bombard units not in cities. Use the carrier air to recon behind the lines to see the depth of forces and hit the HQs with tactical air attacks to weaken them and lower supply.

I'm betting there is little behind the initial line of troops you can see on the frontlines. Damage to your units is now acceptable because you have the MPP to replace them, the Axis does not and will soon make a choice, Africa or USSR as primary focus. USSR usually wins. If you push now, you will own Africa before 42 ends.

If you are not actually going to build forts with the engineers, get them out of the way and move them behind the Suez Canal to provide room to rotate units when your attack does begins. They can be used to lower entrenchment on the offensive, but they suffer horribly and with the number of units you have you probably won't need them and the resulting cost to reinforce.

This AAR has been a fun read. Please keep it up!

Malor
warspite1

I assume you are a veteran of these games so I expect you are right. However I am feeling my way and, having got into what looks like a decent position, I don't want to lose it by acting rashly. As you can see, from the last few shots, things are happening in the desert for the Allies - and hopefully will work out [:)]
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RE: How the Axis could have won II. Allied AAR

Post by Malor »

Warspite,

No not a veteran of this game but I am a long time player of games like WITP-AE and it's predecessors, plus many other Matrix games, so I am an experienced wargamer and have been a long time lurker on the Matrix forums since 2002 and have just started to post.

I'm only on my third game as allies since it was released and never played any prior versions. My comments are based on my experiences in my first two games (not at the same point you are in my game 3), your experiences from your first AAR game, which helped me know when to attack in my first two games and from comments made by others in AARs and various threads.

The key to Africa is killing the German tank unit (and Italy's if they send one) or keeping it hurt. Unless the axis reinforces heavily, you just need to hurt the tank units and push west, preventing them from easily being reinforced. Any additional units that are committed to stop you help by pulling them from Greece and the USSR, which you've seen and are seeing in this game. Thus, that is also a win because they are fighting on a non-critical front, thus making it easier for the USSR (and USA/UK) in 1943.

The axis only have so much (MPP and units) to go around. The more damage you cause, the better off you will be, even if you take damage back, you have MPP to repair, they don't. Your MPP will continue to grow, while the axis MPP only grows through conquests, which you've mostly stopped in this game.

I try to play historically regarding Decision Events and not do anything to throw the AI off of it's game. So far, I'm having fun. My last game I won in December 44 when the USSR captured Berlin.

I do think the AI needs a lot of help so I will probably be granting additional MPPs next game. The AI likes to teleport (operate) units everywhere, every turn, which you've seen with disappearing units along key attack routes, only to appear somewhere else for a turn or two and than be moved back. This really hurts the ability to purchase/repair units and thus quickly kills any momentum. I expect adjustments to be made in future patches.

Keep up the great AAR! I don't have the patience or time to do one myself, but enjoy reading others.

Malor
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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

28th June 1942

United Kingdom

Destoyers from the USN find a Wolf Pack in the Northwestern Approaches. The Royal Navy send freshly reinforced and upgraded destroyers to sea in pursuit.

Soviet Union

In the Baltic Graf Zeppelin's aircraft have been making themselves acquainted with units of the Red Army. The Soviets order the 1st Submarine Division to her last reported position. However the submarines come across a German destroyer flotilla instead. The Soviets come off worst and call out the the rest of the Baltic Fleet to deal with the destroyers.

The attacks are poorly co-ordinated and the German destroyers, though badly damaged, manage to avoid being sunk.

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

28th June 1942

On the Northwestern Front the Soviets decide to abandon the Dvina and fall back on the secondary defence line - Parnu-Tartu-Pskov-Ostrov.

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

28th June 1942

There is no real change to the Minsk-Smolensk-Moscow highway situation - other than the Germans have more units around Minsk than before, however a little further south, things are very different, and for 1st Panzer Gruppe, things could not be worse....


The Germans appear to have too few units to maintain a coherent front - and this is allowing the Soviets to trap individual units and then defeat them in detail.
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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

28th June 1942

In the south, as in the north, the Soviets give up the river line that had been so vital for many months. In so doing, the German I Corps is likely to survive being encircled, but the Soviets must think of the long game.

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

28th June 1942

Good grief.....

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

28th June 1942

Reinforcements

Soviet Union


1 x Garrison (Kerch)

MPP Expenditure

- UK Amphibious Warfare and AT research plus reinforcing Egypt
- USA Nothing (saving for another HQ)
- USSR Heavy Tanks, AA plus reorganising and upgrading

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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

5th July 1942

Fun Factoid: Did you know that on this date in exactly 40 years time little warspite1 will start work for the first time? [:)]

Anyways.... having got the interesting stuff out of the way, lets get back to the boring old war....
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RE: How the Axis could have won II. Allied AAR

Post by warspite1 »

5th July 1942

In the Baltic the retreating German destroyers alert Graf Zeppelin to the whereabouts of the Baltic Fleet. Both the Marat and her sister are lucky to escape.

Meanwhile the German forces break out of their bridgeheads on the Dvina and head north and east, but all lead elements encounter Soviet retreating forces unexpectedly and take casualties they were not expecting "aren't the Soviets supposed to be retreating?" is the plaintiff cry from more than one battalion commander.....

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