Tackling AI Roaming KB

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woods
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Tackling AI Roaming KB

Post by woods »

How to you guys deal with roaming KB by AI? Use your carriers to escort or just scatter the transport task force? Even old battlewagons in the transport task force may not be enuff.
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BBfanboy
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RE: Tackling AI Roaming KB

Post by BBfanboy »

Troop movements are usually aggregated into a large TF or several of them traveling together and then escorted by carriers and SCTFs and ASW TFs. But if you run into the full KB in early game you may have to scatter anyway - the allied CV aircraft (from 2 or 3 CVs) cannot handle six enemy carriers unless they get very lucky.
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HansBolter
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RE: Tackling AI Roaming KB

Post by HansBolter »

The AI rarely keeps more than three CVs in a TF after December 7th.

However, even three are enough to trash as many as 4-5 American CVs in early and mid 42.
The pilot experience and plane quality differentials are heavily in the Japanese favor.
Not to mention the range advantage. Beware of getting into a situation where it can strike you from 8 hexes while you can't strike back.

Best to scatter.

Tangle with the AIs KB only when you can concentrate 5-6 carriers AND lure it into range of significant LBA.
Pounce on it while its covering an invasion or attacking a land base, stay away from it in the open sea.
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RE: Tackling AI Roaming KB

Post by bradfordkay »

From the get-go I set up air search bases at Johnson, Palmyra, Canton, Samoa, Fiji, the New Hebrides and New Caledonia - and then run all my troop convoys well behind that screen (at least until they have to move forward to land the troops at those respective bases). This makes it very hard for the KB to catch those convoys.
fair winds,
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woods
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RE: Tackling AI Roaming KB

Post by woods »

Thanks guys for the excellent advice. Playing this game for many years and still learning something every day![&o][&o]
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SuluSea
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RE: Tackling AI Roaming KB

Post by SuluSea »

Don't forget those dot bases are your friend. Have AVPs and AVDs stationed around the map so you can use them in a pinch.
Early when bases are plentiful if I have a big reinforcement I like to put some AVD/Ps at a dot base or two and give the eyes of patrol craft longer legs.

When the unloading is complete the choice is to keep them on location or move them back.

Have a great New Years!



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PaxMondo
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RE: Tackling AI Roaming KB

Post by PaxMondo »

Just be aware, once you kill the KB in a stock scenario, the AI can't recover and won't be nearly as effective ...
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RE: Tackling AI Roaming KB

Post by diamond dave »

But if you don't whittle them down by a few carriers in late 42-early 43 they will give you lots of headaches later. Either they will start sending carriers to your rear area and disrupting the SF-Hawaii shipping lanes or the US-Australia convoys way down south, or they will unite into huge groups and disrupt some of your more critical front operations. So long as they retain experienced pilots in numbers they will give even your Hellcat-equipped Essex carrier battle groups a hard time.
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RE: Tackling AI Roaming KB

Post by geofflambert »

In PBEMs I sank the entire KB (as in all six, my opponents kept them together) four different times by July of '42. I did it three times with four CVs and once with Wasp too. Do not underestimate your aircraft (get the Devastators off and the Buffaloes if possible), your crews, officers and especially not your CVs with their excellent capacity and damage control. You still need luck, especially with the weather.
I've seen Ryujo sink a lot of ships all on her own early on. Move what you can where you can as soon as possible before the KB can return to the Home Islands and rearm. After that prepare to have a large carrier battle before attempting anything like Guadalcanal. Don't use your CVs as escorts for anything. Try to place them, when ready, where the KB will come to you. Stay behind your land based search and beyond his. He's on the offensive, he has to stick his neck out and he will. Be in the right place to chop it off. When you spot the KB close enough to close with it in one day, charge. He should not know you are there or where exactly unless he gets lucky with one of his subs. Begin somewhere between NZ and New Caledonia and then move NW cautiously. He'll come. If the AI divides the CVs up you'll have more of an advantage but less opportunity for a decisive victory. As long as you stay behind your land based search arcs you will have the advantage. In the Spring of '42, in my view, you should be using all your B-17s for search to maximize your chances of spotting him first.
Back to the Devastators, get them off any way you can. If you can replace them with fighters, by all means do. Both sides initially got the proportions wrong on fighters vis-a-vis attack planes. Fifty percent fighters on your carriers is minimum in my view.
Back to the planes. The Wildcat in my view is a very fine fighter for the Spring of '42 and you should have confidence in them, just make sure most of them are flying CAP. If you can't help but have some Buffaloes, send them as escort. The Devastators are practically worthless, put something else on in their place and use them as trainers. The Vindicators are obsolete but they'll much more likely get hits. Dive bombers are the bane of carriers.

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RE: Tackling AI Roaming KB

Post by geofflambert »

To be more clear, when I brought up Ryujo having a field day sinking ships I meant the risk of exposing troop ships to attack is just too great, and scattering really doesn't do much even against high speed surface TFs. Additionally, your CV force should not be used as escorts for anything. As soon as you can put four together, they have one function and one function only, and that is ambushing Japanese carriers.

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RE: Tackling AI Roaming KB

Post by PaxMondo »

ORIGINAL: diamond dave

...or they will unite into huge groups and disrupt some of your more critical front operations. ...
AI doesn't have that capability. It will rarely created TF's with more than 3 CV's after PH. Nor is it capable of stringing several TF's together. It can put an amphib TF with a cover TF, but that is about it.

Or if it can, I've never seen it, nor do I know how to script it. If I'm wrong, please chime in as to how to script it as I would dearly love to do so for my next mod ...
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RE: Tackling AI Roaming KB

Post by Lecivius »

ORIGINAL: PaxMondo

ORIGINAL: diamond dave

...or they will unite into huge groups and disrupt some of your more critical front operations. ...
AI doesn't have that capability. It will rarely created TF's with more than 3 CV's after PH. Nor is it capable of stringing several TF's together. It can put an amphib TF with a cover TF, but that is about it.

Or if it can, I've never seen it, nor do I know how to script it. If I'm wrong, please chime in as to how to script it as I would dearly love to do so for my next mod ...

In Andy's latest AI scripts, I have had 4 carries roaming the Coral Sea in mid '43. It was an unpleasant/pleasant surprise [:'(] You may want to ask him what he may have done.
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RE: Tackling AI Roaming KB

Post by Macclan5 »

ORIGINAL: geofflambert

In PBEMs I sank the entire KB (as in all six, my opponents kept them together) four different times by July of '42. I did it three times with four CVs and once with Wasp too. Do not underestimate your aircraft (get the Devastators off and the Buffaloes if possible), your crews, officers and especially not your CVs with their excellent capacity and damage control. You still need luck, especially with the weather.
I've seen Ryujo sink a lot of ships all on her own early on. Move what you can where you can as soon as possible before the KB can return to the Home Islands and rearm. After that prepare to have a large carrier battle before attempting anything like Guadalcanal. Don't use your CVs as escorts for anything. Try to place them, when ready, where the KB will come to you. Stay behind your land based search and beyond his. He's on the offensive, he has to stick his neck out and he will. Be in the right place to chop it off. When you spot the KB close enough to close with it in one day, charge. He should not know you are there or where exactly unless he gets lucky with one of his subs. Begin somewhere between NZ and New Caledonia and then move NW cautiously. He'll come. If the AI divides the CVs up you'll have more of an advantage but less opportunity for a decisive victory. As long as you stay behind your land based search arcs you will have the advantage. In the Spring of '42, in my view, you should be using all your B-17s for search to maximize your chances of spotting him first.
Back to the Devastators, get them off any way you can. If you can replace them with fighters, by all means do. Both sides initially got the proportions wrong on fighters vis-a-vis attack planes. Fifty percent fighters on your carriers is minimum in my view.

Disclaimer: In my very limited experience.

We often get asked on this forum if you can recreate the Battle of Midway. I think you can - sort of...

I have decimated the KB. They are done in stock AE verses the AI. They were eliminated by early 1943.

As I reflect back on it I think the common thread is to bait the AI much as outlined above.

In both / various instances:

1) A group of Tankers at Johnson Island anchored and unloading. Close enough to Truk/Rabul for a response but my own 4 carriers hidden behind; AND Land based Air cover (Fighter/ DBs/ Catalinas) in terms of what was on Johnson Island to support my CV task force.

2) In Coral Sea unloading troops/cargo (again Tankers involved) at Shortlands. Close enough to Rabul for a response. My own Carrier TF again unspotted a few hexes back towards Guadalcanal under very strong land based air cover (Fighters/DBs/Catalinas)... and again the same result.

In both instances 3 carriers each.

Latter (43 / 44) the remaining CVE and new carriers the AI built deployed sailed as singletons with escort and were picked off fairly quickly.



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PaxMondo
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RE: Tackling AI Roaming KB

Post by PaxMondo »

ORIGINAL: Lecivius

ORIGINAL: PaxMondo

ORIGINAL: diamond dave

...or they will unite into huge groups and disrupt some of your more critical front operations. ...
AI doesn't have that capability. It will rarely created TF's with more than 3 CV's after PH. Nor is it capable of stringing several TF's together. It can put an amphib TF with a cover TF, but that is about it.

Or if it can, I've never seen it, nor do I know how to script it. If I'm wrong, please chime in as to how to script it as I would dearly love to do so for my next mod ...

In Andy's latest AI scripts, I have had 4 carries roaming the Coral Sea in mid '43. It was an unpleasant/pleasant surprise [:'(] You may want to ask him what he may have done.
That means he got the "KB" setting to start working correctly. That will give the IJ 4xCV's ... Junyo's count as CV's ... so not always a good thing. You can't choose which CV's end up in the KB ... and I'm pretty sure that CVL's can count as well ... that I have to test though.
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Lecivius
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RE: Tackling AI Roaming KB

Post by Lecivius »

As I recall, the Junyo's were a part of that 4 carrier group, so you are correct in that [;)]
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RE: Tackling AI Roaming KB

Post by Sardaukar »

Sometimes even AI Japan can be nasty. In my game vs. AI Japan "doomstack" of Kido Butai arrived to Suva (that I am using as supply/fuel hub) and sunk 12 TKs... Considering how short Allies are of TKs in 1942, it was nasty. Though not lethal since can use AKs to transport fuel (just lot lower efficiency).
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RE: Tackling AI Roaming KB

Post by geofflambert »

ORIGINAL: Macclan5


I have decimated the KB. They are done in stock AE verses the AI. They were eliminated by early 1943.


Not picking on you because nowadays almost everyone misuses the word. The etymology couldn't be clearer. "Deci" meaning ten. To decimate means to reduce by 1/10th. Not destroy, wound. Make the other guy back off and lick his wounds. Unfortunately the current usage of the word has much more than "decimated" the meaning of decimate.

In a similar vein the idiom "the lion's share" has also been decimated but in the truest sense of the word. It originally meant ALL, not most. So sad is the loss.

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RE: Tackling AI Roaming KB

Post by Revthought »

ORIGINAL: geofflambert

decimate means to reduce by 1/10th. Not destroy, wound. Make the other guy back off and lick his wounds. Unfortunately the current usage of the word has much more than "decimated" the meaning of decimate.

In a similar vein the idiom "the lion's share" has also been decimated but in the truest sense of the word. It originally meant ALL, not most. So sad is the loss.

Only if you speak Latin. [;)] Just kidding! It does mean that, but it also means see def three "a : to reduce drastically especially in number <cholera decimated the population> b : to cause great destruction or harm to <firebombs decimated the city> <an industry decimated by recession>" in currently spoken English. [X(]
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geofflambert
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RE: Tackling AI Roaming KB

Post by geofflambert »

That was my point, things were much better in the old days. Now get off my lawn!

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RE: Tackling AI Roaming KB

Post by BBfanboy »

ORIGINAL: geofflambert

That was my point, things were much better in the old days. Now get off my lawn!
Out of curiousity, what does taking "the Gorn's share" mean?
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