The Gamiest Game in Town - EL (J) vs Rio Bravo (A)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
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adarbrauner
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RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
I remain of the opinion that you're undertaking great risk not evacuationg north Burma, whose worthiness I frankly doubt - this judging from here, without knowing the amount of your troops and of Rio Bravo in the area.
The boy is exceedingly too quiet in the other fronts, expecially in the large ocean perimeter.
Any plan regarding your Eastern defensive perimeter?
You'd be stinged or poked starting from Kurilis-Hokkaido-Aleutians, running south through Marianas and possibly Marshalls/Gilberts, and possibly even on multiple locations to force disperse your navy.
Wake/Marcus could always be a target either for a very big raid or even a temptative/probing invasion(Kurilis as well)
The boy is exceedingly too quiet in the other fronts, expecially in the large ocean perimeter.
Any plan regarding your Eastern defensive perimeter?
You'd be stinged or poked starting from Kurilis-Hokkaido-Aleutians, running south through Marianas and possibly Marshalls/Gilberts, and possibly even on multiple locations to force disperse your navy.
Wake/Marcus could always be a target either for a very big raid or even a temptative/probing invasion(Kurilis as well)
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adarbrauner
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RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
P.s.: that Chindit south East of Taung gyi could be on the main road in 5-7 days.O r less dependng from when did it start marching.
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
One to one, equal light losses.ORIGINAL: PaxMondo
tight odds ... I think that is jungle terrain ... so 2x odds, and then they've been there a while so likely have forts ... exp, leader etc all will factor into final odds ... what disablements you've been able to achieve with your combined arms attack will likely be the deciding factor as in most other ground combats ....
I am not a great fan of bombing in the jungle either. This is the same hex, same day.
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Morning Air attack on 19th Indian Division, at 57,49 , near Toungoo
Allied ground losses:
4 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

- Attachments
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- burma31..rattack.jpg (163.25 KiB) Viewed 247 times
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
It is hard to judge what Rio has in the theater as his Keystone Army tactics makes it difficult to keep track. I know he has a lot, but so do I.ORIGINAL: adarbrauner
I remain of the opinion that you're undertaking great risk not evacuationg north Burma, whose worthiness I frankly doubt - this judging from here, without knowing the amount of your troops and of Rio Bravo in the area.
I will be the first to admit that there is a great deal that I do not know when it comes to tactics and strategy, so I am listening to you and all others.
Here is what Shwebo is worth to me at the moment.
Forts six. Airfield five with eight experienced and trained air groups and finally getting a chance to increase their experience. If they move out of Shwebo some, or their equivalent, will have to move out of the theater as all of the other fields are nearly full.
30K supplies.
And to me also important at the moment, the holding of twenty-five enemy units for months. If they are not there, where will they be?
I just have a hard time seeing the advantage of walking away from that without a rifle shot being fired in anger. But I am willing to weigh the alternatives.
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
ORIGINAL: adarbrauner
P.s.: that Chindit south East of Taung gyi could be on the main road in 5-7 days.O r less dependng from when did it start marching.

- Attachments
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- burma31343.jpg (252.28 KiB) Viewed 247 times
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
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adarbrauner
- Posts: 1531
- Joined: Thu Nov 03, 2016 3:40 am
- Location: Zichron Yaaqov, Israel; Before, Treviso, Italy
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Disappeared??
BTW, are you really living in Thailand?
BTW, are you really living in Thailand?
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Yeah, from anecdotal experience, as the terrain goes up, you need to increase bomb size to have any effect. And then hit percentage correlates to your unit EXP ... you need 60-70EXP to hit ground forces with reliability, and as your EXP goes up, your hit rate increases dramatically. +90 EXP groups really make a difference. The allies can make up for it with number of bombs per pass as they have a number of bomber models with +6 bombs/load. while IJ is capped at 4 bombs/load.ORIGINAL: el lobo
I am not a great fan of bombing in the jungle either.
Now, this doesn't include disablements and disruption which don't generally show on the bombing result; however, you will see it on same turn ground attack results. So, you may think you're not having any impact, but you are.
Pax
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
ORIGINAL: adarbrauner
Disappeared??
They are still there. I often have enemy units blink in and out.
BTW, are you really living in Thailand?
Yes, right in the heart thereof. On the western edge of Hex 60,61. Rice fields, with a smattering of other crops, as far as the eye can see.

- Attachments
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- burma31443.jpg (153.21 KiB) Viewed 247 times
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
As you say, same air results but better ground results.ORIGINAL: PaxMondo
Now, this doesn't include disablements and disruption which don't generally show on the bombing result; however, you will see it on same turn ground attack results. So, you may think you're not having any impact, but you are.
Japanese assault odds: 1 to 1
Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:
Japanese ground losses:
377 casualties reported
Squads: 0 destroyed, 18 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 1 destroyed, 55 disabled
Guns lost 11 (2 destroyed, 9 disabled)
Vehicles lost 18 (3 destroyed, 15 disabled)
Allied ground losses:
868 casualties reported
Squads: 20 destroyed, 52 disabled
Non Combat: 2 destroyed, 31 disabled
Engineers: 4 destroyed, 20 disabled
Guns lost 40 (13 destroyed, 27 disabled)
Vehicles lost 103 (72 destroyed, 31 disabled)
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
-
adarbrauner
- Posts: 1531
- Joined: Thu Nov 03, 2016 3:40 am
- Location: Zichron Yaaqov, Israel; Before, Treviso, Italy
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
I'm sorry but i could not resist:
"Allies Bombard Lashio
Japanese Losses
112 Freshly Planted Cherry Tree Casualties
26 Cherry Trees destroyed
42 Cherry Trees disabled
No Allied losses. "
"Allies Almost Bombard Lashio
Allied shells go up, arc nicely, pass over Lashio, and drop in the jungle."
"Allies Bombard Lashio or Not
Japanese and Allied troops took a nap."
"Lashio is Immune to Allied Artillery
Allied artillery needs training. I mean, Lashio is a big city and every round missed their target. Chinese Infantry throw rocks with superior accuracy to British artillery.
Best Regards,
-Terry "
Ther was one reading like that, "Allies bombard Lashio, a number of water buffalos hit", but haven't found it.
"Allies Bombard Lashio
Japanese Losses
112 Freshly Planted Cherry Tree Casualties
26 Cherry Trees destroyed
42 Cherry Trees disabled
No Allied losses. "
"Allies Almost Bombard Lashio
Allied shells go up, arc nicely, pass over Lashio, and drop in the jungle."
"Allies Bombard Lashio or Not
Japanese and Allied troops took a nap."
"Lashio is Immune to Allied Artillery
Allied artillery needs training. I mean, Lashio is a big city and every round missed their target. Chinese Infantry throw rocks with superior accuracy to British artillery.
Best Regards,
-Terry "
Ther was one reading like that, "Allies bombard Lashio, a number of water buffalos hit", but haven't found it.
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adarbrauner
- Posts: 1531
- Joined: Thu Nov 03, 2016 3:40 am
- Location: Zichron Yaaqov, Israel; Before, Treviso, Italy
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Are there, or were there cherry trees in Burma??
I think commanding Rio Bravo's confusing with the Japan's lands.
I think commanding Rio Bravo's confusing with the Japan's lands.
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Your air attack either disrupted and/or hit supply. Either way, you win. Keep it up ... BTW, you should see your units gaining EXP at a measurable rate with this type of attack ...ORIGINAL: el lobo
As you say, same air results but better ground results.ORIGINAL: PaxMondo
Now, this doesn't include disablements and disruption which don't generally show on the bombing result; however, you will see it on same turn ground attack results. So, you may think you're not having any impact, but you are.
Japanese assault odds: 1 to 1
Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:
Japanese ground losses:
377 casualties reported
Squads: 0 destroyed, 18 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 1 destroyed, 55 disabled
Guns lost 11 (2 destroyed, 9 disabled)
Vehicles lost 18 (3 destroyed, 15 disabled)
Allied ground losses:
868 casualties reported
Squads: 20 destroyed, 52 disabled
Non Combat: 2 destroyed, 31 disabled
Engineers: 4 destroyed, 20 disabled
Guns lost 40 (13 destroyed, 27 disabled)
Vehicles lost 103 (72 destroyed, 31 disabled)
Pax
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Yes, I started an orchard Lashio when I captured it a year ago and for some reason Rio has been hell-bent on destroying it ever since. We have foiled him however as we now plant new trees in his bomb craters. It saves our gardeners a lot of digging.ORIGINAL: adarbrauner
Are there, or were there cherry trees in Burma??
I think commanding Rio Bravo's confusing with the Japan's lands.
He would do a lot better in this war if he concentrated on bombarding and bombing troops instead of trees, but don't tell him that. As you point-out, he is easily confused.
I don't know if there are any Cherry trees left in Burma but there are Cherry trees in Thailand, at least seven of which I know.
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
I take it you have played this game before? [;)][;)]ORIGINAL: PaxMondo
Your air attack either disrupted and/or hit supply. Either way, you win. Keep it up ... BTW, you should see your units gaining EXP at a measurable rate with this type of attack ...

- Attachments
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- burma31543.jpg (106.45 KiB) Viewed 247 times
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
A bit. [:D]ORIGINAL: el lobo
I take it you have played this game before? [;)][;)]
LCU's with EXP above 80 will have noticeably better results in combat, even when they take losses they hit the opponent hard. Get above 90 exp and they can do things like drop fort levels even at low odds.
Pax
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
PRODUCTION Mar 17, 1943 Turn 466
The N1K1-J George is in production and the first unit is flying to Rangoon to up-grade.
I now have ten Locations (slowly repairing) to R&D the Sam.
I am going through the tedious process of going through all my air units and sending any pilot below seventy skills back to training units. After I finish that project I will start weeding-out the contamination (skills below seventy) in the Reserve Pool.
The N1K1-J George is in production and the first unit is flying to Rangoon to up-grade.
I now have ten Locations (slowly repairing) to R&D the Sam.
I am going through the tedious process of going through all my air units and sending any pilot below seventy skills back to training units. After I finish that project I will start weeding-out the contamination (skills below seventy) in the Reserve Pool.
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
OK so this is a Stock scenario 2 game, correct? And you are PDU ON, correct? If so, 10x30 A7M2 factories is plenty good. When the research finishes, you let 7 of them go to production, that's 210 A7M2/month or 7/day. You'll want those remaining 3 RnD to go to J7W1. Then you should have ~5x30 George. That should be all the IJN fighters you need. You'll want to be sure you have at least 2 engine factories on the Ha-43 for a total of ~450/month.
Sam climbs better, a bit faster, has lower SR, CV capable. NICE
George, better MAN, high max ALT, more ARM, a bit more range.
Shinden is your fastest fighter and heaviest guns. Lousy SR, short range, slow climb. Takes practice to get these to work, but when you do, you will be very pleased.
Sam climbs better, a bit faster, has lower SR, CV capable. NICE
George, better MAN, high max ALT, more ARM, a bit more range.
Shinden is your fastest fighter and heaviest guns. Lousy SR, short range, slow climb. Takes practice to get these to work, but when you do, you will be very pleased.
Pax
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
Correct, stock Scen #2, PDU on.
Noted and thanks.
BURMA - Air Attacks Mar 18, 1943 Turn 467
We had fourteen Allied Air attacks.
Five at Ramree Island, two xAKs damaged, one PB sank. Five at Lashio, thirteen casualties. Two at Mandalay, a new target for Rio, about eighty casualties, no squads destroyed. And two at Shwebo, and again about eighty casualties, no squads destroyed.
My cap held for all the raids except one.

- Attachments
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- burma31..combat.jpg (207.94 KiB) Viewed 247 times
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
- el lobo
- Posts: 825
- Joined: Fri Jul 19, 2013 9:06 pm
- Location: Khon Kaen, Thailand (orig: Sacramento, CA)
RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)
BURMA - Ground Mar 18, 1943 Turn 467
This is the DA for which we were looking. One pesky unit left on the run.
I appears that Rio "Keystone" Bravo has changed his plans again.
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Ground combat at 57,49 (near Toungoo)
Japanese adjusted assault: 1172
Allied adjusted defense: 471
Japanese assault odds: 2 to 1
Combat modifiers
Defender: terrain(+), op mode(-), experience(-), supply(-)
Attacker:
Japanese ground losses:
835 casualties reported
Squads: 4 destroyed, 73 disabled
Non Combat: 0 destroyed, 15 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 12 (2 destroyed, 10 disabled)
Vehicles lost 39 (5 destroyed, 34 disabled)
Allied ground losses:
3428 casualties reported
Squads: 52 destroyed, 5 disabled
Non Combat: 310 destroyed, 117 disabled
Engineers: 19 destroyed, 7 disabled
Guns lost 78 (57 destroyed, 21 disabled)
Vehicles lost 250 (174 destroyed, 76 disabled)
Units retreated 6

This is the DA for which we were looking. One pesky unit left on the run.
I appears that Rio "Keystone" Bravo has changed his plans again.
--------------------------------------------------------------------------------
Ground combat at 57,49 (near Toungoo)
Japanese adjusted assault: 1172
Allied adjusted defense: 471
Japanese assault odds: 2 to 1
Combat modifiers
Defender: terrain(+), op mode(-), experience(-), supply(-)
Attacker:
Japanese ground losses:
835 casualties reported
Squads: 4 destroyed, 73 disabled
Non Combat: 0 destroyed, 15 disabled
Engineers: 0 destroyed, 5 disabled
Guns lost 12 (2 destroyed, 10 disabled)
Vehicles lost 39 (5 destroyed, 34 disabled)
Allied ground losses:
3428 casualties reported
Squads: 52 destroyed, 5 disabled
Non Combat: 310 destroyed, 117 disabled
Engineers: 19 destroyed, 7 disabled
Guns lost 78 (57 destroyed, 21 disabled)
Vehicles lost 250 (174 destroyed, 76 disabled)
Units retreated 6

- Attachments
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- burma 3-1.. ground.jpg (488.96 KiB) Viewed 247 times
El Lobo (J) vs Rio Bravo (A)
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
Rio Bravo's AAR - "The War College"
tm.asp?m=3851786
Gamey is not a game style. It is someone's definition.
-
adarbrauner
- Posts: 1531
- Joined: Thu Nov 03, 2016 3:40 am
- Location: Zichron Yaaqov, Israel; Before, Treviso, Italy

