UNIT Target type

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SIPRES
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UNIT Target type

Post by SIPRES »

Is there a way to change Target type of units in Editor?
seems to be hard coded.

I was thinking if it was possible to have 2 types of HQ.
Or replacing some navy/airplanes slots by more Infantry Unit types.

Rgds

Christophe

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TheBattlefield
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RE: UNIT Target type

Post by TheBattlefield »

At the moment this is not possible. In addition, such changes would also be limited by a partial multiple addressing of unit sounds. But someday...[;)]
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SIPRES
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RE: UNIT Target type

Post by SIPRES »

Thx for quick reply

an other question how do you change Unit names? ( eg Tank Brigade instead of "light tanks", Tank DIV instead of "Tanks" ect...)
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sPzAbt653
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RE: UNIT Target type

Post by sPzAbt653 »

Look for the 'localization' file. It has lots of neat stuff that can be customized. After changes add it to your custom campaign folder.
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BillRunacre
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RE: UNIT Target type

Post by BillRunacre »

It's best to only include the changes in your own campaign's folder. Otherwise it could slow down loading times.
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SIPRES
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RE: UNIT Target type

Post by SIPRES »

Thank you both.

I check 653H campaign localization file and i do understand better the mechanics.
Is there any list of those parameters we can change?
like: #UNIT_ID, #RESEARCH_ID, #COUNTRY_ID ............

Rgds

Christophe
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BillRunacre
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RE: UNIT Target type

Post by BillRunacre »

Hi Christophe

All of those you've listed can be changed.
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