UPDATE3 - coming soon
Moderators: Paullus, Peter Fisla
- Peter Fisla
- Posts: 2574
- Joined: Fri Oct 05, 2001 8:00 am
- Location: Canada
UPDATE3 - coming soon
To support the Kursk DLC release, I plan to release a quick update with the following items:
Bug fixes:
• AFV Firing in Advancing Fire Segment that is still in Motion cannot acquire target
• Squad to Half-Squad casualty reduction now counts as a VP
New Feature:
• Added Support for Kursk DLC
Changes:
• Scenario Variable end functionality, when this feature is enabled in a scenario, the scenario end turn number is disregarded. Example, a scenario is set to be 20 turns. The Variable length is set to be triggered on Turn 20 and dr <= 2. This means that on turn 20 and each turn after, at the end of each turn a six sided die is rolled. If the die roll result <= 2 then the scenario will end. If this condition is not met then the scenario will continue to the next turn.
Since I'm moving my house by the end of January I don't have much time to squeeze in more items. Once I move, I plan to work on UPDATE4, the primary focus of this update will be to add target probability percentage hit feature.
Thanks
Bug fixes:
• AFV Firing in Advancing Fire Segment that is still in Motion cannot acquire target
• Squad to Half-Squad casualty reduction now counts as a VP
New Feature:
• Added Support for Kursk DLC
Changes:
• Scenario Variable end functionality, when this feature is enabled in a scenario, the scenario end turn number is disregarded. Example, a scenario is set to be 20 turns. The Variable length is set to be triggered on Turn 20 and dr <= 2. This means that on turn 20 and each turn after, at the end of each turn a six sided die is rolled. If the die roll result <= 2 then the scenario will end. If this condition is not met then the scenario will continue to the next turn.
Since I'm moving my house by the end of January I don't have much time to squeeze in more items. Once I move, I plan to work on UPDATE4, the primary focus of this update will be to add target probability percentage hit feature.
Thanks
RE: UPDATE3 - coming soon
thanks again for the fixes and work as always
Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435) 24H2
RE: UPDATE3 - coming soon
I Like It Like That! Thank You.
RE: UPDATE3 - coming soon
Great news! Look forward to this update.
- UP844
- Posts: 1669
- Joined: Thu Mar 03, 2016 9:10 pm
- Location: Genoa, Republic of Genoa (occupied by Italy)
RE: UPDATE3 - coming soon
A nice surprise! Thanks a lot Peter, for the game and for your dedication (and patience [:)])
Chasing Germans in the moonlight is no mean sport
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
RE: UPDATE3 - coming soon
I`m totally for the percentage to hit .
I was frustrated with the PF originally , range of 3 ,I understood , but until I posted a question and thankfully answered .
I did not understand at that range I had 90% chance of not hitting.
I was frustrated with the PF originally , range of 3 ,I understood , but until I posted a question and thankfully answered .
I did not understand at that range I had 90% chance of not hitting.
RE: UPDATE3 - coming soon
a unit stationed in a stone building was hard cover , a unit in a wooden building was medium cover .
What does that mean to a new player ?
The stone building is better obviously , but how much better ?
Give me a percentage and I can work it out for myself .
Thumbs up for that idea
What does that mean to a new player ?
The stone building is better obviously , but how much better ?
Give me a percentage and I can work it out for myself .
Thumbs up for that idea

- genesismwt
- Posts: 177
- Joined: Thu Feb 25, 2016 10:35 am
- Location: The middle of flyover country
RE: UPDATE3 - coming soon
I am glad to hear that there is planning for the updates.
Regarding the hit and fire chance percentages, may they be toggled on and off? I don't begrudge anyone the information and agree that it helps for people just learning the game. I have just truly appreciated that I have had to go by gut instinct in TOTH.
Regarding the hit and fire chance percentages, may they be toggled on and off? I don't begrudge anyone the information and agree that it helps for people just learning the game. I have just truly appreciated that I have had to go by gut instinct in TOTH.
The game is afoot!
Mike
Mike
- Peter Fisla
- Posts: 2574
- Joined: Fri Oct 05, 2001 8:00 am
- Location: Canada
RE: UPDATE3 - coming soon
ORIGINAL: genesismwt
I am glad to hear that there is planning for the updates.
Regarding the hit and fire chance percentages, may they be toggled on and off? I don't begrudge anyone the information and agree that it helps for people just learning the game. I have just truly appreciated that I have had to go by gut instinct in TOTH.
I'm thinking to enable this feature (on/off in the toolbar) for EASY, MEDIUM difficulty and disable this feature playing for HARD and VERY HARD difficulty. What do you guys think?
RE: UPDATE3 - coming soon
Readings of previous posts suggest that a significant number of players set the difficulty to HARD and are same people wanting the percentages. Seems to me leaving it as an on/off feature regardless of difficulty would be preferred. I believe that should please everybody by giving more choices.
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- Posts: 25
- Joined: Sat Sep 24, 2016 3:05 pm
RE: UPDATE3 - coming soon
Agree with Hailstone, most of players play essencially Hard or Very Hard level and would be happy to have the choice of using this feature, if only to understand better the mechanisms of game.
Not everybody knows the ASL charts, and I think this chance percentages could help a lot, whichever level of play.
I'd be happy with choice ON/OFF for each level.
Not everybody knows the ASL charts, and I think this chance percentages could help a lot, whichever level of play.
I'd be happy with choice ON/OFF for each level.
- Peter Fisla
- Posts: 2574
- Joined: Fri Oct 05, 2001 8:00 am
- Location: Canada
RE: UPDATE3 - coming soon
let the player decides, ok cool thanks for your feedback guys.
RE: UPDATE3 - coming soon
Agree with posters above. Make the percentage viewer a universal toggle -- either on or off, player choice, regardless of chosen difficulty level.
Thanks for all your work, Peter!
Scott
Thanks for all your work, Peter!
Scott
RE: UPDATE3 - coming soon
I agree with no restriction. Each player has a better choice. If someone want to play very hard with percentages, why not. Make the tool as an available option for each difficulty.
Thanks for the work, Peter.
Thanks for the work, Peter.
- Peter Fisla
- Posts: 2574
- Joined: Fri Oct 05, 2001 8:00 am
- Location: Canada
RE: UPDATE3 - coming soon
UPDATE3 has been submitted to the publisher this morning, cheers guys!
-
- Posts: 25
- Joined: Sat Sep 24, 2016 3:05 pm
RE: UPDATE3 - coming soon
Great Peter, nice gift for all players [;)]
- UP844
- Posts: 1669
- Joined: Thu Mar 03, 2016 9:10 pm
- Location: Genoa, Republic of Genoa (occupied by Italy)
RE: UPDATE3 - coming soon
Great!!!
Chasing Germans in the moonlight is no mean sport
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
Siegfried Sassoon
Long Range Fire (A7.22)........1/2 FP
RE: UPDATE3 - coming soon
Thanks Peter for UPDATE3 and for this welcoming fraternity it has created that I am happy to have joined.

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- Posts: 159
- Joined: Tue Mar 29, 2016 12:12 am
RE: UPDATE3 - coming soon
Purchasing the DLC should be more appealing now, given that there is a concurrent concurrent update and a promise to get this percentage tooltip done as a priority.
Update 4 has the potential to change the impression of this game a lot. I'm looking forward to it!
Rico more pretty girls please, TY. Or shall I send you a photograph of myself so you can paste it 'suitably' all over the forums heheh
Update 4 has the potential to change the impression of this game a lot. I'm looking forward to it!
Rico more pretty girls please, TY. Or shall I send you a photograph of myself so you can paste it 'suitably' all over the forums heheh
Prajñāpāramitā
RE: UPDATE3 - coming soon
Great news,I really appreciate all the improvement done for this game but ,sorry,i'm waiting the a patch for different terrain condition.Mud and snow.There is in future the possibility to have this patch?