Hex isolated after save then load (MP)

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Darojax
Posts: 588
Joined: Fri Apr 29, 2011 10:24 am

Hex isolated after save then load (MP)

Post by Darojax »

Hi!

Playing a server multiplayer game as the allies and just wanted to report that if I encircle a unit and then save mid-turn, then load the game back up, the unit I just encircled is now flagged as isolated. This is not supposed to happen until next turn if the unit is still encircled by then, I think?

Our version details are
Version Installed 1.01.44beta
Exe File Version 1.01.48


Thanks again for GG WitW, one of the most enjoyable games ever. : )
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Q-Ball
Posts: 7851
Joined: Tue Jun 25, 2002 4:43 pm
Location: Chicago, Illinois

RE: Hex isolated after save then load (MP)

Post by Q-Ball »

It will show as "Isolated" mid-turn. However, if you force that unit to retreat, it will ROUT instead of surrender.

It will only surrender if it was Isolated at BEGINNING of turn

It's WAD

Nice Signature, BTW
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Darojax
Posts: 588
Joined: Fri Apr 29, 2011 10:24 am

RE: Hex isolated after save then load (MP)

Post by Darojax »

WAD? Alright then, sorry for the false alarm. (But better safe than sorry I guess!)

Thanks regarding the signature! : )
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