The CC4/5 Atomic maps were made similarly. They would scale down a ~3x3km section of map, depict only the major roads and represent a small village as a single bldg. Appropriate for GTC's smaller scale that ~1.5x1.5 km = ~.5x.5 km on the battle map.
As is usually the case, the accuracy of elevation differential is another story. The topo shows a ~20m drop from top right to bottom left while the GTC map is essentially flat as a billiard table. You'd need a bump map created from the corresponding
5m or 1m DEM to be able to automate the elevation coding and then manually flatten out the bldg footprints so one end of a bldg wasnt 2m lower than the other. This is one of my biggest gripes about the coding on CC maps - failure to take elevation into account w/r/t buildings. As a result youll often see firefights taking place thru the roofs of bldgs.
I was wrong about the missing église. St. Pierre is smack in the middle of town where it should be.