ORIGINAL: Treale
ORIGINAL: colberki
Adding Oil, Manpower and a Convoy system to SC would be great.[:'(]
Meanwhile I continue playing SC3 and CEAW. [:D]
If you make the game more complicated you will lose players? I think that manpower is handled by having "Hard" builds as an option.
The subtle thing about manpower in CEAW-GS is that it relates to both builds and reinforcements and when it reaches key thresholds in a nation's overall manpower eg below 75% or 50% it reduces combat effectiveness. So having those thresholds in mind you have to balance how much manpower goes as reinforcements and how much to new units despite having more than enough production builds available and the MPP equivalent points to create them. Also highly techical units such as aircraft or armoured require less manpower than infantry units whilst being more expensive in build or reinforcement points so that's another consideration to weigh up.