Be able to play all the original Lnl boardgames in this game

Get ready for Mark H. Walker's Lock ‘n Load: Heroes of Stalingrad. This is the first complete computer game in the Lock ‘n Load series, covering the battles in and around Stalingrad during World War II.
Post Reply
User avatar
fran52
Posts: 608
Joined: Mon Jun 04, 2012 10:18 am
Location: Como Italy

RE: Be able to play all the original Lnl boardgames in this game

Post by fran52 »

For the moment the download give me an error.
User avatar
maitrebongo
Posts: 321
Joined: Tue Mar 18, 2014 11:29 am

RE: Be able to play all the original Lnl boardgames in this game

Post by maitrebongo »

Corrected, typo error ... Sorry.
"Impossible is not French" Napoleon Bonaparte
User avatar
fran52
Posts: 608
Joined: Mon Jun 04, 2012 10:18 am
Location: Como Italy

RE: Be able to play all the original Lnl boardgames in this game

Post by fran52 »

I'm not able to send you e-mail.The cave is written in the sprite.csv like art/hexes/cave but i'm not able to find it.Explanation?
Sorry but i'm interested to the method to do mod.
User avatar
maitrebongo
Posts: 321
Joined: Tue Mar 18, 2014 11:29 am

RE: Be able to play all the original Lnl boardgames in this game

Post by maitrebongo »

I guess you're talking about mod Heroes of pacific...
The cave counter is a sprite file (cave.tga) located in the folder /art/Hexes of the game once you have copied the files of the mod (it is added).
I created a file cave.tga on Photoshop and I added it to the game. It did not exist before in this form.
same things for the bunker counter.

If you're interested in the method to create a mod, I could do a step by step tutorial (as I did on how to create a basic scenario).
"Impossible is not French" Napoleon Bonaparte
User avatar
giffin
Posts: 188
Joined: Tue Mar 24, 2015 6:34 pm

RE: Be able to play all the original Lnl boardgames in this game

Post by giffin »

Maitre loaded the Vietnam Module and works like a charm. I will play tonight thank you!!!!
User avatar
VPaulus
Posts: 3681
Joined: Thu Jun 23, 2011 2:02 pm
Location: Portugal

RE: Be able to play all the original Lnl boardgames in this game

Post by VPaulus »

Good job. [:)]
User avatar
fran52
Posts: 608
Joined: Mon Jun 04, 2012 10:18 am
Location: Como Italy

RE: Be able to play all the original Lnl boardgames in this game

Post by fran52 »

if you're interested in the method to create a mod, I could do a step by step tutorial
Yes sure could be an idea.Anyway now i have found the cave and the bunker,before i have searched in the wrong folder.
After some month without working on the game a bit of rust in my mind[;)]
The game is quite pleasant but i think that the ordinace resolution ,with the addition of the 1d6 for firer and target,is too dependent on luck.In my previos mod i tryed to decrease this but was not enough.
User avatar
maitrebongo
Posts: 321
Joined: Tue Mar 18, 2014 11:29 am

RE: Be able to play all the original Lnl boardgames in this game

Post by maitrebongo »

I think we have to do with this game as it is.
All the suggestions are good and I think we can try to improve the system by working only on the variables we have access to.

By testing the scenarios of the different mods I already have some ideas for improvement.

But you have to be patient ...

Keep in mind that I am only an amateur, and that I work alone.

Scenarios are appearing in the Mods section of the forum. It is really encouraging.

This game could well know a kind of development ala ASL with declinations on all the eras and all fronts that one could imagine ...
It is up to the community to take ownership and let their imagination do the job.
"Impossible is not French" Napoleon Bonaparte
User avatar
giffin
Posts: 188
Joined: Tue Mar 24, 2015 6:34 pm

RE: Be able to play all the original Lnl boardgames in this game

Post by giffin »

Wow great to see Rico21 working on Scenarios for this game! He really racks up the scenarios over on the ToTH forums :)
User avatar
fran52
Posts: 608
Joined: Mon Jun 04, 2012 10:18 am
Location: Como Italy

RE: Be able to play all the original Lnl boardgames in this game

Post by fran52 »

But you have to be patient ...

Sure,no worries.Anyway i or we can work on the penetration and armor value but is hard to find a way to delete the strong lack that in some case with a low calibre you can destroy a Tiger.
User avatar
maitrebongo
Posts: 321
Joined: Tue Mar 18, 2014 11:29 am

RE: Be able to play all the original Lnl boardgames in this game

Post by maitrebongo »

ORIGINAL: acropora

...in some case with a low calibre you can destroy a Tiger.

This is the Hollywood movie style of this game ... [;)]
It is part of its charm.

As I said, we have to take sides in the program that we can not change. [;)]
"Impossible is not French" Napoleon Bonaparte
User avatar
fran52
Posts: 608
Joined: Mon Jun 04, 2012 10:18 am
Location: Como Italy

RE: Be able to play all the original Lnl boardgames in this game

Post by fran52 »

But you have to be patient ...

I confess that I am a bit impatient......to view the mod with the French in WWII.
User avatar
NefariousKoel
Posts: 1741
Joined: Tue Jul 23, 2002 3:48 am
Location: Murderous Missouri Scum

RE: Be able to play all the original Lnl boardgames in this game

Post by NefariousKoel »

This looks superb.

I'll end up playing LnL:HoS with the Cold War & Vietnam mods far more than the WW2 setting.

[&o]
User avatar
rico21
Posts: 3035
Joined: Fri Mar 11, 2016 8:05 am

RE: Be able to play all the original Lnl boardgames in this game

Post by rico21 »

Super boulot MaîtreBongo, je prépare un scénario indochinois grâce à ton mod Vietnam.[&o][&o][&o]
J'avais oublié comment ce jeu peut être fun![:)]
Si tu sors les français de 1940, j'ai des scénarios sous le coude et j'aimerai adapter Stonne.[;)]
Merci et impossible n'est pas...[8D]
------------------------------------------------------------------------------------------
Super bong MaitreBongo, I prepare an Indochinese scenario thanks to your mod Vietnam.
I forgot how this game could be fun!
If you leave the French of 1940, I have scenarios under the elbow and I will adapt Stonne.
Thank you and impossible is not ...

Image
Attachments
tonkin0.jpg
tonkin0.jpg (72.93 KiB) Viewed 430 times
User avatar
maitrebongo
Posts: 321
Joined: Tue Mar 18, 2014 11:29 am

RE: Be able to play all the original Lnl boardgames in this game

Post by maitrebongo »

je pense que tu as vu que les pions Indochine du magazine Vae Victis sont dans le mod... [;)]
Sinon, la carte sur ta capture d'écran, elle vient d'où ? (je ne la connaissais pas)

Les français de 1940 sont prévus dans le module West Front Early War (Heroes of the Blitzkrieg + In Defeat Defiance + un peu d'Afrique du nord...).
Pour l'instant je peaufine le module West Front Late War (Band of heroes + Swift and Bolt + Noville Bastogne Outpost) et après je m'y mettrais.


------------------------------------------------
I think you saw that the Indochine pawns of the magazine Vae Victis are in the mod ... [;)]
Otherwise, the map on your screenshot, it comes from where? (I did not know it)

The French of 1940 are planned in the module West Front Early War (Heroes of the Blitzkrieg + In Defeat Defiance + a little of North Africa ...).
For now I'm finishing the West Front Late War module (Band of heroes + Swift and Bolt + Noville Bastogne Outpost) and then I would go.
"Impossible is not French" Napoleon Bonaparte
User avatar
rico21
Posts: 3035
Joined: Fri Mar 11, 2016 8:05 am

RE: Be able to play all the original Lnl boardgames in this game

Post by rico21 »

l'artisanat français[:D]
A plus!
-----------------------------
French crafts [D]
See you!

Image
Attachments
art1.jpg
art1.jpg (116.26 KiB) Viewed 430 times
User avatar
fran52
Posts: 608
Joined: Mon Jun 04, 2012 10:18 am
Location: Como Italy

RE: Be able to play all the original Lnl boardgames in this game

Post by fran52 »

The French of 1940 are planned in the module West Front Early War (Heroes of the Blitzkrieg + In Defeat Defiance + a little of North Africa ...).
For now I'm finishing the West Front Late War module (Band of heroes + Swift and Bolt + Noville Bastogne Outpost) and then I would go.

Also the West Front Late War module (Band of heroes + Swift and Bolt + Noville Bastogne Outpost) is very appreciated.The map of Vietnam could be used also for HoP scenarios.For 9 days i'm to Maldive for diving and when i return i hope to find the West Front module.

Thank you for your hard work Maitrebongo.
User avatar
giffin
Posts: 188
Joined: Tue Mar 24, 2015 6:34 pm

RE: Be able to play all the original Lnl boardgames in this game

Post by giffin »

ORIGINAL: rico21

Super boulot MaîtreBongo, je prépare un scénario indochinois grâce à ton mod Vietnam.[&o][&o][&o]
J'avais oublié comment ce jeu peut être fun![:)]
Si tu sors les français de 1940, j'ai des scénarios sous le coude et j'aimerai adapter Stonne.[;)]
Merci et impossible n'est pas...[8D]
------------------------------------------------------------------------------------------
Super bong MaitreBongo, I prepare an Indochinese scenario thanks to your mod Vietnam.
I forgot how this game could be fun!
If you leave the French of 1940, I have scenarios under the elbow and I will adapt Stonne.
Thank you and impossible is not ...

Image

Hey Rico21 I love your scenarios you created but prefer the original HOS maps. Can I play your scenario and just use the original game maps?
thanks!
Gary
User avatar
maitrebongo
Posts: 321
Joined: Tue Mar 18, 2014 11:29 am

RE: Be able to play all the original Lnl boardgames in this game

Post by maitrebongo »

I think you can transpose the scenario on a similar map (but prettier graphically).
Another solution is to redefine the scenario map (photoshop skills required).
Otherwise, when creating the scenario, it is necessary to rely on an existing map. It's pretty easy to find tactical maps for wargame (I've collected over 400 of them through my years of research on the internet).

Image


Image
"Impossible is not French" Napoleon Bonaparte
User avatar
fran52
Posts: 608
Joined: Mon Jun 04, 2012 10:18 am
Location: Como Italy

RE: Be able to play all the original Lnl boardgames in this game

Post by fran52 »

Another solution is to redefine the scenario map (photoshop skills required).
Is what i try to do for Heroes of Pacific.
Post Reply

Return to “Lock ‘n Load: Heroes of Stalingrad”