I've never used Wild Weasels and HAWK, so I did a little research...
Wild Weasel
In brief, the task of a Wild Weasel aircraft is to bait enemy anti-aircraft defenses into targeting it with their radars, whereupon the radar waves are traced back to their source allowing the Weasel or its teammates to precisely target it for destruction. A simple analogy is playing the game of "flashlight tag" in the dark; a flashlight is usually the only reliable means of identifying someone in order to "tag" (destroy) them, but the light immediately renders the bearer able to be identified and attacked as well. The result is a hectic game of cat-and-mouse in which the radar "flashlights" are rapidly cycled on and off in an attempt to identify and kill the target before the target is able to home in on the emitted radar "light" and destroy the site.
So, I should, where possible lead with my wild weasel aircraft, which will hopefully take out Soviet AD systems. If not, maybe they can identify them and my MLRS and M109s can strike them before I bring in my other air support resources.
HAWK
The Raytheon MIM-23 Hawk (Homing All the Way Killer) is a U.S. medium-range surface-to-air missile. It was designed to be a much more mobile counterpart to the MIM-14 Nike Hercules, trading off range and altitude capability for a much smaller size and weight. Its low-level performance was greatly improved over Nike through the adoption of new radars and a continuous wave semi-active radar homing guidance system.
Hawk was originally intended to attack aircraft, especially those flying at medium and low altitudes. It entered service with the Army in this role in 1959. In 1971 it underwent a major improvement program as the Improved Hawk, or I-Hawk, which made several improvements to the missile and replaced all of the radar systems with new models. Improvements continued throughout the next twenty years, adding improved ECCM, a potential home-on-jam feature, and in 1995, a new warhead that made it capable against short-range tactical missiles. Jane's reported that the original system's single shot kill probability was 0.56; I-Hawk improved this to 0.85.
My HAWK is dug in and has coverage over the entire area. I guess I will leave it alone…
I've set-up my lazy chair and grabbed some pop corn. Have a good fight!
Thanks MikeJ19 (and other AAR writers). The past weeks have been great fun for me, with daily visits to this forum to see the fights and AARs slowly unfold and learn something new. Pretty amazing for a game that was launched over three years ago.
I'm glad that you are enjoying these AARs, I wish I had found this game earlier and am having a great time thinking about it, learning from others on this forum and playing it. I find myself wishing that I had more time to play each day.
There are so many scenarios to try. I look forward to a scenario with Canadian units.
Now, back to giving my initial move orders. TF A is done, moving on to TF C.
I've been late in adapting and reacting to the Soviet attack and am in serious trouble.
Hopefully, I can hold them long enough to get my forces into place and then with the arrival of TF B, be able to do a little bit of a counter attack... I'm clutching at straws at the moment.