Effexner vs operating 11 turns finished

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RE: Effexner vs operating 11 turns finished

Post by operating »

ORIGINAL: nehi

first, its UffzExner (i hope its not a spoiler [:D])

second, u should stop these childish games and taste some real blitzkrieg

turn 10 and blimps allready up, i apperiate your sense for historical accuracy [8D]

once cp lose initiativity, its technically over, no surprise he left

I can't help but notice: You never post AARs despite all your colorful speech, or in this case; words. I'll say one thing: When you realized you were losing in our match and wanted to bail-out, you manned-up and fought to the end, which I knew was extremely painful for you..[;)]
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RE: Effexner vs operating 11 turns finished

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Turn 11

Warsaw-Galicia

Nothing major here.. Harrying attack by Warsaw and an attack on Lemberg, else-where units replenishing..


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RE: Effexner vs operating 11 turns finished

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Turn 11

Koenigsberg

Same here, nothing major, attrition type attacks..


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RE: Effexner vs operating 11 turns finished

Post by nehi »

u know nothing, because i never left a single game...

even i lost few some ages ago, few of my first ones as vs you, but i dont understimate airfoce power anymore (i made like no new one, because i was used from ai games, that ground units should be enough)

painfull was when someone has -15pps each turn (me) cause of your blimps and other one (you) was giving "advices" like, cancel research... which maybe could help in one turn

i can make aar, if u wish, but i wont do it vs any random player, they usually leave in 15 turns or less

im almost unstoppable, at least in like last 10 months no body stopped me
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RE: Effexner vs operating 11 turns finished

Post by operating »

Of course I am not fond of playing a MP match that lasts only 15 turns or so, it's like; "What's the point?", a waste of time to me. Many probably notice that many of my AARs are about matches where I am the loser, there's not a heck of glory in that, the bottom line is that I get enjoyment out the game no matter which way it goes, the longer, the better. I have no doubt that you are a far better player than when we last hooked up, I'm just not into some crazy scheme that you have cooked up, it's just not enjoyable to me, you have heard that from me before, I've also said before; The way you play turns other players "off", to where they do not want to go CTGW MP again, which again reduces the number of members who will take a chance in playing others in MP, including myself. I really do not want a pool of players that consists of just you and me in the end, I'd go out of my F'n mind..!!![:)] [:)]
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RE: Effexner vs operating 11 turns finished

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Turn 11

France

This is the final on map SS for this match. Effexner had a 4 strength class I fighter in the red circle that got demolished while on the ground. Transported an English infantry from London to Calais. Replenished several units and punished Von Hindenburg at the same time.. Dreadnaught big guns bombarded German coastal units, scored hits, but no real damage, however if this is repeated for subsequent turns to same units the damage will become more apparent (noticeable). At this point of the match "The miracle of the Marne" is taking place.

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RE: Effexner vs operating 11 turns finished

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Surrender

Final notification

What this tells me is that my opponent has sized up his likelihood of winning out-right is rather dismal and has decided to unconditionally surrender. Many come into a MP match expecting to get a quick victory and have everything go their way, but when they get the slightest hint that they might lose they quit. The concept of working hard for a possible reversal of fortune is not in their brain or blood.

This is what I observe: The German navy is largely intact minus one fleet, this navy is ahead of all other nations with a primarily Class III fleet, plus class II subs that could have better utilized opening up the Baltic to convoys, yet from what I can see is doing practically nothing (can't tell you where the fleets are if I don't see them). Germany has a huge army of class II units that no other nation has, plus class II artillery which no other nation has. Germany nor AH has not lost one city and has added 3 more from Belgium to it's roster. Turkey has lost one city, that's it, it's not the end of the world. Believe it or not: Turkey is hard to conquer, however right from the get go Turkey is not all that strong, to me it can last a long time in a defensive posture, long enough to entice Bulgaria to join the war. But some players just do not want to either learn how to best achieve this.. From what I see at the Eastern Front CP has the advantage, but somehow you have to think on how to use it, you never know when the other guy makes mistakes of which you can capitalize on, some mistakes can turn the whole game around, you have to play it to find out, just like in real life situations... To me even if you are losing in a MP match there tactics and strategies that can be learned and used in later matches, stuff that may make a difference that you never realized before, that's what makes you a veteran and not someone who keeps on playing half-assed time and time again..


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RE: Effexner vs operating 11 turns finished

Post by nehi »

there is not such crazy scheme, just knocking down france, serbia, russia and britain, exactly in that order, on my way for the win [:D]

btw. interesting idea, just you and me as last playing mp ctgw, it would be epic and then i could use quote "With heart, faith and steel. In the end there can be only one."

im as pretty as the kurgan, just 1cm taller
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RE: Effexner vs operating 11 turns finished

Post by operating »

Turn 26

Second match over

Did not take any screenshots of our second match, this time we switched sides. I'll say he played better this time, but again he is a "quitter" after only 25 turns of head to head combat..


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