REd Hammer Campaign Scenario converted to PBEM playable scenario

Post new mods and scenarios here.

Moderator: MOD_Flashpoint

Post Reply
Jagger2002
Posts: 744
Joined: Sun May 19, 2002 9:05 pm

REd Hammer Campaign Scenario converted to PBEM playable scenario

Post by Jagger2002 »

I have started on a second replay of the Red Hammer campaign. The scenarios are very interesting. So I am going to convert some of the scenarios to PBEM playable stand-alone scenarios. It seems we don't really have very many scenarios available for PBEM. A few extra should help to build up the inventory.

The first scenario of the Red Hammer campaign is appropriately titled Red Hammer. A first line reinforced Guards Tank regiment is tasked with crossing the Fulda stream. The defenders are West German Jagers. Jagers are territorial troops with often obsolete equipment. Normally a defended water crossing is extremely difficult but 2nd line defenders make the task much easier. So I am keeping the original situation but introducing a gradual German buildup in response and probable counterattack. The original campaign scenario gives a Soviet force of around 13400 points vs a German force of approximately 3500 points. The converted scenario has a Soviet force of around 13,500 points vs 7,400 West German forces. So the scenario should play as delay by German Jagers with a variety of reinforcements, including some high quality units, slowly arriving throughout the scenario. Meanwhile the Soviets attempt to exploit their initial massive advantage to cross the Fulda and quickly push forward before West German reinforcements can make an impact. Speed is essential for the Soviets. This should be a fun PBEM scenario.

I am attaching a copy of the scenario. It is not playable against the AI. I would like to playtest to get a better feel for balance. So if anyone is interested, respond here or send me a private message. And if others try it out in PBEM, please let me know the results. A few playtests will help to ensure a well balanced scenario fun and challenging for both sides.

Just drop the scenario into the modules\FPRS\scenarios folder. It should then be available for play as a scenario titled HM_WGSRedHammerMod.
Attachments
HM_WGS Red..3Feb1.01.zip
(133.24 KiB) Downloaded 26 times
Jagger2002
Posts: 744
Joined: Sun May 19, 2002 9:05 pm

RE: REd Hammer Campaign Scenario converted to PBEM playable scenario

Post by Jagger2002 »

Ok, Ardi and I are going to playtest the scenario. Thanks Ardi! If anyone else playtests, I am primarily concerned with the timing of the German reinforcements. If you can give me feedback on timing that would be helpful. Thanks.
User avatar
Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: REd Hammer Campaign Scenario converted to PBEM playable scenario

Post by Mad Russian »

Good idea. More scenarios of any time are always welcome by the community!! [&o]

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Post Reply

Return to “Mods and Scenarios”