ORIGINAL: Xargun
So going over my initial Aircraft plans I notice I already have 770 engines in pools that I have no plans on ever using. Should I just write those off or make old crappy aircraft just to have them for kamikazes?
Basically, I think most JFBs just write them off. You may find a use for some with the end-war Nate that comes out as a kamikaze.
Two other things come to mind. Mr. Kane just got caught off-guard in southern China by Olerin's early war offensive there. He may very well try to same tack with you. Be prepared to respond rapidly if he musters several thousand AV in south China to press Canton and Hong Kong right off, or take some precautions.
The other thing is political points. Air coordination for Japan early, especially on turns 1 and 2 is crucial, and some of your officers in your Air HQs are not the best. This is especially true for the Naval air HQs. The commander of the 24th, I think it is at Saigon, is very aggressive and very poor, which often leads to Nells and Betties going in unescorted. You actually have some very good Air HQ officers in command of fleet HQs. I think Southeast Fleet or 4th Fleet has one of your best Air officers attached. Do a little checking and make replacing the poor Naval Air officers your first PP priority.
Finally, no one tells you this... but Japanese aircraft that rebase on the first turn will not fly any offensive bombing missions except anti-naval missions. So do not rebase any aircraft that you intend to use to bomb. You can rebase your CAP and escort fighters, however. Don't worry that several of your airbases are overstacked. It will not affect your first-turn orders. You will need to shuffle them around on the second turn, however, if you want to get your planes off the ground and on target.





