New Bug rank in the editor

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bcnkor3
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Joined: Tue Feb 21, 2017 10:59 am

New Bug rank in the editor

Post by bcnkor3 »

Bug Strategic Command WWII War in Europe also has a fault with the rank in the editor, does not function the rank in all units and lands.
Bonus failure range of attack on several different terrains for v1.0

Example: For example it fails on clear ground


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BillRunacre
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RE: New Bug rank in the editor

Post by BillRunacre »

Hi

I'm having trouble reading the image to understand the issue, please could you email it to me at bill.runacre@furysoftware.com

Thanks

Bill
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bcnkor3
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RE: New Bug rank in the editor

Post by bcnkor3 »

ill Runacre

send by email

Hi ill Runacre, In the editor in the (Bonus range of attack) fails the range of several artillery units in several different terrains for v1.0

In the test I want to add more range to the artillery units like (Range of the weapon) and fails in some areas of land, and in others it works well in the type of terrain (example: river, mountain, clean area).


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BillRunacre
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RE: New Bug rank in the editor

Post by BillRunacre »

Thanks, and I understand it now.

The good news is that although any Bonuses/Penalties applied to units won't be reflected in the unit's Properties in the Editor, they are applied in the game itself.
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bcnkor3
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RE: New Bug rank in the editor

Post by bcnkor3 »

Concerning: they are applied in the game itself...

In the game did not work the rank (in all areas of land) in the game I proved it, that's why I commented, you look at the next update, thanks for everything Bill Runacre...
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BillRunacre
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RE: New Bug rank in the editor

Post by BillRunacre »

I see. Can you remember the terrain types where it didn't work?

I'm afraid it's very hard to see their names in the image (using their Spanish names is fine).
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bcnkor3
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RE: New Bug rank in the editor

Post by bcnkor3 »

Bonuses/Penalties applied to units

For example, the German heavy artillery or rocket artillery, When added to the editor as (Bonuses / Penalties applied to units) to all land areas (+1 range exagon in clear ground, mountain, river etc ...).

I change the bonus to all areas in the editor, but in the game does not apply that range of extra range exagon (not reflected in the game), for example, clear zone failure, but in the City or mountain if I It worked. Right now I have not installed the game to be able to prove it again, but I remember that was the fault.
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BillRunacre
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RE: New Bug rank in the editor

Post by BillRunacre »

I see, the reason is that this feature exists to apply bonuses/penalties in non-clear terrain, so there is no option to have it affect clear terrain.

Really the idea is that the default values should apply in clear terrain, and any others unless specified otherwise in this area.
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bcnkor3
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RE: New Bug rank in the editor

Post by bcnkor3 »

You remember that Fault in other areas also, in this test all the artillery is put to 8 of rank:
Example Attachment:
Forest Ok
Field Ok
City Ok

Clear Zone Failure
River Failure
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00artille..pturar1.jpg
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