Hell's Crossroad - 12 Armd Brigade
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RE: Hell's Crossroad - 12 Armd Brigade
Okay, why is the picture not showing?
Mike
Mike
Mike
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RE: Hell's Crossroad - 12 Armd Brigade
This is turning into a turkey shoot. If things are getting too easy for you, it might be time to switch horses and try playing as the big, bad rooskies.
Personally I find playing the Soviets more fun than Nato.
Personally I find playing the Soviets more fun than Nato.
RE: Hell's Crossroad - 12 Armd Brigade
Jagger2002,
You may be right - this one did not end up being much of a challenge. Most of the RGJ have not had anything to do. I've taken some loses, but nothing compared to the Soviets. They kept trying to come up the middle and just got chewed up.
B Sqn is now approaching the crossroads - hopefully the image will post this time...
Have a good day,
Mike

You may be right - this one did not end up being much of a challenge. Most of the RGJ have not had anything to do. I've taken some loses, but nothing compared to the Soviets. They kept trying to come up the middle and just got chewed up.
B Sqn is now approaching the crossroads - hopefully the image will post this time...
Have a good day,
Mike

Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
I can't see any images past your post at 1141 in-game time [:(]
RE: Hell's Crossroad - 12 Armd Brigade
Excroat3,
Yeah, I'm not sure why. I've been posting the images like normal, but they are not showing up.
In the end, I counter attacked with B sqn towards the Crossroads. My mortars put down some smoke and my M109s pounded the Soviet forces around the crossroads and we took them back. The smoke was very effective - I could see through it, while the T-64s could not!
I've ended up with a decisive victory. Hopefully, I can get the images to post...

Yeah, I'm not sure why. I've been posting the images like normal, but they are not showing up.
In the end, I counter attacked with B sqn towards the Crossroads. My mortars put down some smoke and my M109s pounded the Soviet forces around the crossroads and we took them back. The smoke was very effective - I could see through it, while the T-64s could not!
I've ended up with a decisive victory. Hopefully, I can get the images to post...

Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
AAR
What did I do right?
Really, most things went well. I thumped the Soviets, even though they sent probably 6 TBs and 2-3 MRBs my way.
My plan was to put most of my force near the crossroads and hang on. It worked really well. For the most part, my forces did not move much once they got into position. My AT resources and Arty inflicted a ton of damage on the Soviets.
The Counter attack worked really well. The smoke, M109 fire missions and the advance of B Sqn worked really well and took out the remaining Soviets near the crossroads. It helped that they were already worn out, but I liked how the attack went in. The only thing that did not really work in the counterattack is that the Sqn HQ got left behind for a while – I think that I had it wait at a waypoint when I should not have.
The British Inf Battalion org is very good with the number of AT resources available. The AT Platoon had over 100 kills – with over 75 T-64s – and that is with one section seeing no action.
My M109s also were very effective – with about 200 kills. I was able to resupply a pl at a time while keeping the pressure on the Soviets. Did not do much CB fire though.
What could I improve on?
The initial deployment was a race – not sure I could have gotten units in place any faster, but maybe I should have not tried to go so far with A Coy (RGJ) and with A Sqn. A Sqn got wiped out completely, but gave me time to get my forces in place.
Observation – I had a hard time keeping observation along the A30. It would have been nice to have had a couple of more scout/recce units in location to keep eyes on what was coming.
Thoughts on the scenario/game
It was not much of a challenge. The Soviets kept trying to force themselves along the A30 corridor and they got pounded. I did not need to do much once I got my forces in place.
I enjoyed launching a counter attack at the end – it was fun seeing all the elements come together.
What did I do right?
Really, most things went well. I thumped the Soviets, even though they sent probably 6 TBs and 2-3 MRBs my way.
My plan was to put most of my force near the crossroads and hang on. It worked really well. For the most part, my forces did not move much once they got into position. My AT resources and Arty inflicted a ton of damage on the Soviets.
The Counter attack worked really well. The smoke, M109 fire missions and the advance of B Sqn worked really well and took out the remaining Soviets near the crossroads. It helped that they were already worn out, but I liked how the attack went in. The only thing that did not really work in the counterattack is that the Sqn HQ got left behind for a while – I think that I had it wait at a waypoint when I should not have.
The British Inf Battalion org is very good with the number of AT resources available. The AT Platoon had over 100 kills – with over 75 T-64s – and that is with one section seeing no action.
My M109s also were very effective – with about 200 kills. I was able to resupply a pl at a time while keeping the pressure on the Soviets. Did not do much CB fire though.
What could I improve on?
The initial deployment was a race – not sure I could have gotten units in place any faster, but maybe I should have not tried to go so far with A Coy (RGJ) and with A Sqn. A Sqn got wiped out completely, but gave me time to get my forces in place.
Observation – I had a hard time keeping observation along the A30. It would have been nice to have had a couple of more scout/recce units in location to keep eyes on what was coming.
Thoughts on the scenario/game
It was not much of a challenge. The Soviets kept trying to force themselves along the A30 corridor and they got pounded. I did not need to do much once I got my forces in place.
I enjoyed launching a counter attack at the end – it was fun seeing all the elements come together.
Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
Not sure why the images stopped working. If anyone has any ideas, let me know and I can repost them.
Hope you enjoyed the AAR.
Have a good day,
Mike
Hope you enjoyed the AAR.
Have a good day,
Mike
Mike
Retired Gunner
Retired Gunner
- Panzer_Leader
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RE: Hell's Crossroad - 12 Armd Brigade
MikeJ19
I also achieved a Decisive Success in my attempt but elected to play into extra time, mainly to complete my limited counter-attack to regain the main crossroad, which I haven't finished yet. I've included a link to my planning map and will write an AAR when I have a bit more time: https://dl.dropboxusercontent.com/u/716 ... d_BAOR.pdf
The darker blue graphics on the map represent my original BAOR plan and lighter blue graphics my subsequent moves. The most satisfying part of this playthrough for me, wiping the Soviet divisional (I assume) headquarters off the map, as you'll see from the red graphics on the extreme right (east) of the map!
I also achieved a Decisive Success in my attempt but elected to play into extra time, mainly to complete my limited counter-attack to regain the main crossroad, which I haven't finished yet. I've included a link to my planning map and will write an AAR when I have a bit more time: https://dl.dropboxusercontent.com/u/716 ... d_BAOR.pdf
The darker blue graphics on the map represent my original BAOR plan and lighter blue graphics my subsequent moves. The most satisfying part of this playthrough for me, wiping the Soviet divisional (I assume) headquarters off the map, as you'll see from the red graphics on the extreme right (east) of the map!
RE: Hell's Crossroad - 12 Armd Brigade
Panzer_leader, great looking map, already telling quite a story!
I'm looking forward to your AAR.
William
I'm looking forward to your AAR.
William
William
On Target Simulations LLC
On Target Simulations LLC
RE: Hell's Crossroad - 12 Armd Brigade
Panzer_Leader,
I really like your map, I agree with William, I look forward to seeing how it went in your AAR!
Have a good day,
Mike
I really like your map, I agree with William, I look forward to seeing how it went in your AAR!
Have a good day,
Mike
Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
Great AAR.
I tried this scenario two weeks ago, playing the dark side, the Soviets. Although I picked the scenario best play as Warsaw Pact against NATO AI, I found this map favor WP.
I used a caution approach at the beginning, even my scout were "using Move - Deliberate" movement. I was still be able to setup an ambush zone on that 3000VP crossroad before British AI can touch it. That 3000VP location is like a beacon in the night, the AI committed 70% of their force on it. I controlled the forest in the north and the town in the south, so it didn't end well for the British AI.
I tried this scenario two weeks ago, playing the dark side, the Soviets. Although I picked the scenario best play as Warsaw Pact against NATO AI, I found this map favor WP.
I used a caution approach at the beginning, even my scout were "using Move - Deliberate" movement. I was still be able to setup an ambush zone on that 3000VP crossroad before British AI can touch it. That 3000VP location is like a beacon in the night, the AI committed 70% of their force on it. I controlled the forest in the north and the town in the south, so it didn't end well for the British AI.
Sir? Do you want to order a Kung Pao Chicken or a Kung Fu Chicken?
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RE: Hell's Crossroad - 12 Armd Brigade
ORIGINAL: MikeJ19
Not sure why the images stopped working. If anyone has any ideas, let me know and I can repost them.
Hope you enjoyed the AAR.
Have a good day,
Mike
Are you posting your pictures from a Dropbox Public folder (subfolder) by any chance? That is what I do, or did, since receiving this from Dropbox:
Hi XXX,
We’re always looking to improve the Dropbox sharing experience. The Public folder was the first sharing method we introduced, and since then, we’ve built even better ways for you to share securely and work together with your team.
As a result, we’ll soon be ending support for the Public folder. Dropbox Basic users will be able to use the Public folder until March 15, 2017. After that date the files in your Public folder will become private, and links to these files will be deactivated. Your files will remain safe in Dropbox.
If you’d like to keep sharing files in your Public folder, you can create new shared links. Just make sure to send the new URLs to your collaborators.
In addition to shared links, we have a number of sharing options designed to make collaboration easier and give you more control. To learn more, visit our Help Center.
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RE: Hell's Crossroad - 12 Armd Brigade
KungPao,
Well done, I agree that 3000 VP location was very important and drew most of the Soviet attention. The Brits have great anti-tank resources that really help take out a tank heavy force! The forest to the North would be a great place to control and would have allowed you to destroy the Brits as they charged in towards the crossroads. Must have been fun.
Have a good day,
Mike
Well done, I agree that 3000 VP location was very important and drew most of the Soviet attention. The Brits have great anti-tank resources that really help take out a tank heavy force! The forest to the North would be a great place to control and would have allowed you to destroy the Brits as they charged in towards the crossroads. Must have been fun.
Have a good day,
Mike
Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
Crossroads,
Thanks for thinking of reasons that posting did not work. I was not using dropbox and whatever the problem was has seemed to stop - as I am posting with no difficulty in my next AAR. Here is a screen shot from late in the game.
Have a good day,
Mike

Thanks for thinking of reasons that posting did not work. I was not using dropbox and whatever the problem was has seemed to stop - as I am posting with no difficulty in my next AAR. Here is a screen shot from late in the game.
Have a good day,
Mike

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- Picture9.jpg (267.13 KiB) Viewed 548 times
Mike
Retired Gunner
Retired Gunner
- Crossroads
- Posts: 18169
- Joined: Sun Jul 05, 2009 8:57 am
RE: Hell's Crossroad - 12 Armd Brigade
ORIGINAL: MikeJ19
Crossroads,
Thanks for thinking of reasons that posting did not work. I was not using dropbox and whatever the problem was has seemed to stop - as I am posting with no difficulty in my next AAR. Here is a screen shot from late in the game.
Have a good day,
Mike
Thanks for this most excellent AAR Mike!
For some reason I am still not seeing your pictures on posts #38-40, 43-44 and 46. I see all pictures on first page, and the other pictures here. Even those I did not see yesterday, just the one above. I started to seeing them today... Anyone else?
Visit us at: Campaign Series Legion
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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
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CS: Vietnam 1948-1967 < v2.00.03 Remastered Edition (May 20, 2025)
CS: Middle East 1948-1985 < v3.00.03 Remastered Edition (May 20, 2025)
RE: Hell's Crossroad - 12 Armd Brigade
Crossroads,
I'm not seeing those pictures either. I added one picture yesterday and it worked. I think it was likely a problem on my computer - or with the key typing at it...
If I get time this weekend, I will add some more of the screen shots.
Have a good day!
Mike
I'm not seeing those pictures either. I added one picture yesterday and it worked. I think it was likely a problem on my computer - or with the key typing at it...
If I get time this weekend, I will add some more of the screen shots.
Have a good day!
Mike
Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
I have some time, so here are the missing screen shots...


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- Picture39.jpg (306.62 KiB) Viewed 548 times
Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
Another one ...


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- Picture40.jpg (287.27 KiB) Viewed 548 times
Mike
Retired Gunner
Retired Gunner
RE: Hell's Crossroad - 12 Armd Brigade
The final one


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- Picture41.jpg (267.13 KiB) Viewed 548 times
Mike
Retired Gunner
Retired Gunner