Star Trek - The Final Frontier (Beta 1.0)

Please post here for questions and discussion about scenario, art and sound modding and the game editor for Distant Worlds.

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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

A new villain Klingon

K'retag




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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

The Cardassians.... as they appear in the mod 100 years prior to Deep Space 9



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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

The Borg Queen was assimilated by the Borg in the 2330s while she was a 7 year old.

Prior to the Borg Queen there was another leader as shown here in 2265 when the El-Aurian home worlds were destroyed.

Not assimilated.....but destroyed!
Why did the Borg fear the El-Aurians so much they had to try and destroy them?
Explained in the mod.



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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

I have been creating more images for the mod including background images for a whole range of new characters as well as images required for role-play cards.

Below is an image I created of Saavik for her role in one particular storyline in this mod.

But wait...she is from the movie era...not the TOS TV era!
What is she doing in the mod?

All will be explained.....





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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

"The mirror universe is a parallel universe where the patterns of events move in similar manners to that of the primary universe, but the intentions and characterizations are different, often showing "evil" characteristics in place of "good" and vice versa."

So while we have Saavik from the primary universe....well sort of anyway....we also have the Saavik from the Mirror Universe appearing in the mod.

You can see that the image below compared to the one in the prior post are identical....almost.... indicating the difficulty you will have when you meet either one of the two Saaviks in the mod. Using the same image for both Saaviks is intentional for this mod.

Which Saavik have you just met?
Apart from certain differences in the picture you can easily tell the Mirror Saavik from her scar.....

Will she be "good" or will she be "evil"?

The picture may give a hint.....


EDIT:

I was not happy with the picture and have replaced it with a better Mirror Saavik.
The scar took ages to do.

To do the scar I copied a real life scar from the face of a young woman.
The scar was originally very wide and ugly.
Darkened the source picture with the scar to roughly the same complexion as Saavik.
Using the clone tool I reduced the width of the scar from a wide one to a pencil thin scar.
Added light reflection on parts of the scar for realism.
All in all 90 minutes to do this one picture.




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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

Mining ships are now out of the mod and now replaced by the correctly phrased survey vessels.

In Star Trek survey vessels are not only ships that explore new worlds but they also do things like mining and cataloguing.
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Dakkon7
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RE: Star Trek : The Return of Khan (Coming soon in early 2017)

Post by Dakkon7 »

ORIGINAL: rjord1

To do the scar I copied a real life scar from the face of a young woman.
The scar was originally very wide and ugly.
Darkened the source picture with the scar to roughly the same complexion as Saavik.
Using the clone tool I reduced the width of the scar from a wide one to a pencil thin scar.
Added light reflection on parts of the scar for realism.
All in all 90 minutes to do this one picture.

Sounds about right. I've been working on a mod for a different game and it took me about 3 hours in Photoshop to turn this pixel art Elite Dangerous ship into a small cargo ship.

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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

What music I listen to while testing the mod:

66 tracks from Star Trek 2009
51 tracks from Star Trek Into Darkness
47 tracks from Star Trek Beyond

and finally

224 tracks from Star Trek TOS Season 1
227 tracks from Star Trek TOS Season 2
185 tracks from Star Trek TOS Season 3

Total Tracks From Star Trek TOS era
800 tracks exact (not counting Star Trek Movie tracks which are for part 2 of the mod)

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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

New ship from the Mirror Universe added to the mod.......

The Defiant.



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Dakkon7
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RE: Star Trek : The Return of Khan (Coming soon in early 2017)

Post by Dakkon7 »

Looks good.
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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

This week I am working on creating the ship sets for the 75 playable races in the mod.

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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

A Federation Saladin Class Destroyer intercepts a Klingon D7 Battleship on the wrong side of the Neutral Zone.



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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

The ships are scaled large for each race and will be scaled down once I have the number of ships worked out for the mod and do some stress testing.
The aim is to have the ships as large as possible while ensuring the mod is also playable.

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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

A new Klingon ship being added to the mod.



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rjord2021
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RE: Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

My main development machine for this mod died and thanks to daily backups I have transferred the entire mod and workfiles across to my laptop.

Development continues.......
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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

One of the scenarios that you may have in this mod if you play Distant Worlds with Role Playing Active is a situation too horrifying to contemplate.

In Space Seed the Botany Bay with Khan on board was discovered by the Enterprise.
What if instead of the Enterprise discovering the Botany Bay that it was the Romulans instead who woke Khan from hibernation sleep?

This is work in progress art for the RPG story for this mod where Khan and his followers ally themselves with the Romulan Star Empire.



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Lecivius
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RE: Star Trek : The Return of Khan (Coming soon in early 2017)

Post by Lecivius »

ORIGINAL: rjord1

This is work in progress art for the RPG story for this mod where Khan and his followers ally themselves with the Romulan Star Empire.

Love the artwork. Question. Do you also have the possibility that Khan seizes the warbird, & goes to war on the Romulan Empire?
If it ain't broke, don't fix it!
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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

Concept art preview........

When the Enterprise reaches an unexplored planet the mechanics of the game will have one of three situations occur:

1. Readings are taken from the Enterprise science station..... no life forms found
2. Life forms detected on planet but civilization is still primitive and Prime Directive determines Contact with them is disallowed.
3. Advanced life forms who have reached warp technology level found on planet.....


If option 3 occours then your communications officer hails the planet.

If a reply is received :

The leaders on the planet may not wish to meet you.
However if a meeting with them is arranged captain Kirk will arrange a landing party down to the planet


The following is a very rough concept I have put together to work out how the landing parties work.
The maps will be on planets such as these or on alien spaceships.

Still going through working out how the landing parties will work in the mod but in theory in the picture below this would be where Kirk makes First Contact with the Vulcans whose city is on the right of the map.

Still very much early work in progress.....

To keep Distant Worlds flowing time on a planet or another spaceship will be short unless something dramatic occurs which threatens the ship or crew.

The picture below is just one of the many ideas I have for landing party missions but the final version will no doubt be much different and much simpler. The key is to keep the landing party procedures no more than 3 or 4 steps and the picture below would be more steps than that..... but it gives an idea of what I am looking at.

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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

ORIGINAL: Lecivius

ORIGINAL: rjord1

This is work in progress art for the RPG story for this mod where Khan and his followers ally themselves with the Romulan Star Empire.

Love the artwork. Question. Do you also have the possibility that Khan seizes the warbird, & goes to war on the Romulan Empire?


Considering this is Khan we are talking about..... anything is possible.
He could take control of the Romulan ship and have the Romulans go to war with him after detemining he was a threat to the Empire.

Various scenarios will happen depending on who finds the Botany Bay.
It could be the Klingons, Ferengi, Vulcans...... or any other race that finds him..... even the Enterprise.

Who knows....the Romulans or Klingons may just decide they need target practice and just blow up the Botany Bay.
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rjord2021
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Star Trek : The Return of Khan (Coming soon in early 2017)

Post by rjord2021 »

The portrait image for Jaylah has been changed to one that better reflects her character.
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