Future sweep targets.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition


Actually, trading 1:1 IJ fighters to allied bombers is a trade that I will normally accept as just fine. At least 23 allied bombers don't make it home ... that's almost 2weeks supply lost in one day ...ORIGINAL: el lobo
Thanks Pax. Good thoughts.
BURMA May 11, 1943 Turn 521
Another brutal day in the air.
The evacuation of Prome has begun. I will dig-in the the jungle hex to the s/e.
ORIGINAL: PaxMondo
I might add, this is also a reason why lazy players (like me) prefer very few (or better just one) models. It takes several of the variables off the table and makes setting CAP heights much easier. If, for example, these were all Tojo C (which in mid-43 is likely what I would have on CAP at a forward base unless I was CAP trapping 4E's), then setting CAP heights really just comes down to each groups morale/exp/leadership: low ones would be set low, higher ones higher. I can adjust them every few turns really quick/easy. But add in 5 models at the base, now I have to also factor in climb rate, top speed/man, etc. Takes more effort and frankly about half way through I run out of time and then have to decide whether to pull the trigger on the turn or wait until tomorrow to finish the turn....
anyway, just thoughts for you to use as you see fit ...
ORIGINAL: PaxMondo
This is where when you used a mix bag of AC, you need to carefully layer your CAP based upon their respective response rates (combination of luck, climb, exp, %CAP, and leadership). Takes a lot of practice, and losses,
ORIGINAL: PaxMondo
Herb is one, read some of his old AAR's where he sprinkled in some combat results periodically and a few times even laid out his exacting tactics for managing AC.

aka 1275psiORIGINAL: el lobo
Sorry, I could not find any of his AARs.
This is what you should aim for. A6M will have high losses even with armor as their DUR is so low ... again, your pilot losses should be minimal and that is what counts. PLUS, his pklot losses are high and that counts double. You want to not on ravage his AC pools, but more importantly do not allow him to build up pools of high exp pilots himself.ORIGINAL: el lobo
BURMA May 12, 1943 Turn 522
Thank you guys. I feel better about this now.
Now, if you liked yesterday's, I think you will like today's also.
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more groups at a lower CAP setting is what you need for this. common when your opponent is using a large number of bases to attack your one.ORIGINAL: el lobo
My cap faded to nothing during the seven morning raids but held strong through the five afternoon raids.
Not sure what you're saying about not precise? [;)]ORIGINAL: PaxMondo
more groups at a lower CAP setting is what you need for this. common when your opponent is using a large number of bases to attack your one.ORIGINAL: el lobo
My cap faded to nothing during the seven morning raids but held strong through the five afternoon raids.
you can also LRCAP from another base or CAP from another base and use range to encompass. Both of these two techniques are less efficient than the first though ...
eriks comment is correct, but not quite as precise as I like. meaning, I know what he says will work for most people, i'm just more picky. why? scramble to 10K for Zero = 5mins. for Jack = 3 mins. that's 2 mins they fight all alone ... 120 seconds in a dogfight where 2 sec bursts kill is an eternity in RL and the way Ian has built the A2A model. At least that is my outcome. I also freely admit to more than a modicum of OCD.[8|] [;)]
correct.ORIGINAL: obvert
...and if I was a betting man, I'd say I could use the same planes and put in them in a low CAP at 9k, 7k, and 5k and they would do better.
I'm starting to think I know why, but still working on all of the reasons.
ORIGINAL: PaxMondo
correct.ORIGINAL: obvert
...and if I was a betting man, I'd say I could use the same planes and put in them in a low CAP at 9k, 7k, and 5k and they would do better.
I'm starting to think I know why, but still working on all of the reasons.
low alt multi-layer CAP clearly works particularly with IJ AC as most of them suffer much more performance loss at altitude compared to 2nd gen allied AC. You just want to be sure ALL of you CAP is in place at the same time. Those who arrive early to the party are easily killed by numbers ... or you can look at it from the opposite perspective, if a layer doesn't arrive in time, then it doesn't count in yo9ur tactic, just as if the group wasn't present.
ORIGINAL: Lowpe
Obvert, test low cap versus Jugs with the lowest band a sentai of Oscar Ic and A6M2 please.[&o]

ORIGINAL: el lobo
CHINA May 12, 1943 Turn 522
Meanwhile, back at the war.
Way back when, I said I was going to close all the hex-sides at CK and Pax advised to be careful ringing that bell. Well, I did not ring that bell and Rio moved some troops out of CK.
We will see how this develops.
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Ground combat at 77,46 (near Chungking)
Allied Shock attack
Attacking force 32271 troops, 0 guns, 0 vehicles, Assault Value = 1443