Climb Mt. Niitaka - Xargun vs Mr Kane

Post descriptions of your brilliant victories and unfortunate defeats here.

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Xargun
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RE: Dec 31st - Jan 18th, 1941-42

Post by Xargun »

ORIGINAL: Lowpe

Use your float planes to fly night cap.

Petes are great but others work well. Don't worry about numbers, set them to 10K alt and 10% CAP. They will spoil the aim without going down too much in flames.

Plus get dedicated AA greater than 25mm there asap. You cannot allow him to bomb your industry.

Naval bombard his bases or bomb them where the bombers are flying from. They have a high SR and are vulnerable.

During the daytime Zeroes are best since they have cannons, but get coverage there.

He is telling you how the game will proceed so plan accordingly. How is your NF research?

PS: bombarding Singers can be nasty, lots of mines potentially, and CD guns. Be careful there.

Most of my Float Plane groups are busy training right now. Doing Naval Search this go-round, but will be splitting up once the current crop of pilots is finished.

I am buying AA out of Kwangtung and moving it to where it is needed, but its a long boat trip from Port Arthur. As I said I have 2 AA units at Palembang and two more will arrive in 2 days - currently at Singkawang onboard ships.

Don't think I have the balls to bombard Singapore. have thought about it, but afraid of what it will do to my precious CAs & BBs. Perhaps I am overly protective of them, but its very early to lose them.

Also, I seem to remember there is an 80 xp division that can be bought out somewhere. I looked in China and Kwangtung but don't see it. Any know which one it is? I have 1500 or so PPs saved up so its time to spend them and another Division will be very handy.
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Encircled
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RE: Dec 31st - Jan 18th, 1941-42

Post by Encircled »

You should be sweeping Singapore every turn now with your Zeros and Oscars.

The more bomb hits you get in his airfield and port, the less fortification levels he can get on the island.

Buffalos and P-40s can't stand up to that, however well he seems to be doing, he just can't fight a protracted air war at this stage.
Xargun
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Jan 23rd, 1942

Post by Xargun »

Just got the turn from Mr Kane and ran it and am very upset right now. I am so sick of the weather. US CVs showed up near the Home Islands - as I thought they would - and he flew Naval attacks against the few TFs I had in the area - all small merchants moving resources from Hokkaido to Ominato. My Cap at Ominato flew about 50% (moderate rain) and managed to shoot down 19 allied planes for 1 Zero. The aircraft sunk 3 xAK and damaged several others. That was the good part.

The bad part is the reception I had ready - 3 groups of Netties sitting in Tokyo - with search set that enveloped the allied TFs... but guess what.. Damn Storms at Tokyo so nothing flew. The weather is killing me and doesn't seem to be having any affect on the allied air force at all. Either weather at the target or at the airfields is killing me.

So all 3 of the US CVs are sitting 3 hexes off Japan and I can't manage to launch a single strike aircraft... The Netties were unescorted but any hit would be massive as he has a long way home.

If I wasn't at work I would go hide in my bed for a while...
Aurorus
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RE: Jan 19th - Jan 22nd, 1942

Post by Aurorus »

ORIGINAL: Xargun

China

Still clearing out Chinese units hiding in the jungles behind my rail lines. Slowly capturing bases and destroying units, but its taking time. Captured Wuchow and Tsiato. I am cautiously using airstrikes here as Mr Kane has caught me several times with under-escorted strikes with the AVG and ravaged them. The Nates I have in China just cannot stand up to the enemy fighters - even my few Tojo's can't seem to get an edge on them. So I am playing it safe with my bombers here until I have more Oscars to go around -- and China is delegated as a second-rate theater until I get my main objectives captures -- oil from the DEI.

I don't like the Tojos against AVG, because the wing is too small to gain a numbers advantage. A big wing of Oscar 1Cs is better suited. If you can catch one squadron of AVG with a big wing of 1Cs you will have 42 planes, give or take, to his 24, give or take. He is building up a cadre of elite pilots in AVG. Try to get some of them. An airwar over a contested hex with your units and his is your most likely route to killing some AVG pilots. You will probably only need 1 big squadron of 1Cs for the Singapore air war. The 1Bs and 1As can handle bomber escort. So get a big squadron of 1Cs to China with 70+ exp. pilots. One of your in-theatre squadrons upgrades to 1Cs without political points. Part of the general idea of destroying military assets that can be used against you later.


Manila FALLS !!!!! [:D] 17k Allied troops captured. The base is in great shape and I am already moving aviation support there. Manila will be my main airfield to support the assault on Clark and Bataan. The units at Manila took a couple days off to recover and are being moved into Clark as they regain full strength.

Soon the artillery and aerial attacks will begin on Clark.

Great news. Remember that you can clear out the mines around Bataan with the loss of about 10 AMcs. Do not base the AMcs at Manila though. They will pass through the straight and get destroyed by the coastal guns. Base the AMcs at Cabantuan so they can move into Bataan at night with orders to "return to base." Once the mines are cleared out, you can rearm BBs at Manila and pound Clark and Bataan. I like to use 2 groups of 2 BBs each. One rearms while the other bombards. This forces his coastal gun units and artillery to fire every turn. Combine this with a land bombardment, and air attacks, and those allied units will be out of supply by the middle of February. The BBS use a lot of supply themselves, however. So be sure to have it in abundance at Manila.

Port Moresby & Darwin

What is your opinions on these two ports ? They are not very useful to Japan, but to deny the Allies them is useful. I usually take Darwin and the nearby bases forcing the Allies to commit land and air forces to push me out. In the past a pair of divisions, some aviation support and a couple tank units have wrecked havoc up north and are not too large a force to be able to withdraw fairly quickly.

I have never taken Port Moresby and its not very useful to Japan. But it does seem useful for the Allies. Should I take it just to deny it to them? Or how do you guys use it offensively? Should I allow him to keep it and use bombers nearby to kill naval assets as he tries to support it?

I think Moresby is quite useful as it forces the allies to cross a dangerous stretch of water between Australia and New Guinea to begin any SoPac campaign. But how far you advance in SoPac and beyond the DEI, into Darwin, et al, really depends on your overall plan. If you want to invade Australia, then all of this is necessary. If not, secondary. I am guided by the idea that any advance beyond the DEI, Malaysia, and Burma is primarily for the purpose of provoking a major naval engagement. Therefore, my decision on how to proceed would be based upon where I think I am likely to provoke a fight and where that fight would be to my best advantage.

I guess I never noticed in the last game I played (2 yrs ago) but the Weather has been a killer for me. Probably 25-30% of all my planned air missions have been cancelled due to weather. I don't remember it being that bad before. Have they tweaked the weather equations?


Bad weather is your enemy now. It will be your friend later.
Aurorus
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RE: Jan 23rd, 1942

Post by Aurorus »

ORIGINAL: Xargun

Just got the turn from Mr Kane and ran it and am very upset right now. I am so sick of the weather. US CVs showed up near the Home Islands - as I thought they would - and he flew Naval attacks against the few TFs I had in the area - all small merchants moving resources from Hokkaido to Ominato. My Cap at Ominato flew about 50% (moderate rain) and managed to shoot down 19 allied planes for 1 Zero. The aircraft sunk 3 xAK and damaged several others. That was the good part.

The bad part is the reception I had ready - 3 groups of Netties sitting in Tokyo - with search set that enveloped the allied TFs... but guess what.. Damn Storms at Tokyo so nothing flew. The weather is killing me and doesn't seem to be having any affect on the allied air force at all. Either weather at the target or at the airfields is killing me.

So all 3 of the US CVs are sitting 3 hexes off Japan and I can't manage to launch a single strike aircraft... The Netties were unescorted but any hit would be massive as he has a long way home.

If I wasn't at work I would go hide in my bed for a while...

That was a very reckless move by Mr. Kane, and he got very lucky. Moving CVs long distances through northern waters in winter and into the range of Betties to sink a couple of AKs filled with resources is very high risk, very low reward. System damage on ships is doubled or tripled moving in winter in these zones. Hits on his carriers here would have been devastating. Well... you did get 19 carrier aircraft for a couple AKs. I would say that you still came out ahead in the battle. Maybe he will stay in Betty range another day.
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witpqs
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RE: Jan 23rd, 1942

Post by witpqs »

ORIGINAL: Xargun

Just got the turn from Mr Kane and ran it and am very upset right now. I am so sick of the weather. US CVs showed up near the Home Islands - as I thought they would - and he flew Naval attacks against the few TFs I had in the area - all small merchants moving resources from Hokkaido to Ominato. My Cap at Ominato flew about 50% (moderate rain) and managed to shoot down 19 allied planes for 1 Zero. The aircraft sunk 3 xAK and damaged several others. That was the good part.

The bad part is the reception I had ready - 3 groups of Netties sitting in Tokyo - with search set that enveloped the allied TFs... but guess what.. Damn Storms at Tokyo so nothing flew. The weather is killing me and doesn't seem to be having any affect on the allied air force at all. Either weather at the target or at the airfields is killing me.

So all 3 of the US CVs are sitting 3 hexes off Japan and I can't manage to launch a single strike aircraft... The Netties were unescorted but any hit would be massive as he has a long way home.

If I wasn't at work I would go hide in my bed for a while...
This attack means nothing unless you help it mean something. If he had been lucky to catch some valuable target it mean only that much. Any additional meaning will come from your reaction, which is the main point of his operation (only reading this side, so that's supposition).

Of course, you better start toughening up your knees for your visit to the Imperial Court to apologize. [:D]
Xargun
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RE: Jan 23rd, 1942

Post by Xargun »

ORIGINAL: witpqs
This attack means nothing unless you help it mean something. If he had been lucky to catch some valuable target it mean only that much. Any additional meaning will come from your reaction, which is the main point of his operation (only reading this side, so that's supposition).

Of course, you better start toughening up your knees for your visit to the Imperial Court to apologize. [:D]

I know.. The losses mean nothing. I gave way worse than I got. Just wanted my chance at his CVs.. Even if they would have attacked and hit nothing would have been better... Oh well. As Aurorus said that was a bold and reckless move so perhaps he'll do more and I'll catch him with one.

I just hope he doesn't attack my industry as I have very few fighters at home right now. Luckily I caught wind of him last turn and took my fighters off training.
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Lowpe
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RE: Jan 23rd, 1942

Post by Lowpe »

When you play an aggressive opponent you don't have to figure out ways to bait the CV into action. His actions speak volumes on how he is going to prosecute the war.

I am almost willing to bet your three squadrons of Betties, say 90 planes, if they would have flown would not have come back.

If you know where the Carriers are, you should be able to get some Iboat shots at it in the days following. Iboats and search are your best anti carrier force right now...they are so vulnerable.

Quite frankly, I am surprised he didn't strike at your industry.

PS: Bad weather scrubs a lot of flights but is not always the culprit...which is why we use multiple land based runways and always try for high DL. What was the DL on the carrier task force?

Were the Betty squadrons also searching? Were you relying upon Mavis for search? Did you spot the carriers in the morning?

Xargun
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RE: Jan 23rd, 1942

Post by Xargun »

ORIGINAL: Lowpe

When you play an aggressive opponent you don't have to figure out ways to bait the CV into action. His actions speak volumes on how he is going to prosecute the war.

I am almost willing to bet your three squadrons of Betties, say 90 planes, if they would have flown would not have come back.

If you know where the Carriers are, you should be able to get some Iboat shots at it in the days following. Iboats and search are your best anti carrier force right now...they are so vulnerable.

Quite frankly, I am surprised he didn't strike at your industry.

PS: Bad weather scrubs a lot of flights but is not always the culprit...which is why we use multiple land based runways and always try for high DL. What was the DL on the carrier task force?

Were the Betty squadrons also searching? Were you relying upon Mavis for search? Did you spot the carriers in the morning?

The Betties were searching on their own as well (10%) and the enemy TFs showed up in the search radius. Detection on them was 9/10 on the CV TF. There appears to be 3 TFs there - not sure what other than escorts to soak up air raids. Not sure if they were detected during AM or PM search phase.

I'm betting Industry was his target, but he had his planes on primary naval attack to play it safe with secondary mission being an industry strike.
Xargun
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RE: Jan 23rd, 1942

Post by Xargun »

Is there any weather forecasting in the game ? I try to look at some hexes for the general weather report, but is there any sort of overlay or report for weather?
adarbrauner
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RE: Jan 23rd, 1942

Post by adarbrauner »

Were the Betty squadrons also searching?

Does it make a difference (just asking)? For bad or for good?
Andav
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RE: Jan 23rd, 1942

Post by Andav »


Were the Betty squadrons also searching?


Does it make a difference (just asking)? For bad or for good?

Having the strike squadron on 10% search helps the planes to launch. Having search aircraft in the same hex helps but the same squadron seems to make the odds better it will launch.

I wonder if the Netties were unescorted and did not want to fly into CAP. Maybe low aggression on the commanders?

Wa
Xargun
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RE: Jan 23rd, 1942

Post by Xargun »

ORIGINAL: Andav

Having the strike squadron on 10% search helps the planes to launch. Having search aircraft in the same hex helps but the same squadron seems to make the odds better it will launch.

I wonder if the Netties were unescorted and did not want to fly into CAP. Maybe low aggression on the commanders?

Wa

I didn't think of that - they were unescorted. Not sure on their leaders - will have to check.

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BillBrown
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RE: Jan 23rd, 1942

Post by BillBrown »

I have found that even units with high aggression commanders sometimes will not launch into known CAP.
Xargun
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Jan 27th, 1942

Post by Xargun »

Well the USN CVs have been hanging out near Hokkaido for days now. He is bombing my resources and I don't have enough fighters to cover all the bases. He has destroyed around 200 resources so far [:@] Not sure how I am going to recover from that. But I finally got a little revenge.

Turn started off with some Dutch sub action near Palembang.

Submarine attack near Muntok at 50,90

Japanese Ships
xAKL Ronsan Maru, Torpedo hits 1, heavy damage *sunk*

Allied Ships
SS O20

xAKL Ronsan Maru is sighted by SS O20
SS O20 launches 4 torpedoes at xAKL Ronsan Maru


--------------------------------------------------------------------------------
Submarine attack near Muntok at 50,89

Japanese Ships
xAKL Kyuei Maru, Shell hits 7, on fire

Allied Ships
SS KXIII, hits 1

xAKL Kyuei Maru is sighted by SS KXIII
SS KXIII attacking xAKL Kyuei Maru on the surface
SS KXIII low on gun ammo, Jensen T. breaks off surface engagement and submerges


Dutch sub sunk an empty xAKL and its next victim fought back and landed a shell hit into the sub and avoided 4 torpedoes and survived. Next was my sub attacking the allied TFs near Hokkaido.

Sub attack near Shikotan at 126,53

Japanese Ships
SS I-3

Allied Ships
AO Platte
AO Neosho
DD Dale
DD Monaghan

SS I-3 launches 2 torpedoes at AO Platte
DD Dale attacking submerged sub ....
DD Dale loses contact with SS I-3
DD Monaghan fails to find sub and abandons search
DD Dale fails to find sub, continues to search...
DD Dale fails to find sub, continues to search...
DD Dale fails to find sub, continues to search...
DD Dale fails to find sub, continues to search...
DD Dale attacking submerged sub ....
DD Dale is out of ASW ammo
DD Dale is out of ASW ammo
DD Dale is out of ASW ammo
Escort abandons search for sub


Would have been nice to hit the Oiler but I missed :(


I tried to sweep Clark Field and got mauled - again. Over 70 Zeros swept the allied P-40Bs and P-40Es flying CAP. Overall I lost 24 Zeros and he lost 16 P-40s. I swept from higher altitude and he still beat me badly in the air. Not sure what I'm doing wrong.

The turn ended with a nice parting shot...

Sub attack near Shikotan at 126,53

Japanese Ships
SS I-3, hits 1

Allied Ships
CV Enterprise, Torpedo hits 1, on fire
CL Helena
DD Mustin
DD Walke
DD O'Brien
DD Russell

Ammo storage explosion on CV Enterprise
Fuel storage explosion on CV Enterprise
SS I-3 launches 4 torpedoes at CV Enterprise
DD Walke fails to find sub, continues to search...
DD O'Brien fails to find sub, continues to search...
DD Russell fails to find sub and abandons search
DD Walke fails to find sub and abandons search
DD O'Brien fails to find sub, continues to search...
DD O'Brien fails to find sub, continues to search...
DD O'Brien attacking submerged sub ....
DD O'Brien fails to find sub, continues to search...
DD O'Brien fails to find sub, continues to search...
Escort abandons search for sub


If the reports are true about the explosions then the Enterprise is dead - will probably sink in a turn or two. Kind of makes his little foray against Hokkaido pay off a little for me, but him losing CVs is nothing much as they are expendable - my resources are not.
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RE: Jan 27th, 1942

Post by adarbrauner »

I don't think that with one torpedo she's finished... a rare ocurance, ceirtaly for the excellent US damage control.

But in bad shape, and an easy pray, yes she is.

A pity the game does not provide for ship boarding/capture, because thye enterprise is likely to abandoned on the way to save the rest of the task force....[:)] hornet reminescent.

27 against 16, not so bad, next time will be better, if he's still there.
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BillBrown
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RE: Jan 27th, 1942

Post by BillBrown »

Only 1 torpedo hit, but both an ammo and fuel explosion could mean serious damage. She is also a long way from a friendly base.
Aurorus
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RE: Jan 27th, 1942

Post by Aurorus »

ORIGINAL: Xargun


Allied Ships
CV Enterprise, Torpedo hits 1, on fire
CL Helena
DD Mustin
DD Walke
DD O'Brien
DD Russell

Ammo storage explosion on CV Enterprise
Fuel storage explosion on CV Enterprise

If the reports are true about the explosions then the Enterprise is dead - will probably sink in a turn or two. Kind of makes his little foray against Hokkaido pay off a little for me, but him losing CVs is nothing much as they are expendable - my resources are not.

The fuel storage exploson will cause fires, anywhere from about 5-15. The ammo storage explosion will cause additional system damage (somewhere between about 5 and 25). The torpedo probably caused mostly flotation damage, and there may be some limited flooding as well. Expect allied damage control to have the fires out and flooding under control in 2 turns, but each turn, system damage will increase by 3 or 4 points from the fires and another 1 or 2 from flooding. Once the damage is contained, it will probably have about 35 system damage and 20 flotation. Tht is my best guess.
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Lowpe
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RE: Jan 27th, 1942

Post by Lowpe »

Don't rebuild the resources. He is farming victory points and has gotten how many strategic VP so far? If it was oil or HI he would have to rebuild that. Fires starting over Tokyo would be really nasty.

Your Zeroes & Oscars are incredibly long legged, hard to believe you didn't send some back to the HI. Instead you are sweeping Luzon. To think you could have had a coordinated strike on the CV or at least shot down some more of his carrier planes. A 5 day slow down in taking Luzon won't hurt you...to rebuild 20 damaged factories on the HI is 20,000 supply and that does hurt -- especially at the opening stages of the war when there is never enough supply at the HI.

I did mention that subs are your best anti carrier weapon...now you need to go all out and hunt that damaged carrier down. She is not down, probably can make in excess of 24 knots.

She won't sink without more damage on your part and pretty much more damage at that.

Taking Palembang is an important step, but you have to be able to protect your industry this early.

Xargun
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RE: Jan 27th, 1942

Post by Xargun »

ORIGINAL: Lowpe

Don't rebuild the resources. He is farming victory points and has gotten how many strategic VP so far? If it was oil or HI he would have to rebuild that. Fires starting over Tokyo would be really nasty.

Your Zeroes & Oscars are incredibly long legged, hard to believe you didn't send some back to the HI. Instead you are sweeping Luzon. To think you could have had a coordinated strike on the CV or at least shot down some more of his carrier planes. A 5 day slow down in taking Luzon won't hurt you...to rebuild 20 damaged factories on the HI is 20,000 supply and that does hurt -- especially at the opening stages of the war when there is never enough supply at the HI.

I did mention that subs are your best anti carrier weapon...now you need to go all out and hunt that damaged carrier down. She is not down, probably can make in excess of 24 knots.

She won't sink without more damage on your part and pretty much more damage at that.

Taking Palembang is an important step, but you have to be able to protect your industry this early.

I do have several Zero groups back in Japan now and they are flying CAP over bases - I even have Nates flying cap. I am protecting industry bases first which left my resource bases open. He moved his TFs north near
Sakhalin Island - I think he might be going after the resources / oil there. I have fighters over both bases, but no aviation support there so they only have 1 or 2 days of fighting. I am trying to airlift support
there but my transports are far away.

I did get notice that the Enterprise sunk - but did not get the VPs for it nor any aircraft showing up destroyed so its false. I have more subs converging on the allied CVs but they are a few turns away still. I only
have 2 Subs in the area - an attack sub and a float plane sub. The attack sub is moving to attack again, while I'm using the float plan sub to stay back a bit and maintain high detection levels.



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