Reverse 4-player AAR Game 3

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warspite1
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Reverse 4-player AAR Game 3

Post by warspite1 »

For ease of referral I add the optionals and house rules here. Note they are no different to games 1, 2 and 4. The idea is that each of us gets to play each major power.

This time we are playing as follows:
warspite1: CW/US/Nationalist Chinese
Orm: France/USSR/Communist Chinese
Mayhemizer: Japan/Italy
AllenK: Germany

House rules:
-USSR - Japan pact (Basically playing the normal rules but without markers so based upon the 2-1 Garrison ratio modified annual as per the RAC).
-Only strategic bombing allowed as a night mission (all other missions must be performed by day).
-No strategic bombers 'teleport' behind a fighter screen. (Rules to be announced later).

Optionals in play
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Lend Lease

The US and Soviets try and peddle their wares on the international stage. The British, French and Chinese are unimpressed.

"Come back to me when you can offer the Grumman Avenger" says the First Sea Lord.
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Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

US Entry

3 x Chits are placed in the Germany/Italy Entry Ledger

US Set Up

The US scrapping program is heavy in aircraft, light elsewhere.

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Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

The US Navy 1st September 1939

ATLANTIC SQUADRON - Rear Admiral Hayne Ellis

Battleship Division 5
New York – Flagship
Arkansas
Texas

Carrier Group
Ranger

Cruiser Division 7
Wichita
Quincy
Tuscaloosa
Vincennes

Cruiser Division 4
Louisville
Pensacola
Indianapolis
San Francisco

PACIFIC FLEET – Admiral James Richardson

Battleship Division 1
Arizona – Flagship
Nevada
Pennsylvania

Battleship Division 2
Tennessee
Oklahoma
California

Battleship Division 3
Idaho
Mississippi

Battleship Division 4
New Mexico
West Virginia

Carrier Division 1
Lexington

Carrier Division 2
Yorktown
Enterprise

Cruiser Division 5
Chicago
Chester
Portland

Cruiser Division 6

Northampton
Salt Lake City
Augusta

Cruiser Division 8
Astoria
New Orleans
Minneapolis

Submarine Force

Submarine Division 4
6 x Boats

Submarine Division 8
6 x Boats

Submarine Division 12

6 x Boats
Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by Mayhemizer_slith »

Italians set up their forces to French and Egyptian border.

Edit: Added map. I must say creating map with multiple flyouts is much easier with 2 screens...

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If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

Can you remind me how please?
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

The Chinese unsurprisingly scrap nothing.

Not too much to say re the set-up either.

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RE: Reverse 4-player AAR Game 3

Post by Mayhemizer_slith »

ORIGINAL: warspite1

Can you remind me how please?

I had problems opening 2 Paint files at same time with one screen.

I do it like this:

1) Press "Print screen" from map I wan to take picture (game in screen 1)
2) Open Paint and paste picture (screen 2)
3) Cut the area I want to post
4) Open new Paint and close the old one (now I have picture I want to post in screen 2)
5) Move mouse in game (screen 1) to get new Flyout and press "Print screen"
6) Open new Paint (screen 1)
7) Cut Flyout
8) Paste the Flyout to picture I want to post
9) Save the picture

Many phases but took only 1 minute from me [:)]
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

ORIGINAL: Mayhemizer

ORIGINAL: warspite1

Can you remind me how please?

I had problems opening 2 Paint files at same time with one screen.

I do it like this:

1) Press "Print screen" from map I wan to take picture (game in screen 1)
2) Open Paint and paste picture (screen 2)
3) Cut the area I want to post
4) Open new Paint and close the old one (now I have picture I want to post in screen 2)
5) Move mouse in game (screen 1) to get new Flyout and press "Print screen"
6) Open new Paint (screen 1)
7) Cut Flyout
8) Paste the Flyout to picture I want to post
9) Save the picture

Many phases but took only 1 minute from me [:)]
warspite1

Ahhhhhh! Thank-you [:)]
Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by Mayhemizer_slith »

Now I got confused. I was placing CW units in game 3 until I saw that Italy has exactly the same set up as I did, in game 3 [&:]

Maybe I wait little until it is time for Japan to place their units...
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

ORIGINAL: Mayhemizer

Now I got confused. I was placing CW units in game 3 until I saw that Italy has exactly the same set up as I did, in game 3 [&:]

Maybe I wait little while until it is time for Japan to place their units...
warspite1

In game 3 you are the Axis.
Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by Mayhemizer_slith »

ORIGINAL: warspite1

ORIGINAL: Mayhemizer

Now I got confused. I was placing CW units in game 3 until I saw that Italy has exactly the same set up as I did, in game 3 [&:]

Maybe I wait little while until it is time for Japan to place their units...
warspite1

In game 3 you are the Axis.
Yeah, it took me like 5-10 minutes to realize that.

I'm happy I realized it before I placed all CPs.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

The Commonwealth sadly have a lot of obsolete rubbish to scrap.....

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RE: Reverse 4-player AAR Game 3

Post by Orm »

Why sadly? I am glad that I get the opportunity to scrap the bad units, or if I want to keep them so I have more units available.

One can not expect the old gear in reserve storage to be top notch.
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RE: Reverse 4-player AAR Game 3

Post by Centuur »

That's it. Also: I tend not to scrap any TRS with the CW, the US or the French. Even the very slow ones give the Allies necessary sea lift in late war. You can't have enough transport capabilities...
Peter
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

ORIGINAL: Orm

Why sadly? I am glad that I get the opportunity to scrap the bad units, or if I want to keep them so I have more units available.

One can not expect the old gear in reserve storage to be top notch.
warspite1

Sadly because the British entered the war with so much rubbish - and that rubbish cost lives.
Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by Orm »

Yes. That is sad. And the situation would have been better with more up to date equipment.

However, my point is that some of that rubbish equipment might actually have saved some lives because it was better than nothing at all.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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warspite1
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

ORIGINAL: Orm

Yes. That is sad. And the situation would have been better with more up to date equipment.

However, my point is that some of that rubbish equipment might actually have saved some lives because it was better than nothing at all.
warspite1

Indeed - sometimes yes and sometimes no. i.e. it was possible to achieve things with sub-optimal equipment - but also possible to achieve absolutely nothing except the waste of young lives - The poor Fairey Battle pilots being a case in point.
Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

Anyway, on a happier note (provided I don't get a mad except when saving) I have been able to get the CW production working. Probably not optimal but it works so I'll go with it [:)]

Now Maitland, now's your time!

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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

Right on cue - as soon as I place Gort in the UK I get a madexcept. Life is just too short for this ****.
Now Maitland, now's your time!

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warspite1
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RE: Reverse 4-player AAR Game 3

Post by warspite1 »

Okay this is a complete and utter waste of a day.

Can I ask you guys please to check the last Game 3 save that was sent. I keep getting madexcepts and I suspect it may relate to something pre my work on the game.
Now Maitland, now's your time!

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