Performance During Air Combat

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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astjohn76
Posts: 11
Joined: Wed Jun 01, 2016 11:25 am

Performance During Air Combat

Post by astjohn76 »

Has anyone noticed that during late game the the air combat can sometimes cause the program to temporarily get hung up.
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