Lambs to the slaughter (Lowpe (J) vs Jocke; BillBrown (A)) Finished

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Fun and Games in the Solomons

Post by witpqs »

ORIGINAL: Lowpe

The Butcher's Bill...

Image
Many "good" beasts there...
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

I can't seem to figure out how to upgrade this sentai to Oscar IV; the next upgrade for it is IIIa, which it is but I cannot upgrade to IV.

Something screwy happened here.

Image
Attachments
zeke.jpg
zeke.jpg (153.01 KiB) Viewed 135 times
jwolf
Posts: 2493
Joined: Tue Dec 03, 2013 4:02 pm

RE: Fun and Games in the Solomons

Post by jwolf »

You don't have enough IVs, do you? Or am I missing something?
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

ORIGINAL: jwolf

You don't have enough IVs, do you? Or am I missing something?

You can manually upgrade with as few as one plane.

But the upgrade path is IIIa and then IV; however, I have already upgraded to the IIIa.
User avatar
Canoerebel
Posts: 21099
Joined: Fri Dec 13, 2002 11:21 pm
Location: Northwestern Georgia, USA
Contact:

RE: Fun and Games in the Solomons

Post by Canoerebel »

I see what you're saying. Your squadron is already flying the IIIa...but shows that it's next upgrade path is to the same IIIa.

Perhaps you can downgrade to a different model and then upgrade to the IV?

"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

PDU off, no downgrades allowed.

User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

No turn from Jocke today, as he is quite ill along with a son.

Plus, the loss of his prized bombers probably didn't put him into a good mood either. Just wait till I have Jacks and Georges!
User avatar
Canoerebel
Posts: 21099
Joined: Fri Dec 13, 2002 11:21 pm
Location: Northwestern Georgia, USA
Contact:

RE: Fun and Games in the Solomons

Post by Canoerebel »

Are you sure you can upgrade without the full compliment present? Like jwolf, my experience says "no, you can't." But my experience is not the most reliable indication of how things actually work.
"Rats set fire to Mr. Cooper’s store in Fort Valley. No damage done." Columbus (Ga) Enquirer-Sun, October 2, 1880.
User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Fun and Games in the Solomons

Post by Lokasenna »

Have you tried clicking on the Oscar-IV in the "upgrade to" screen you just showed us?
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

ORIGINAL: Canoerebel

Are you sure you can upgrade without the full compliment present? Like jwolf, my experience says "no, you can't." But my experience is not the most reliable indication of how things actually work.

Absolutely, positive.
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

ORIGINAL: Lokasenna

Have you tried clicking on the Oscar-IV in the "upgrade to" screen you just showed us?

Yes, nothing happens. I may send the unit to Tokyo and see if that can change something. Perhaps if I could rail it somewhere, that might reset something.

User avatar
Lokasenna
Posts: 9304
Joined: Sat Mar 03, 2012 3:57 am
Location: Iowan in MD/DC

RE: Fun and Games in the Solomons

Post by Lokasenna »

ORIGINAL: Lowpe

ORIGINAL: Lokasenna

Have you tried clicking on the Oscar-IV in the "upgrade to" screen you just showed us?

Yes, nothing happens. I may send the unit to Tokyo and see if that can change something. Perhaps if I could rail it somewhere, that might reset something.


Wait until you have a full complement of aircraft. I think I have had this problem in the past when I was playing my first game as the Allies. Pretty sure I had PDU Off and the Enterprise's Wildcats were stuck in the F4F-3A until I scrounged up enough F4F-4's to fully outfit them. Despite having 18 F4F-4's in the pools and only 3 planes in the current Enterprise group (hence why I wanted to upgrade).
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

ORIGINAL: Lokasenna

ORIGINAL: Lowpe

ORIGINAL: Lokasenna

Have you tried clicking on the Oscar-IV in the "upgrade to" screen you just showed us?

Yes, nothing happens. I may send the unit to Tokyo and see if that can change something. Perhaps if I could rail it somewhere, that might reset something.


Wait until you have a full complement of aircraft. I think I have had this problem in the past when I was playing my first game as the Allies. Pretty sure I had PDU Off and the Enterprise's Wildcats were stuck in the F4F-3A until I scrounged up enough F4F-4's to fully outfit them. Despite having 18 F4F-4's in the pools and only 3 planes in the current Enterprise group (hence why I wanted to upgrade).

Good advice, sometimes these things fix themselves.
GetAssista
Posts: 2836
Joined: Sat Sep 19, 2009 6:13 am

RE: Fun and Games in the Solomons

Post by GetAssista »

ORIGINAL: Lowpe
ORIGINAL: Lokasenna
ORIGINAL: Lowpe

Yes, nothing happens. I may send the unit to Tokyo and see if that can change something. Perhaps if I could rail it somewhere, that might reset something.
Wait until you have a full complement of aircraft. I think I have had this problem in the past when I was playing my first game as the Allies. Pretty sure I had PDU Off and the Enterprise's Wildcats were stuck in the F4F-3A until I scrounged up enough F4F-4's to fully outfit them. Despite having 18 F4F-4's in the pools and only 3 planes in the current Enterprise group (hence why I wanted to upgrade).
Good advice, sometimes these things fix themselves.

I know that you can't do partial upgrades for the airgroups scheduled to withdraw. Maybe scheduled for a resize work the same. Wait for the full complement, yes
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

Aug 7, 1943

Big Cruiser and destroyer bombardment of Christmas Island (Pacific).

Big task forces pull into Buin.

Allies continue to use their CL, CA and Destroyers in nasty SAG, with plenty of PT boats etc. I have moved all four fast battleships into port for their AA and Radar upgrades.

Burma, the Allies move units into the open. I swept but no air defense.



Image
Attachments
zeke.jpg
zeke.jpg (312.6 KiB) Viewed 135 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

The ground reinforcement arrivals.

Lots of engineers, and I find I need them in lots of places. Vietnam, Indochina and China spring to mind right away.



Image
Attachments
zeke.jpg
zeke.jpg (103.74 KiB) Viewed 135 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

Hong Kong is 24 hexes from Ledo and in danger. The Allies have only built Ledo up to level 3 runways, so not much danger yet...and only those long legged British bombers pose a threat.

But I am getting ready. The AA arrived, and will be augmented to from time to time, but the these two units represent the best Japan has for quite a while. 8.8cm, radar and searchlights.

Daytime air production is provided for by a full Sentai of fighter bombers (Nicks). Currently there is no night CAP, but there is a small squadron of Pete's that can switch to that role once the Allies start pursuing night bombing.

Last game I lost quite a few ships to really long range port strikes, and I hope to not repeat that in this game.



Image
Attachments
zeke.jpg
zeke.jpg (357.97 KiB) Viewed 135 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

Plane moves:

I have upgraded the size 32 factory of Ki61a to 61b. Production has been off for this factory for quite a long time, as the two Sentai of 61a's have been flying CAP over Magwe and the Allies haven't once swept. They did two or three sweeps, which they didn't do to well at...

I won't make any 61b, but doubled the size of the factory to 64 in anticipation of next months arrival of the 61c and 61d.

I will only make a handful of the 61c, enough to upgrade the sentai from 61a to 61c, but rather focus on the 61d which is a very good fighter, for the time, with CL cannons, SR2, Armor.

There are only 4 sentai that fly the Ki61d thru 43 and all will most likely be assigned to Burma.

I have four factories r&d the Tony KAI (400mph), 1 on the Ki100I and 1 (repaired fully) on the Ki100II.

I also decided to splurge and increase Frank A production 1 plane a day. This brings production to 150 month. The Frank R has advanced to 11/44 should be here before Christmas and will really boost production as all r&d facilities will switch to production.

User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

Quite an improvement from the Nate to the Ki61d.

This Sentai is destined for Burma where I expect good things from it.

Image
Attachments
zeke.jpg
zeke.jpg (144.93 KiB) Viewed 135 times
User avatar
Lowpe
Posts: 24582
Joined: Mon Feb 25, 2013 2:25 pm

RE: Fun and Games in the Solomons

Post by Lowpe »

55 days for the first Jack squadron to arrive.

100 days for the first George squadron to arrive.

Post Reply

Return to “After Action Reports”