Mod for A/C carriers

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awadley
Posts: 153
Joined: Wed Sep 01, 2004 1:44 pm
Location: Wichita, KS

Mod for A/C carriers

Post by awadley »

I am interested in a mod to the basic game that will allow Transport of Several Aircraft Squadrons
on a carrier later in the war. This was done to move complete deck loads of aircraft to the
combat zone without having to fly them island to island. I should only allow loading in
San Francisco and Los Angles. Transport mode would allow say normal combat A/C load and an
additional Six groups loaded as Cargo.
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cdnice
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Location: Ottawa, Ontario, Canada

RE: Mod for A/C carriers

Post by cdnice »

I believe this already in as you are able to overload the carriers but when doing so you can't operate the aircraft.

Forgive me if this is huge font, looks huge on my phone.
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LargeSlowTarget
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RE: Mod for A/C carriers

Post by LargeSlowTarget »

ORIGINAL: awadley

Transport mode would allow say normal combat A/C load and an
additional Six groups loaded as Cargo.

Six groups seem to be VERY generous.I have read that in aircraft transport mode, the normal carrying capacity of a CVE could be doubled - hangar and deck park. However, the transport CVE could not operate any aircraft - no deck space.

You could create a conversion option from CVE with capacity x to AKV with twice the capacity.
awadley
Posts: 153
Joined: Wed Sep 01, 2004 1:44 pm
Location: Wichita, KS

RE: Mod for A/C carriers

Post by awadley »

CV11 loaded on West Coast with over 80 aircraft on the flight deck and somewhere around 60 vehicles
loaded amidships. Reegular complement of aircraft and spares stored on Hanger Deck. I have found
several pictures of this type of deck loading near the end of the war to transport equipment across
the Pacific. Just can't post pictures here.
Not referring to CVL's or CVE's
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HansBolter
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RE: Mod for A/C carriers

Post by HansBolter »

This is reflected in game by the Replenishment CVEs that have a capacity of 28 and two squadrons, one fighter, one bomber each with a size of 28.

The ships, with full squadrons are carrying 56 planes, double their capacity.

They can't sustain flight ops but can fly replacement aircraft off to combat CVs when in a Replenishment TF rather than an Air Combat TF.
Hans

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LargeSlowTarget
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Joined: Sat Sep 23, 2000 8:00 am
Location: Hessen, Germany - now living in France

RE: Mod for A/C carriers

Post by LargeSlowTarget »

I might be wrong, but I believe the dedicated air transport mission allows to carry twice the nominal capacity of aircraft aboard a CVE as well, and no air ops are allowed either. However, I don't think fleet carriers are eligible for selection into such a mission type. But I may confuse this with the Replenishment mission though. I'm away from the game and the manual until next week, so I cannot verify my memory.
In any case, it should be possible to change the air capacity of fleet carriers in the editor and to exercise self-restraint regarding the size, number and use of embarked airgroups when using the carriers in non-transport roles. And in a transport role, loading and unloading of aircraft should be allowed only when docked in ports - no air transfer.
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Yaab
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RE: Mod for A/C carriers

Post by Yaab »

The RHS mod has late-war CV-AKV with some huge cargo capacities.
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