Lag during larger scenarios?

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

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blackcloud6
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Lag during larger scenarios?

Post by blackcloud6 »

I'm playing Crisis at Kasserine Pass and at about four turns into the game, the game is lagging when I try to move a unit. I move a unit and it takes some time to draw the white hex outlines next available to move to. I'm having no lags otherwise except for an occasional one when I fire, get a result and the program delayd just a bit to render the sound.

I'm running Razer to increase machine performance and have a good fast machine. Anyone else see this? Any thoughts?

It is not a show stopper but it does make moving a bit tedious and overall play time longer.
dox44
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RE: Lag during larger scenarios?

Post by dox44 »

yes lag is a known issue on bigger scenarios even for real good fast machines.
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blackcloud6
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RE: Lag during larger scenarios?

Post by blackcloud6 »

ORIGINAL: casebier

yes lag is a known issue on bigger scenarios even for real good fast machines.


So this is a programming issue?
dox44
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RE: Lag during larger scenarios?

Post by dox44 »

yes.
dox44
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RE: Lag during larger scenarios?

Post by dox44 »

kursk campaign is not playable for many because of lag.
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blackcloud6
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RE: Lag during larger scenarios?

Post by blackcloud6 »

ORIGINAL: casebier

kursk campaign is not playable for many because of lag.


Well, is the Kursk campaign playing normally for anyone? if so then why would it lag for some and not for others?
dox44
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RE: Lag during larger scenarios?

Post by dox44 »

Think machine is better than mine. I7 4.2 ghz 32gb ram 6gb nvidia 1060. That's my guess anyways.
But not absolutely sure anybody hasn't experienced lag.
I'll ask.

Anybody not have campaign lag?
jtcourtne
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Location: Calgary, Alberta

RE: Lag during larger scenarios?

Post by jtcourtne »

The lag appears to be associated with having the visibility set to "unlimited" in the Scenario Attributes for large scenarios. What I do in these situations is open the scenario quickly in the editor, drop the visibility to 18 hexes, and then save it. Noticeable improvement thereafter.
dox44
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RE: Lag during larger scenarios?

Post by dox44 »

i keep forgetting about that. gonna try it. thanks for reminder.
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blackcloud6
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RE: Lag during larger scenarios?

Post by blackcloud6 »

ORIGINAL: jcourtney

The lag appears to be associated with having the visibility set to "unlimited" in the Scenario Attributes for large scenarios. What I do in these situations is open the scenario quickly in the editor, drop the visibility to 18 hexes, and then save it. Noticeable improvement thereafter.

Ah, that is a very good thing to know. Maybe there should be a pinned post about this over in the scenarios folder? Especially for scenario designers to know.
Paullus
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RE: Lag during larger scenarios?

Post by Paullus »

Good idea. I will do a pinned post about this.
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
MorningDew
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Location: Greenville, SC

RE: Lag during larger scenarios?

Post by MorningDew »

It definitely helps. I played Hill 621 last night and previously it became unusable. However, there still is a slowdown as the scenario progresses. Might be the addition of more units, but as each turn progressed, I started hitting slow downs, although no where near as bad.
jtcourtne
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Location: Calgary, Alberta

RE: Lag during larger scenarios?

Post by jtcourtne »

Path quality also has an impact. As per the manual:

"Pathfinding quality for the computer controlled units can be set to:
··HIGH – the best possible path, most CPU intensive (Default).
··MEDIUM – balance between path quality vs CPU usage.
··LOW – most rudimentary path quality, least CPU intensive.
··Pathfinding quality determines how well the computer
opponent units navigate the terrain of a battlefield."

So, it's a tradeoff. The way I look at it, having significant lag due to higher settings is like playing that nitpicky type of opponent that wants to stop you every time you move a single hex in order to mentally calculate every possible TEM, DRM, TC, PTC, WTF, etc possible on the spot.[:'(]
MorningDew
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RE: Lag during larger scenarios?

Post by MorningDew »

It definitely gets slower as you load save games. Playing a long scenario over several days, each day after loading the lag gets worse and worse.
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