Phantom hexsides

Post bug reports and ask for help with other issues here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
palioboy2
Posts: 190
Joined: Wed Dec 16, 2009 8:15 pm
Location: Canada

Phantom hexsides

Post by palioboy2 »

Hey guys I am playing a game and me and my opponent are fighting in Oz. I had a unit show up behind my lines, I assumed he had invaded from the coast but apparently he attacked through a hex that I have had units stationed at for weeks. He told me that he was able to just attack through it, which made no sense to me. But when he showed me a picture from the hex I realized it indeed had no hexside ownership for 4 of the 6 sides as you can see in the picture.

I am sorry if this is posted in the wrong spot. I am just not sure if this is a bug or working as designed as I have never seen it before. I own both hexes that my troops entered from, but I am 99% sure my units were in place before his unit arrived, should I not own all the hexsides except the ones he entered the hex from?

Thanks



Image
Attachments
map1.jpg
map1.jpg (28.07 KiB) Viewed 128 times
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Phantom hexsides

Post by witpqs »

ORIGINAL: palioboy2

Hey guys I am playing a game and me and my opponent are fighting in Oz. I had a unit show up behind my lines, I assumed he had invaded from the coast but apparently he attacked through a hex that I have had units stationed at for weeks. He told me that he was able to just attack through it, which made no sense to me. But when he showed me a picture from the hex I realized it indeed had no hexside ownership for 4 of the 6 sides as you can see in the picture.

I am sorry if this is posted in the wrong spot. I am just not sure if this is a bug or working as designed as I have never seen it before. I own both hexes that my troops entered from, but I am 99% sure my units were in place before his unit arrived, should I not own all the hexsides except the ones he entered the hex from?

Thanks



Image
In the case when a hex has no units of either side in it, then unit(s) from both sides arrive on the same turn, none of the hex sides are owned by either side.

If later unit(s) from one side move into the hex, the hex side that unit crosses becomes owned by that side.

That is how it works as I understand it, and that should be enough to explain the situation you see now in your game.
palioboy2
Posts: 190
Joined: Wed Dec 16, 2009 8:15 pm
Location: Canada

RE: Phantom hexsides

Post by palioboy2 »

Okay that makes sense. I assume there is no way to figure out if we arrived at the same time other then just go back through the files and see if we did.
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Phantom hexsides

Post by witpqs »

ORIGINAL: palioboy2

Okay that makes sense. I assume there is no way to figure out if we arrived at the same time other then just go back through the files and see if we did.
That's right. But over the course of time I have seen it enough to be pretty confident it happened here.
palioboy2
Posts: 190
Joined: Wed Dec 16, 2009 8:15 pm
Location: Canada

RE: Phantom hexsides

Post by palioboy2 »

I went back and looked and sure enough we had two units pop into the hex at the same time. No matter how much I play there is always something new to learn about the game!
Post Reply

Return to “Tech Support”