Impossibly big?

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ernieschwitz
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Impossibly big?

Post by ernieschwitz »

I was wondering, now that some of you have been playing on a BIG map, some 40.000 hexes (well less, but up there) if that sort of size would turn people off, from playing a scenario. I have actually made a map, that is ... umm... bigger... and it took enormous time, so I don't want to see it go to waste, but is the project wasted, or do people want to play maps of this size?

Oh, and I have tested it. To see if the map would be supported by the Memory available for ATG, or if the scrollspeed would suffer, none of those have beeen a problem. What has been a slight problem is that the time before you can start a turn is about 3 minuttes for bigger regimes, and 30 seconds for smaller ones. This time would most likely come at the end of the turn, for most people. It might be caused by autosave being enabled too.
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cpdeyoung
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RE: Impossibly big?

Post by cpdeyoung »

Go large!

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LJBurstyn
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RE: Impossibly big?

Post by LJBurstyn »

Depends upon the scenario. If it is fun than big is not a problem. If the scenario is not fun it does not matter how big the map is or is not.
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Twotribes
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RE: Impossibly big?

Post by Twotribes »

Against AI it would probably take to long for AI turns
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ernieschwitz
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RE: Impossibly big?

Post by ernieschwitz »

Yes, this is not meant to be against an AI. If it was, I'd say it was too big, and the AI might even crash due to lack of RAM. And of course Larry has a point.
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Bombur
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RE: Impossibly big?

Post by Bombur »

Could I put my 1000 SFT´s in this map?????
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ernieschwitz
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RE: Impossibly big?

Post by ernieschwitz »

It is very possible you could. SFTs don't eat up too much memory compared to the number of regimes. But, I think the best way to go is incremental increases in this case.
Creator of High Quality Scenarios for:
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    DC: Warsaw to Paris
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Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
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