Revolution

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Paullus, Peter Fisla

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rico21
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RE: Revolution

Post by rico21 »

[:D]

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UP844
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RE: Revolution

Post by UP844 »

You don't think out of the box, you threw away the box a long time ago... [8D]
Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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rico21
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RE: Revolution

Post by rico21 »

I gave up.
I tested with Path Quality Low, only half better so not enough.
I remade the scenario without reinforcements but with the same units and there, the miracle started, no slowless.
Conclusion: Peter, do you know that Reinforcement process is the mainly problem of slowless?
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Peter Fisla
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RE: Revolution

Post by Peter Fisla »

ORIGINAL: rico21

I gave up.
I tested with Path Quality Low, only half better so not enough.
I remade the scenario without reinforcements but with the same units and there, the miracle started, no slowless.
Conclusion: Peter, do you know that Reinforcement process is the mainly problem of slowless?

No, pathfinding, LOS processing and AI target evaluation are process heavy for the CPU.
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rico21
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RE: Revolution

Post by rico21 »

Not only, after reinforcement process, your game enter in a low process as it doesn't how manage this overflow of units.
I do not demand to trust me, I expect only you verify this with objectivity.
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rico21
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RE: Revolution

Post by rico21 »

.
Paullus
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RE: Revolution

Post by Paullus »

rico we trust you. We have done some extensive testing in our way to find a solution. We appreciate your input and do add it to our data in the search.
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
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Big Ivan
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RE: Revolution

Post by Big Ivan »

ORIGINAL: Paullus

rico we trust you. We have done some extensive testing in our way to find a solution. We appreciate your input and do add it to our data in the search.

Paullus and Peter,

You gents keep up your excellent behind the scenes work.

Despite some early teething problems, Tigers on the Hunt is a great game and still very enjoyable for me!
Can't wait to see what you gentlemen have cooked up for the next update.

Cheers!
John[:)]
Blitz call sign Big Ivan.
Assistant Forum Moderator for CS and CSx2 at The Blitz Wargaming Club.
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rico21
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RE: Revolution

Post by rico21 »

Paullus and Peter,

I want to thank but Big Ivan did.[&o]

Big Ivan, next time, try to arrive before the end battle.[:D]
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Big Ivan
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RE: Revolution

Post by Big Ivan »

I'll make a note of it.[8D]

But I've got so many battles, some I'm winning, some I'm loosing and some with real life I'm just trying to keep up with.

Ahhh if there was only more time in the day...[:)]
Blitz call sign Big Ivan.
Assistant Forum Moderator for CS and CSx2 at The Blitz Wargaming Club.
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rico21
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RE: Revolution

Post by rico21 »

Next update...

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Big Ivan
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RE: Revolution

Post by Big Ivan »

I'm all ears, claws and a nice stinger.[:D]




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Blitz call sign Big Ivan.
Assistant Forum Moderator for CS and CSx2 at The Blitz Wargaming Club.
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UP844
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RE: Revolution

Post by UP844 »

OK, it's nice, but I think it's useless against prop-driven aircraft...

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...on the other hand, when Rico is involved you cannot rule out a Jabo Me262 [:D]
Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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rico21
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RE: Revolution

Post by rico21 »

Hidden OR Dangerous?

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UP844
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RE: Revolution

Post by UP844 »

Suicidal will be a more accurate title [:D]

I tried three times and the only tactical choice I had is getting killed in the open by the MG or getting killed by the 251 in the wooden rubble.
Chasing Germans in the moonlight is no mean sport

Siegfried Sassoon

Long Range Fire (A7.22)........1/2 FP
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rico21
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RE: Revolution

Post by rico21 »

It's a very hard beautiful ancient game.[&o]
You are too hurry, 12 turns for killed three officers , one crew and one AFV.
Move slowly...
Attack angry...
If it is too difficult, replay Devil Hill !!![:D]

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