New Scenario for testing Indian Fury 1: Persian Pounce
Moderator: MOD_Command
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Jan
Thanks that would be useful. All I have to go on is this article, http://warisboring.com/warning-mig-25/#.8f03mkdc7
It confirms your assertion that it was Mirage F.1CT rather than F.1C, and the Jaguar: I'll fix that for sure
But there are several others referred to as well.
As for ships I am at a loss - If the Floreal is patrolling near Reunion, would their be another OPV near Mayotte? Or would the one OPV cover both areas?
Any help would be useful
Edit: Also looking for what forces would be in and around Djibouti. I am tracking EC 4/3 'Vexin' with Mirage F.1CT & CR but am not sure how many, and probably a Frigate.
Would there be mine clearance forces in Djibouti?
Also looking at the LaFayette and they don't start arriving until '96 and I am looking at '94.
Thanks
B
B
Thanks that would be useful. All I have to go on is this article, http://warisboring.com/warning-mig-25/#.8f03mkdc7
It confirms your assertion that it was Mirage F.1CT rather than F.1C, and the Jaguar: I'll fix that for sure
But there are several others referred to as well.
As for ships I am at a loss - If the Floreal is patrolling near Reunion, would their be another OPV near Mayotte? Or would the one OPV cover both areas?
Any help would be useful
Edit: Also looking for what forces would be in and around Djibouti. I am tracking EC 4/3 'Vexin' with Mirage F.1CT & CR but am not sure how many, and probably a Frigate.
Would there be mine clearance forces in Djibouti?
Also looking at the LaFayette and they don't start arriving until '96 and I am looking at '94.
Thanks
B
B
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
RE: New Scenario for testing Indian Fury 1: Persian Pounce
The EC 4/30 « Vexin », callsign « Mousquetaire » (Musketeer), on BA 188 would be, as mentioned by Philippe Colin in his article "Les mousquetaires de la mer rouge" published in Air Fan magazine issue 187 (June 1994), 10 Mirage F1C-200 strong with 10 permanents pilots (deployed for 2 years) plus at least two young pilots deployed for 45 days to gain some experience in desert conditions.
It's the only unit permanently deployed outside France and with a special livery :

Their mission is to defend the airspace of the Republic of Djibouti, provide intelligence and secure BA 188 for the aircraft going to the Réunion.
Loadouts seen there are CAP (Magic and 530F, #391), rocket (+ECM, #14326) and recce (RP35P, not in the DB). 250 and 400 kg bombs are also mentioned.
At Djibouti is also based the ETOM 88 “Larzac” (Escadron de Transport Outre Mer) with an unknown number of C-160.
As for the ships, I believe that a couple La Fayette class ships would have been plausible in 1994 given your context (they were delayed quite a few times since 1989 due to a lowered priority) and that wouldn't be the only surprise. I'll get back to you in a few days as I have to do some research to back up my suggestions regarding the Navy as a whole.
Have you thought about the Belgian Tripartite-class minehunter by the way? They were deployed right there in 1991 (buffed up with Stinger, manned by Dutch mariners, and Milan missiles, manned by paracommandos).
It's the only unit permanently deployed outside France and with a special livery :

Their mission is to defend the airspace of the Republic of Djibouti, provide intelligence and secure BA 188 for the aircraft going to the Réunion.
Loadouts seen there are CAP (Magic and 530F, #391), rocket (+ECM, #14326) and recce (RP35P, not in the DB). 250 and 400 kg bombs are also mentioned.
At Djibouti is also based the ETOM 88 “Larzac” (Escadron de Transport Outre Mer) with an unknown number of C-160.
As for the ships, I believe that a couple La Fayette class ships would have been plausible in 1994 given your context (they were delayed quite a few times since 1989 due to a lowered priority) and that wouldn't be the only surprise. I'll get back to you in a few days as I have to do some research to back up my suggestions regarding the Navy as a whole.
Have you thought about the Belgian Tripartite-class minehunter by the way? They were deployed right there in 1991 (buffed up with Stinger, manned by Dutch mariners, and Milan missiles, manned by paracommandos).
AMD Ryzen 3 1200 @ 3.1, NVIDIA GeForce GTX 1650 4 Go, Windows 10 64bits, 16 GB RAM, Regional settings = French, Belgium
(Previously known as JanMasters0n)
(Previously known as JanMasters0n)
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Thank you very much for your investigation. The Djibouti Sqn will feature prominently in my next scenario.
I think your reasoning on the La Fayette works in the context and I'm sure one would be appreciated by players - although I note it doesn't have a lot of air defence.
I also noted from Wiki: because the experience of the C.70 class, with an intended 20 ships cut down to only 9 (the 7 Georges Leygues-class frigates and 2 Cassard-class frigates) had taught that project downsizing and reorganisations could lead to badly balanced naval capabilities
Do you think that there may have been a few more C.70s produced in the run up to 94 - I'm thinking of the two Cassard class that were canceled.
Edit Becoming curious on Dassault aircraft - found this excellent site: http://www.airvectors.net/idx_smap.html
I think your reasoning on the La Fayette works in the context and I'm sure one would be appreciated by players - although I note it doesn't have a lot of air defence.
I also noted from Wiki: because the experience of the C.70 class, with an intended 20 ships cut down to only 9 (the 7 Georges Leygues-class frigates and 2 Cassard-class frigates) had taught that project downsizing and reorganisations could lead to badly balanced naval capabilities
Do you think that there may have been a few more C.70s produced in the run up to 94 - I'm thinking of the two Cassard class that were canceled.
Edit Becoming curious on Dassault aircraft - found this excellent site: http://www.airvectors.net/idx_smap.html
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Quick note: Looks like there's a 'Lua script execution error' in the Quatari Ship Damsah event.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Couple of typos.
Scenario Description
Units under your command are American (USN, USMC, USAF and US Army), British, French, Italian, Spanish, and Australian.
Side Selection and Briefing
3. Patrol the Straights of Hormuz for mines and any other obstructions to navigation
Scenario Description
Units under your command are American (USN, USMC, USAF and US Army), British, French, Italian, Spanish, and Australian.
Side Selection and Briefing
3. Patrol the Straights of Hormuz for mines and any other obstructions to navigation
Certa Cito
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Did you intend to assign EA-6Bs to the Saratoga AEW mission rather than the E-2Cs?


- Attachments
-
- Capture.jpg (47.17 KiB) Viewed 601 times
Certa Cito
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Thanks Maromak
The E-2C's should have that mission.
Found the Lua error, it will probably happen with the other Qatari ship as well - in the message I had an ' in the text and it derailed the command.
Fixed up all the other points so far - thanks guys.
Working on #3 - the Nimitz will have a busy time heading to the Med.
B
The E-2C's should have that mission.
Found the Lua error, it will probably happen with the other Qatari ship as well - in the message I had an ' in the text and it derailed the command.
Fixed up all the other points so far - thanks guys.
Working on #3 - the Nimitz will have a busy time heading to the Med.
B
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
- AlexTheLlama
- Posts: 4
- Joined: Sun Jun 25, 2017 12:41 pm
RE: New Scenario for testing Indian Fury 1: Persian Pounce
ORIGINAL: Gunner98
Working on #3 - the Nimitz will have a busy time heading to the Med.
What about IF 2?
RE: New Scenario for testing Indian Fury 1: Persian Pounce
#2 is next after #3 - had to get the timing right between them so running #3 first
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
- AlexTheLlama
- Posts: 4
- Joined: Sun Jun 25, 2017 12:41 pm
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Can't wait. MF 1 + 2 as well. Chop chop! 
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Say, that's an unusual set of radar emissions for cargo ships... What are you up to Gunner?
Unless I bring in Intruders all the way from the Sara I've got nothing heavy to hit them with, except a few iron bombs on local fighters. Hmmm...
Unless I bring in Intruders all the way from the Sara I've got nothing heavy to hit them with, except a few iron bombs on local fighters. Hmmm...
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Glad its still keeping you on your toes![;)]
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Found a typo:
Patrol the Straights of Hurmuz for mines and any other obstructions to navigation
Should be Hormuz.
Patrol the Straights of Hurmuz for mines and any other obstructions to navigation
Should be Hormuz.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
So how many MANPADs can you put on a freighter? Lots! That's how many... [:D]
RE: New Scenario for testing Indian Fury 1: Persian Pounce
They come in 'bunches' [:D]
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Playthrough
Initially my forces in the Gulf region put up a number of observation aircraft to assess the situation, and a limited number of small CAPs took off but generally stayed over the friendly coast, hoping (hah!) that the region might remain calm. The biggest change was that the Sara group was ordered to turn west and sail towards Masirah, to bring her aircraft closer to the potential trouble zone.
It didn't take long before multiple attack aircraft were detected flying south across Iran, on courses which often aimed them directly for my patrolling warships. Orders were given for a general scramble, and my land-based fighters launched to make afterburner dashes towards the incoming planes. My ships turned to run for the friendly shore (and SAM cover where possible) at flank speed, while their helicopters fled before them. First blood went to the Russians, who smashed the little Cassiopea in the Straits of Hormuz with very high speed missiles. Belatedly recognizing them as ARMs, the order went out for ships under high-speed missile attack to turn off their own radars and rely on AWACS, and this saved several of my warships (particularly the little Drogou) from a similar fate. It did nothing to help the Floreal, which was destroyed by optically guided Kazoos.
Fortunately, my own fighters were able to intercept the majority of the attackers (which turned out to be Fencers) before they could launch missiles, and in the cases where they did launch the relatively slow-moving Kazoos could be intercepted before they reached my ships. Of course the Iranians spotted the heavy fighting just off their coast and immediately went hostile, since they observed me firing at their allies. Once that happened the gloves were off, and my ships started firing ASMs at the larger vessels of the Iranian fleet, sinking most of them (including some minelayers) in relatively short order. Ships from allied members of the Gulf States did the same, but were often a little less careful about their targeting choices, flinging Exocets at anything that moved.
With the initial Russian attack defeated, I had a moment to operate over Iran with little opposition, venturing as far inland as Shiraz to cut off returning Fencers, and pick off some of the Russian ELINT/ECM planes. This worked well for a few minutes, until the Iranians responded with a heavy surge of fighter activity including, well, everything: F-4s, Mig-29s, Mirages, and F-14s. Fortunately the latter weren't equipped with Phoenixes, but I had to flee the area in the face of the heavy attack. The determined offensive chased my retreating ships vigorously, particularly in the western end of the Gulf, and my Patriots and ship-mounted SAMs came into play and accounted for several valuable kills. By the time I had mustered my fighters and those of my allies to defeat the attack I had lost several more minor naval vessels (including some Kuwaiti vessels lost to ancient Mig-19/21 clones out of Omidyeh), and had been reminded that Iranian Mirages do carry Exocets... The Cataluna barely survived the Exocet hit which blew a nasty hole in her side, and left her flooding badly as she struggled to make it to dock in Oman. Rumours that she is actually resting on the bottom at low tide are completely unfounded.
With all of this going on I was still able to mount two quick offensive actions. First was an air strike on Abu Musa by my air forces in Al Dhafra. I wanted the SAM site destroyed and the airfield shut, which was accomplished, but I should have concentrated on the docks instead. Those were only slightly damaged , which would come back to bite me later. The second offensive was a strike on the Bushehr area from Kuwait, intended primarily as a SEAD mission to get rid of the SAM sites there which were interfering with my freedom of operation in that region, and secondarily to damage the runways if possible. This worked too, and let me fly in the area without dodging missiles in the future.
As night approached there were two developments. First was an enormous stream of Russian fighters flying into the heavily defended Bandar Abbas airport, and it became clear that I needed to trap them that night before they could ready for action. The second was the enormous stream of hundreds of Boghammar speedboats and other patrol boats which came pouring out of every dockyard and coastal inlet in the Straits area. (Remember that set of docks I didn't bomb?) Strafing runs and cluster bomb attacks by my aircraft damaged some of them, but there was no way to stop them all, and tankers in the area were quickly swarmed and often brought to a halt by the speedboat scourge. Allied patrol boats fought back, but they too succumbed to the fast-moving swarm. The little Drogou did what she could, but had to withdraw with her magazines empty and the swarm only somewhat reduced. It wasn't until the Leftwich and the Aliseo arrived later that night, and engaged in 5" gunnery practice by radar, making systematic use of their large magazine capacity, that I started making significant inroads against the speedboats.
The speedboats were very good at swarming and stopping tankers, but not so good at sinking them. However, the arrival of several Iranian container ships with a battery of 5" guns lined up on deck changed the situation significantly. Fortunately their radar emissions had given them away early, and Mirages out of Al Dhafra managed to sink one and cripple another with iron bombs (at the cost of one of their own) before they could make it to combat. However the two survivors pressed on and in true 'yo-ho-ho' style they lined up to trade broadsides, and began sinking the damaged tankers. It took the arrival of Intruders from the Sara to LGB them from altitudes their MANPADs couldn't reach.
As the speedboat fight got underway plans were made to deal with the Bandar Abbas problem. The sole objective of the airfield attack was to shut the two runways, with all else being secondary to that end. Prior to the attack fighter sweeps were made to clear the vicinity, along with a long-range F-14 attack which targeted the Iranians' only AWACs. Then a cruise missile strike was timed to arrive with heavy ARM support from all airbases in the theatre. An initial wave of TLAMs was targeted on various aimpoints across the airfield, to draw SAM fire and act as decoys. Any damage they did would be a bonus. The second wave, following roughly a minute behind, was a focused strike on the two runways only. There was no thought of going in with planes - there were simply too many SAMs in the area. The attack hit shortly after midnight, and not only shut down the runways, but also managed to cripple two of the nearby SA-10s. With the large Russian fighter force trapped on the ground a passage of the straits became a lot more practical.
This was not the only set of attacks that night, and aircraft attacks on Omidiyeh, Busheher, and Char Bahar managed to shut down runways there using large LGBs. My B-1s made an appearance over the Busheher nuclear facility, wrecking the reactors and other structures. The Iranian coast and coastal islands also got some attention, as there turned out to be a variety of SAMs emplaced there, which kept popping up to interfere (claiming a plane or two during the previous day's fighting). During the night my ASW forces managed to sink three SSKs, by flying low and radar off to avoid Iranian attention, which made the situation somewhat safer for my support ships. The Montgomery and Crommelin were sent to escort the T-AK out of the west end of the Gulf, joining up with the Tripoli and other logistical vessels in Bahrain, while the minesweepers were sent ahead to be ready to clear the straits.
Morning saw the ships approaching the Straits of Hormuz, with passage probably late afternoon. I wanted to clear out any SSM batteries lurking in the area, but that wouldn't be possible so long as the surviving SAM defences still dominated the Bandar Abbas area. Therefore another strike was made, this time for SEAD purposes, with my remaining TLAMs shot at the airbase to draw SAM fire, and my remaining ARMs and SLAMs used to tackle the diminished SAMs in the area. This went relatively smoothly, with a few exciting moments when unidentified SAM sites turned on their radar. Fortunately these were less capable models (SA-2s), and they were dealt with without further casualties. Sweeps of the area revealed several SSM sites which were then bombed and destroyed, and attacks continued on remaining airfields (Shiraz, etc.).
With the SAMs down I can place a very heavy CAP over the retiring Tripoli and support ships, and join them up with the 6 ships (3 Spruance, Belknap, Aussie Perry, Aliseo) waiting just the other side of the straits for a well-escorted trip out of the Gulf.
(I have 1 day 3 hours to go, and very few forces left to oppose me, so I think it's safe to call it here. Miscellaneous comments to follow in next post.)
Initially my forces in the Gulf region put up a number of observation aircraft to assess the situation, and a limited number of small CAPs took off but generally stayed over the friendly coast, hoping (hah!) that the region might remain calm. The biggest change was that the Sara group was ordered to turn west and sail towards Masirah, to bring her aircraft closer to the potential trouble zone.
It didn't take long before multiple attack aircraft were detected flying south across Iran, on courses which often aimed them directly for my patrolling warships. Orders were given for a general scramble, and my land-based fighters launched to make afterburner dashes towards the incoming planes. My ships turned to run for the friendly shore (and SAM cover where possible) at flank speed, while their helicopters fled before them. First blood went to the Russians, who smashed the little Cassiopea in the Straits of Hormuz with very high speed missiles. Belatedly recognizing them as ARMs, the order went out for ships under high-speed missile attack to turn off their own radars and rely on AWACS, and this saved several of my warships (particularly the little Drogou) from a similar fate. It did nothing to help the Floreal, which was destroyed by optically guided Kazoos.
Fortunately, my own fighters were able to intercept the majority of the attackers (which turned out to be Fencers) before they could launch missiles, and in the cases where they did launch the relatively slow-moving Kazoos could be intercepted before they reached my ships. Of course the Iranians spotted the heavy fighting just off their coast and immediately went hostile, since they observed me firing at their allies. Once that happened the gloves were off, and my ships started firing ASMs at the larger vessels of the Iranian fleet, sinking most of them (including some minelayers) in relatively short order. Ships from allied members of the Gulf States did the same, but were often a little less careful about their targeting choices, flinging Exocets at anything that moved.
With the initial Russian attack defeated, I had a moment to operate over Iran with little opposition, venturing as far inland as Shiraz to cut off returning Fencers, and pick off some of the Russian ELINT/ECM planes. This worked well for a few minutes, until the Iranians responded with a heavy surge of fighter activity including, well, everything: F-4s, Mig-29s, Mirages, and F-14s. Fortunately the latter weren't equipped with Phoenixes, but I had to flee the area in the face of the heavy attack. The determined offensive chased my retreating ships vigorously, particularly in the western end of the Gulf, and my Patriots and ship-mounted SAMs came into play and accounted for several valuable kills. By the time I had mustered my fighters and those of my allies to defeat the attack I had lost several more minor naval vessels (including some Kuwaiti vessels lost to ancient Mig-19/21 clones out of Omidyeh), and had been reminded that Iranian Mirages do carry Exocets... The Cataluna barely survived the Exocet hit which blew a nasty hole in her side, and left her flooding badly as she struggled to make it to dock in Oman. Rumours that she is actually resting on the bottom at low tide are completely unfounded.
With all of this going on I was still able to mount two quick offensive actions. First was an air strike on Abu Musa by my air forces in Al Dhafra. I wanted the SAM site destroyed and the airfield shut, which was accomplished, but I should have concentrated on the docks instead. Those were only slightly damaged , which would come back to bite me later. The second offensive was a strike on the Bushehr area from Kuwait, intended primarily as a SEAD mission to get rid of the SAM sites there which were interfering with my freedom of operation in that region, and secondarily to damage the runways if possible. This worked too, and let me fly in the area without dodging missiles in the future.
As night approached there were two developments. First was an enormous stream of Russian fighters flying into the heavily defended Bandar Abbas airport, and it became clear that I needed to trap them that night before they could ready for action. The second was the enormous stream of hundreds of Boghammar speedboats and other patrol boats which came pouring out of every dockyard and coastal inlet in the Straits area. (Remember that set of docks I didn't bomb?) Strafing runs and cluster bomb attacks by my aircraft damaged some of them, but there was no way to stop them all, and tankers in the area were quickly swarmed and often brought to a halt by the speedboat scourge. Allied patrol boats fought back, but they too succumbed to the fast-moving swarm. The little Drogou did what she could, but had to withdraw with her magazines empty and the swarm only somewhat reduced. It wasn't until the Leftwich and the Aliseo arrived later that night, and engaged in 5" gunnery practice by radar, making systematic use of their large magazine capacity, that I started making significant inroads against the speedboats.
The speedboats were very good at swarming and stopping tankers, but not so good at sinking them. However, the arrival of several Iranian container ships with a battery of 5" guns lined up on deck changed the situation significantly. Fortunately their radar emissions had given them away early, and Mirages out of Al Dhafra managed to sink one and cripple another with iron bombs (at the cost of one of their own) before they could make it to combat. However the two survivors pressed on and in true 'yo-ho-ho' style they lined up to trade broadsides, and began sinking the damaged tankers. It took the arrival of Intruders from the Sara to LGB them from altitudes their MANPADs couldn't reach.
As the speedboat fight got underway plans were made to deal with the Bandar Abbas problem. The sole objective of the airfield attack was to shut the two runways, with all else being secondary to that end. Prior to the attack fighter sweeps were made to clear the vicinity, along with a long-range F-14 attack which targeted the Iranians' only AWACs. Then a cruise missile strike was timed to arrive with heavy ARM support from all airbases in the theatre. An initial wave of TLAMs was targeted on various aimpoints across the airfield, to draw SAM fire and act as decoys. Any damage they did would be a bonus. The second wave, following roughly a minute behind, was a focused strike on the two runways only. There was no thought of going in with planes - there were simply too many SAMs in the area. The attack hit shortly after midnight, and not only shut down the runways, but also managed to cripple two of the nearby SA-10s. With the large Russian fighter force trapped on the ground a passage of the straits became a lot more practical.
This was not the only set of attacks that night, and aircraft attacks on Omidiyeh, Busheher, and Char Bahar managed to shut down runways there using large LGBs. My B-1s made an appearance over the Busheher nuclear facility, wrecking the reactors and other structures. The Iranian coast and coastal islands also got some attention, as there turned out to be a variety of SAMs emplaced there, which kept popping up to interfere (claiming a plane or two during the previous day's fighting). During the night my ASW forces managed to sink three SSKs, by flying low and radar off to avoid Iranian attention, which made the situation somewhat safer for my support ships. The Montgomery and Crommelin were sent to escort the T-AK out of the west end of the Gulf, joining up with the Tripoli and other logistical vessels in Bahrain, while the minesweepers were sent ahead to be ready to clear the straits.
Morning saw the ships approaching the Straits of Hormuz, with passage probably late afternoon. I wanted to clear out any SSM batteries lurking in the area, but that wouldn't be possible so long as the surviving SAM defences still dominated the Bandar Abbas area. Therefore another strike was made, this time for SEAD purposes, with my remaining TLAMs shot at the airbase to draw SAM fire, and my remaining ARMs and SLAMs used to tackle the diminished SAMs in the area. This went relatively smoothly, with a few exciting moments when unidentified SAM sites turned on their radar. Fortunately these were less capable models (SA-2s), and they were dealt with without further casualties. Sweeps of the area revealed several SSM sites which were then bombed and destroyed, and attacks continued on remaining airfields (Shiraz, etc.).
With the SAMs down I can place a very heavy CAP over the retiring Tripoli and support ships, and join them up with the 6 ships (3 Spruance, Belknap, Aussie Perry, Aliseo) waiting just the other side of the straits for a well-escorted trip out of the Gulf.
(I have 1 day 3 hours to go, and very few forces left to oppose me, so I think it's safe to call it here. Miscellaneous comments to follow in next post.)
RE: New Scenario for testing Indian Fury 1: Persian Pounce
(As promised, some more observations after a look under the hood.)
Well, this was another very interesting scenario, with plenty of things happening. The political disorganization on both sides is very well done, and the gradual assignment of coalition units is very immersive. Forces are strung out due to peace-time patrol requirements, and it takes time to assemble into useful wartime formations. Aircraft aren't all ready with loadouts, and an early decision may result in having the wrong munitions at hand when the time comes. All these things are well worth simulating, and definitely add to the real-world feel of the situation. Thanks for writing these interesting and involved scenarios.
Looking at things behind the scenes, I can see my course change with the carrier group saved me from a close encounter with the Victor, and therefore possibly with the entire bomber force. The Victor is manually set to 0 speed at 'as deep as possible'. While this makes it difficult for the player to detect it, it also means the sub is in its worst position for hearing the NATO carrier group (on the wrong side of the layer), and it cannot move to attack. As an experiment I deliberately ran the carrier group directly over the Victor at cruise speed, and it only detected the carrier by direct path at a range of 4 nautical miles. Being above the layer or in the surface duct would extend this range considerably, allowing use of CZs.
The bombers currently have the land attack version of the AS-4, so can not attack the carrier even if it is detected.
If the CVBG is detected the bombers currently give an "unable to plot a multi-leg strike course because of No-Navigation Zones" error message, and do not launch. If you disable the allow off-axis attack option then they will launch their attack. However this generated massive pulse times (as much as 14978 ms!), presumably as the game tries to plot paths along the long no-nav zone edge. Although this goes back down to normal after a while it may spook the players into thinking there's been a crash. It may be necessary to do a form-up zone away from the no-nav edge, and then re-assign to the strike mission from there once the bombers have a clear path that doesn't involve skirting the zone edge.
The Iranian land based SSMs don't have a mission, and did not attack known hostile units which were in their range. (I'm not sure if you want to set their WRA so they only engage bigger targets, rather than beating up on patrol boats?)
There is a Lua script execution error in the 'Reassign WP AC' event, so the aircraft do not get assigned to the new attack missions after ferrying in to Bandar Abbas.
There also seems to be a Lua error when the Quatar Changes Posture' event happens.
The airfield at Shiraz, where the Russian Fencers land, does not have sufficient advanced weapons to re-arm them, so they go into reserve. They either need more munitions, or if you don't want them to make a second PGM strike I think they would need an event to change their loadout to iron bombs or whatever you prefer.
The SSKs have their radars set active, which immediately broadcasts their position if they raise their mast to snorkel.
The planes on the two Fencer Support missions are performing an ESM role, but they have their short range radars turned on, which highlights their position and identifies them to the enemy. The same is true of the Badgers on the 945 Regt ELINT mission, which are operating over land and have no need of their radar.
The Iranian [s]ships of the line[/s] converted freighters somewhat give away their nature with their radar emissions. That's the only reason I was able to ID them as something dangerous in advance. Perhaps their initial approach could be with the radars off, until they are in the expected hunting area? Their names are also a bit of a give-away, once NATO gets close enough for an individual ship ID. (Although, come to think of it, if you're close enough for that you're probably also close enough to notice that there's an artillery battery parked on the boat and a forest of extra sensors, so the names may actually be fair warning that something's not quite right.)
Two of the minelaying Delvars have no mines on board.
Many of the Boghammers and patrol boats have no assigned home base, so will not withdraw to re-arm in the event of damage or having used their ammunition or fuel. (Although I'm not sure if you want them to?) Bases with munitions for the lesser naval vessels of the allied states might also be useful for reloading, even if they only have cannon ammunition, to help deal with the speedboat horde. Many of my allied patrol vessels could have used a place to run and hide when they got damaged or low on shots. I also found I couldn't dock my units at allied facilities, so I had to make friendly docks to send my damaged frigate to.
Well, this was another very interesting scenario, with plenty of things happening. The political disorganization on both sides is very well done, and the gradual assignment of coalition units is very immersive. Forces are strung out due to peace-time patrol requirements, and it takes time to assemble into useful wartime formations. Aircraft aren't all ready with loadouts, and an early decision may result in having the wrong munitions at hand when the time comes. All these things are well worth simulating, and definitely add to the real-world feel of the situation. Thanks for writing these interesting and involved scenarios.
Looking at things behind the scenes, I can see my course change with the carrier group saved me from a close encounter with the Victor, and therefore possibly with the entire bomber force. The Victor is manually set to 0 speed at 'as deep as possible'. While this makes it difficult for the player to detect it, it also means the sub is in its worst position for hearing the NATO carrier group (on the wrong side of the layer), and it cannot move to attack. As an experiment I deliberately ran the carrier group directly over the Victor at cruise speed, and it only detected the carrier by direct path at a range of 4 nautical miles. Being above the layer or in the surface duct would extend this range considerably, allowing use of CZs.
The bombers currently have the land attack version of the AS-4, so can not attack the carrier even if it is detected.
If the CVBG is detected the bombers currently give an "unable to plot a multi-leg strike course because of No-Navigation Zones" error message, and do not launch. If you disable the allow off-axis attack option then they will launch their attack. However this generated massive pulse times (as much as 14978 ms!), presumably as the game tries to plot paths along the long no-nav zone edge. Although this goes back down to normal after a while it may spook the players into thinking there's been a crash. It may be necessary to do a form-up zone away from the no-nav edge, and then re-assign to the strike mission from there once the bombers have a clear path that doesn't involve skirting the zone edge.
The Iranian land based SSMs don't have a mission, and did not attack known hostile units which were in their range. (I'm not sure if you want to set their WRA so they only engage bigger targets, rather than beating up on patrol boats?)
There is a Lua script execution error in the 'Reassign WP AC' event, so the aircraft do not get assigned to the new attack missions after ferrying in to Bandar Abbas.
There also seems to be a Lua error when the Quatar Changes Posture' event happens.
The airfield at Shiraz, where the Russian Fencers land, does not have sufficient advanced weapons to re-arm them, so they go into reserve. They either need more munitions, or if you don't want them to make a second PGM strike I think they would need an event to change their loadout to iron bombs or whatever you prefer.
The SSKs have their radars set active, which immediately broadcasts their position if they raise their mast to snorkel.
The planes on the two Fencer Support missions are performing an ESM role, but they have their short range radars turned on, which highlights their position and identifies them to the enemy. The same is true of the Badgers on the 945 Regt ELINT mission, which are operating over land and have no need of their radar.
The Iranian [s]ships of the line[/s] converted freighters somewhat give away their nature with their radar emissions. That's the only reason I was able to ID them as something dangerous in advance. Perhaps their initial approach could be with the radars off, until they are in the expected hunting area? Their names are also a bit of a give-away, once NATO gets close enough for an individual ship ID. (Although, come to think of it, if you're close enough for that you're probably also close enough to notice that there's an artillery battery parked on the boat and a forest of extra sensors, so the names may actually be fair warning that something's not quite right.)
Two of the minelaying Delvars have no mines on board.
Many of the Boghammers and patrol boats have no assigned home base, so will not withdraw to re-arm in the event of damage or having used their ammunition or fuel. (Although I'm not sure if you want them to?) Bases with munitions for the lesser naval vessels of the allied states might also be useful for reloading, even if they only have cannon ammunition, to help deal with the speedboat horde. Many of my allied patrol vessels could have used a place to run and hide when they got damaged or low on shots. I also found I couldn't dock my units at allied facilities, so I had to make friendly docks to send my damaged frigate to.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
Thanks Andrew, great report as usual
I'll make those fixes and am glad your still enjoying them.
Have just put out IO Fury #3 which is completely different and am testing IO Fury #2 which is another different ball game.
Am kind of liking this theater[:D]
B
I'll make those fixes and am glad your still enjoying them.
Have just put out IO Fury #3 which is completely different and am testing IO Fury #2 which is another different ball game.
Am kind of liking this theater[:D]
B
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
- killjoy73au
- Posts: 31
- Joined: Mon Jul 10, 2017 5:56 am
RE: New Scenario for testing Indian Fury 1: Persian Pounce
So where would I find a list of all your completed/released scenarios? The community pack is missing quite a few from the Northern Fury series. Would you consider uploading them to steam workshop?
Fantastic work by the way mate, Been chipping away slowly at the NF campaign for the last few months. Currently up to 9.7 "Sub Surge". "Dagger to the Heart" is so far the favorite for me.
Fantastic work by the way mate, Been chipping away slowly at the NF campaign for the last few months. Currently up to 9.7 "Sub Surge". "Dagger to the Heart" is so far the favorite for me.
RE: New Scenario for testing Indian Fury 1: Persian Pounce
killjoy73au
Glad you're enjoying them. 9.7 is very tough, and I haven't been back to check on it for quite a while. The updates to the sonar model several releases ago may have made it too much to handle. Would be interested in your feedback.
Dagger to the Heart was a lot of work to build, but it is one of my favorites as well - it was done at the birth of Lua and I am not a strong scripter so there was a lot of trial and error. If I were to redo it (which is unlikely) a lot more Lua code would be used now.
The word doc attached has the latest status on the Northern Fury series.
There are 3 NF still testing here:
12.6 is a monster and still needs more testing
13.2 has had quite a bit of re-jigging and needs more testing
13.5 has had one report on it and an update, waiting for more testing
For the other series:
Caribbean Fury 1 is in the pack
Mediterranean Fury 3 has been added recently and is on the forum
IO Fury 1 & 3 are testing here and 2 is in the works
Steam workshop - I don't think so
As your going through them if anything doesn't work or if you have any suggestions please feel free to PM me. I have a running track of updates and occasionally do a bunch of fixes - there should be some updates in the next release, or perhaps they're in there now.
B
Glad you're enjoying them. 9.7 is very tough, and I haven't been back to check on it for quite a while. The updates to the sonar model several releases ago may have made it too much to handle. Would be interested in your feedback.
Dagger to the Heart was a lot of work to build, but it is one of my favorites as well - it was done at the birth of Lua and I am not a strong scripter so there was a lot of trial and error. If I were to redo it (which is unlikely) a lot more Lua code would be used now.
The word doc attached has the latest status on the Northern Fury series.
There are 3 NF still testing here:
12.6 is a monster and still needs more testing
13.2 has had quite a bit of re-jigging and needs more testing
13.5 has had one report on it and an update, waiting for more testing
For the other series:
Caribbean Fury 1 is in the pack
Mediterranean Fury 3 has been added recently and is on the forum
IO Fury 1 & 3 are testing here and 2 is in the works
Steam workshop - I don't think so
As your going through them if anything doesn't work or if you have any suggestions please feel free to PM me. I have a running track of updates and occasionally do a bunch of fixes - there should be some updates in the next release, or perhaps they're in there now.
B
- Attachments
-
- NorthernF..ndV10.3.zip
- (19.25 KiB) Downloaded 45 times
Check out our novel, Northern Fury: H-Hour!: http://northernfury.us/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/
And our blog: http://northernfury.us/blog/post2/
Twitter: @NorthernFury94 or Facebook https://www.facebook.com/northernfury/

