Is Ardennes being included?

Korsun Pocket is a the second game using the award winning SSG Decisive Battles game engine. Korsun Pocket recreates the desperate German attempt to escape encirclement on the Russian Front early in 1944. The battle is a tense and exciting struggle, with neither side having a decisive advantage, as the Russians struggle to form the pocket, then try to resist successive German rescue efforts and last ditch attempts at breakout.
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Rob Gjessing
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Post by Rob Gjessing »

The scenario that will ship with KP, is the 32 turn battle from TAO2.

Who knows whats will end up on the Wacht am Rhein website one day.. never say never..
Isn't that bizarre?
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BrubakerII
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Post by BrubakerII »

Originally posted by Rob Gjessing
Who knows whats will end up on the Wacht am Rhein website one day.


That is an understatement :rolleyes:

I think these days you guys ought to be known as SSG(b) :cool:

Brubaker
[8D] SSG Beta Tester [8D]
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e_barkmann
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Post by e_barkmann »

I wish you would give us the Entire Wacht em Rhine scenario instead...


Well, the game comes with editing tools so if you wanted to construct the extended campaign game, you could certainly do that by making adjustments to the supplied TAO scenario.

I prefer the 32 turn version as both sides have roughly equal numbers of turns attacking and defending, it makes for a great PBEM game choice as well as against AI.

Cheers Chris
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Rob Gjessing
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Post by Rob Gjessing »

Yeah I dont think I ever finished the 64 turn game.. I know I played it but not to the end..
Isn't that bizarre?
snoopy84
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Post by snoopy84 »

I finished (destroyed all US units) it once, in 48 turns (or so); on the German side, having +2 Attack. It was fun.
Kent Pfeiffer
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Post by Kent Pfeiffer »

Originally posted by Chris Merchant
Well, the game comes with editing tools so if you wanted to construct the extended campaign game, you could certainly do that by making adjustments to the supplied TAO scenario.

Cheers Chris


Do the editing tools include a map editor, or can we only play on the Ardennes and Korsun maps? Any screenshots of the editor available anywhere?
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e_barkmann
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Post by e_barkmann »

Kent,

yes you can make your own maps, entire new OOB's, battles and scenarios. My suggestion would be to first attempt altering an existing scenario as the editor is a complex undertaking and requires a few evenings of effort to get up to speed.

I am working on a limited editor tutorial with screen shots, hopefully available in the next couple of months.

Cheers Chris
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snoopy84
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Post by snoopy84 »

Thats a great editor then! This game has the possibilities to get a very large community, where a lot of mods (new scenarios) can be made. :D Please say I'm not wrong.
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