4 player E-mail: AAR

Post descriptions of your brilliant successes and unfortunate demises.

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: Mayhemizer

ORIGINAL: Orm

ORIGINAL: Mayhemizer

I actually fund a bug, but not sure if it can be recreated. I moved ALL German units at the start of Barbarossa. Then I had to use "undo all" because I wanted to move one unit to different place and that was the only way to undo HQ move.

What happened, was that one unit in Spain did not go back to original hex (it stayed where it was) and I was able to move it again.
Can you report it on the tech forum?
I play this impulse and try to recreate it. I did not reported it yet.
I meant that you should post it even if you can not recreate it.
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

ORIGINAL: Orm

ORIGINAL: Mayhemizer

ORIGINAL: Orm



Can you report it on the tech forum?
I play this impulse and try to recreate it. I did not reported it yet.
I meant that you should post it even if you can not recreate it.
OK
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

USSR after Axis impulse.

Edit: Germany rebases Stuka and two Bf109s to Rumania.

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If your attack is going really well, it's an ambush.

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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

And after that, Italy rebases their Stuka to north.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Japan rebases Ki-27 from Japan to 69,152 in Manchuria and the A6M2 on Kwajalei to Bonin Islands SE of Japan main islands.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Rolling 10, 8, 8, 8, and a 7, on the attack rolls and now you dream of a fine weather turn in M/A that is famous for the lousy arctic weather. No small wish list you got.

No wonder weather is bad, I was playing like it's M/J [:D]

It truly was long enough break in our game!
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

ORIGINAL: Mayhemizer
Rolling 10, 8, 8, 8, and a 7, on the attack rolls and now you dream of a fine weather turn in M/A that is famous for the lousy arctic weather. No small wish list you got.

No wonder weather is bad, I was playing like it's M/J [:D]

It truly was long enough break in our game!

That makes two of us [8|].
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Axis adjust their lines in Spain.

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If your attack is going really well, it's an ambush.

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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

On a 10 turn continues.

Back to the Allies.
If your attack is going really well, it's an ambush.

-Murphy's war law
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: Mayhemizer

Perfect impulse from Wehrmacht. I wish I had these units in Spain last year...

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warspite1

Those are the turns we dream of and play the game for. Well played [:)]
Now Maitland, now's your time!

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RE: 4 player E-mail: AAR

Post by Orm »

Mar/Apr '42
Allied #11

CW adds the interned Polish units to the force pool.

Land: USSR, China
Combined: USA, CW
Naval: France

No Port Strikes. No naval air.

US send a CV and a CV to Arabian Sea.

CW send a TRS to the East Coast and there it embarks one AA. CW also send a old BB and a couple of cruisers to the East Med.

No naval combat.

Suddenly the Axis fighters in southwestern Europe seems to have disappeared. This clears the path for British bombers to reach new targets. British bombers in Spain and Algeria bombs Madrid, Lyons, and Turin.

The Soviet Union bombs Sapporo.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: 4 player E-mail: AAR

Post by Orm »

Mar/Apr '42
Allied #11

Even though the Whitley bombers are at the limit of their range they find their target.

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RE: 4 player E-mail: AAR

Post by Orm »

Mar/Apr '42
Allied #11

Madrid, however, seems to be to tough to find for the veteran aircrafts.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: 4 player E-mail: AAR

Post by Orm »

Mar/Apr '42
Allied #11

More worryingly is the fact that the new, state of the art bombers, dropped their load in the Italian alps instead of on target. [:(]

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: 4 player E-mail: AAR

Post by Orm »

Mar/Apr '42
Allied #11

The Soviet bomber pilots are getting skilled at strategic bombing and drop their load right on target.

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RE: 4 player E-mail: AAR

Post by Orm »

The Soviet Union ground strike the Japanese forces at Kirin.

Will Japan intercept the bomber?

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Picture from Mar/Apr '42 Impulse #11 (Allied) - Ground Strike
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RE: 4 player E-mail: AAR

Post by AllenK »

No thanks.
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RE: 4 player E-mail: AAR

Post by Orm »

Partial success for the Soviet ground strike.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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RE: 4 player E-mail: AAR

Post by Orm »

USSR rail the factory in Odessa to Ufa. CW rail one INF to Hyderabad. USA rail a MIL from the West Coast to the East Coast.

USA moves a MOT to Plymouth.

CW liberate Bone in Algeria. The Indian Mech in India moves two hexes SE.

The Chinese Communists liberate Tsinan and then advance towards Suchow.

The Soviet Union withdraw slightly in Ukraine and Lithuania they concentrate on Kaunas.

Four Allied attacks this impulse.
The Chinese Nationalists attacks the isolated Japanese militia.
The Chinese Communists attacks the militia west of Suchow.
USSR attacks the Japanese in Kirin.
And USSR attacks the German paratrooper in Kaunas.

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RE: 4 player E-mail: AAR

Post by Orm »

Zhukov declines HQ support in the attack against Kaunas. USSR flies a fighter and a bomber in support of the attack. The odds are 54:5 before ground support.

Italy can fly with one LND2 (Stuka) to Kaunas. Germany has a FTR2 and a FTR3 within range of the combat hex. Will Axis fly any defensive air to the combat hex?

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