Bombardment to avoid minefields?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Post Reply
Gewehr1943
Posts: 20
Joined: Mon Jan 16, 2017 6:47 am

Bombardment to avoid minefields?

Post by Gewehr1943 »

How far out should a surface TF be to avoid enemy minefields? Thanks Seadogs!
InfiniteMonkey
Posts: 355
Joined: Fri Sep 16, 2016 12:40 am

RE: Bombardment to avoid minefields?

Post by InfiniteMonkey »

One hex...

Minefields are in a hex and range of bombardment will not vary your chances to hit them. Entering the hex means you could hit them. Bombardment range really only affects the ships that will bombard and the counter battery you will face (ships without the range to bombard and guns without the range to respond will not fire).
User avatar
MakeeLearn
Posts: 4274
Joined: Sun Sep 11, 2016 1:01 pm

RE: Bombardment to avoid minefields?

Post by MakeeLearn »

WAY FAR OUT.... and still there may be mines in orbit.


Mines cab be placed in any water hex, Straits and ports are the most likely.


Navigable river hexsides. » The hexsides have effects on naval units that are similar to narrow straits – TFs crossing them are more vulnerable to mines and any CD units that are present

mines disperse faster in Deep Water than in Shallow Water

The number of mines in a minefield in deep water decays by 33% per day, in shallow water by 5% per day, and in friendly bases with at least a size 1 port by 1% per day

Image
Attachments
mv5b.jpg
mv5b.jpg (46.72 KiB) Viewed 119 times






User avatar
AW1Steve
Posts: 14527
Joined: Sat Mar 10, 2007 6:32 am
Location: Mordor aka Illlinois

RE: Bombardment to avoid minefields?

Post by AW1Steve »

Just as a bit of insurance , I always have a couple of DMS's accompany a bombardment force.
User avatar
BBfanboy
Posts: 20563
Joined: Wed Aug 04, 2010 5:36 pm
Location: Winnipeg, MB
Contact:

RE: Bombardment to avoid minefields?

Post by BBfanboy »

ORIGINAL: InfiniteMonkey

One hex...

Minefields are in a hex and range of bombardment will not vary your chances to hit them. Entering the hex means you could hit them. Bombardment range really only affects the ships that will bombard and the counter battery you will face (ships without the range to bombard and guns without the range to respond will not fire).

Random (with regard to distance from shore) mine hits has not been my experience. I usually do not set a stand-off distance for my bombardments but I noticed that BBs rarely move in closer than 6000 yards and they rarely hit mines. DDs sometimes close in as close as 2000 yards and hit mines moderately often. Amphib TFs must cross the minefield and almost always have mine casualties unless they have embedded minesweepers in the TF.
That said, much depends on the size of the minefield. Major bases with a minefield over 300 mines tend to score mine hits further out.
Those are my observations, playing stock scenarios.
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
GetAssista
Posts: 2836
Joined: Sat Sep 19, 2009 6:13 am

RE: Bombardment to avoid minefields?

Post by GetAssista »

ORIGINAL: Gewehr1943
How far out should a surface TF be to avoid enemy minefields? Thanks Seadogs!
I had a lot of experience with sustained bombardments in my AI games. Like months of daily bombardments with several BBs. Can't do without those if you siege San Francisco :) Mines galore as you would imagine. Could not enter the straights to Mare island (already captured) w/o hits on all ships, no matter TF composition. No effective mine clearing whatsoever with all the CD guns, native and respawned.
Yet, bombardments from the ocean at 20+ standoff with "No escorts bombard" made mines and CDs almost irrelevant. I recall no more than couple hits to BBs
Post Reply

Return to “War in the Pacific: Admiral's Edition”