V.1.0.56 Patch Notes

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Paullus, Peter Fisla

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Daniele
Posts: 1797
Joined: Sat Feb 07, 2015 2:27 am

V.1.0.56 Patch Notes

Post by Daniele »

Hi all,

Tigers on the Hunt has been updated to version 1.0.56!

This new version fixes a couple of bugs and adds the support for the Expansion releaed today, Kursk!

Read the full changelog below

You can download the update from here


Changelog
v1.0.56

Bug fixes:
• AFV Firing in Advancing Fire Segment that is still in Motion cannot acquire target
• Squad to Half-Squad casualty reduction now counts as a VP

New Feature:
• Added Support for Kursk DLC in the game engine and the editor

Changes:
• Scenario Variable end functionality, when this feature is enabled in a scenario, the scenario end turn number is disregarded. Example, a scenario is set to be 20 turns. The Variable length is set to be triggered on Turn 20 and dr <= 2. This means that on turn 20 and each turn after, at the end of each turn a six-sided die is rolled. If the die roll result <= 2 then the scenario will end. If this condition is not met, then the scenario will continue to the next turn
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z1812
Posts: 1575
Joined: Wed Sep 01, 2004 12:45 pm

RE: V.1.0.56 Patch Notes

Post by z1812 »


Are all the updates cumulative?
Paullus
Posts: 1098
Joined: Tue Jun 09, 2015 1:41 am
Location: Sweden

RE: V.1.0.56 Patch Notes

Post by Paullus »

You only need to get the latest. It will include all updates made up until the new release.
For my part, I shall do my duty as a general; I shall see to it that you are given the chance of a successful action. /Lucius Aemilius Paullus
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