Will the Irritating Double Moves Be In?

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sIg3b
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Will the Irritating Double Moves Be In?

Post by sIg3b »

I mean the initiative changes that result in a side getting to move twice in a row?

Sorry if this has already been discussed to death; I didn´t find a thread about this feature/bug.
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sPzAbt653
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RE: Will the Irritating Double Moves Be In?

Post by sPzAbt653 »

You can avoid those by starting in Hotseat mode, then once the scenario starts pick which side for the computer to play.
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Crossroads
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RE: Will the Irritating Double Moves Be In?

Post by Crossroads »

Initiative changes are irritating only if you don't like them [:)]
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sIg3b
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RE: Will the Irritating Double Moves Be In?

Post by sIg3b »

ORIGINAL: Crossroads

Initiative changes are irritating only if you don't like them [:)]

[:D] Sure.

But I wish they were strictly optional. Where both sides are close in speed, you just get occasional random double moves that make little sense and are wayyyyyyyy OP.
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sIg3b
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RE: Will the Irritating Double Moves Be In?

Post by sIg3b »

ORIGINAL: sPzAbt653

You can avoid those by starting in Hotseat mode, then once the scenario starts pick which side for the computer to play.

I am a bit fearful to do that. Will it not confuse Elmer?
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Curtis Lemay
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RE: Will the Irritating Double Moves Be In?

Post by Curtis Lemay »

ORIGINAL: Tesuji

ORIGINAL: sPzAbt653

You can avoid those by starting in Hotseat mode, then once the scenario starts pick which side for the computer to play.

I am a bit fearful to do that. Will it not confuse Elmer?
It will kill any PO Activate events. So, not really a good idea.
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sPzAbt653
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RE: Will the Irritating Double Moves Be In?

Post by sPzAbt653 »

Then maybe there should be an option to turn off Initiative Switches, because if it is a long scenario and both sides are fairly even, we end up with a lot of double turns.
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Crossroads
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RE: Will the Irritating Double Moves Be In?

Post by Crossroads »

Agreed. Options are Good.
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Cabido
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RE: Will the Irritating Double Moves Be In?

Post by Cabido »

ORIGINAL: sPzAbt653

Then maybe there should be an option to turn off Initiative Switches, because if it is a long scenario and both sides are fairly even, we end up with a lot of double turns.

+1
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