Surrender

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Icier
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Joined: Tue Jul 15, 2014 1:23 pm
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Surrender

Post by Icier »

Does anyone know if there is a provision in the game for units to surrender?
Those are my principles, and if you don't like them... well, I have others.
GeneralJackDRipper
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RE: Surrender

Post by GeneralJackDRipper »

I know you can disband them, though not sure if you can do that if say they were surrounded...
“I can no longer sit back and allow Communist infiltration, Communist indoctrination, Communist subversion and the international Communist conspiracy to sap and impurify all of our precious bodily fluids.”
GeneralJackDRipper
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Joined: Sun Apr 30, 2017 3:40 pm
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RE: Surrender

Post by GeneralJackDRipper »

Out of curiosity, why do you ask?
“I can no longer sit back and allow Communist infiltration, Communist indoctrination, Communist subversion and the international Communist conspiracy to sap and impurify all of our precious bodily fluids.”
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Icier
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Location: a sunny beach nsw

RE: Surrender

Post by Icier »

had a unit completely surrounded and zero supply & it hung on for 4 turns...mind you it was surrounded by garrison units.
Those are my principles, and if you don't like them... well, I have others.
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sPzAbt653
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RE: Surrender

Post by sPzAbt653 »

Sorry, but Garrisons won't qualify:

- units at 0 supply may now suffer desertion losses if they are adjacent to at least 2 front line ZoC enemy units that have a minimum strength and supply >= 5. They will then have a 50% chance of 1 strength point loss per adjacent unit. If they are reduced to 0 strength then the unit surrenders.
- units at 1 supply may now suffer desertion losses if they are adjacent to at least 2 front line ZoC enemy units that have a minimum strength and supply >= 5. They will then have a 20% chance of 1 strength point loss per adjacent unit. If they are reduced to 0 strength then the unit surrenders.
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