Once more we have had success. We've been pulled off line and refitted. The scout platoon's halftracks have been upgraded to SPW 250/10s. This model adds a small cannon to the track, giving it limited anto vehicle capacity. In addition we no longer have attached snipers. We now, however, have 3 LaS 762 tank destroyers. Each of these will be directly attached to one of the engineer platoons. We are down one scout team. I've been happy to award the Iron Cross First Class to Cpt. Briel
Battle Eleven:
Date: November 11, 1942
Location: Downtown Stalingrad
Mission: Apparently Army elements have not been able to exploit my last success and so we are going back into the Red Barricades area. While we hold most of what we took before, we now have new objectives. We must retake the Commissar's House. We must also take the manufacturing hall, and a number of enemy strongpoints.
Support: 1 flampanzer section
Aux: 3 rifle companies, 1 engineer company, 4 MG sections, 1 FO, 1 81 mm mortar platoon, 4 STuIG 33Bs, 1 105mm battery, 2 sturm companies.
The plan: Typical urban assault. Find them and push them out of thier holes.
Turn One: Heavy enemy contact. Limited progress made. We kill 5 squads and an ATR team and lose 1 squad and 2 MG teams.
Turn Two: More general fighting and slow advancing. The enemy loses 5 squads and we lose 1. Our artillery kills an enemy ATG position.
Turn Three: We push forward making some progress. 11 enemy squads fall. We lose a flampanzer due to carelessness. We also lose Lt Krause's mobile flak gun while it is engaged in infantry support. Some of the crew get out. *** Two enemy tanks are spotted. (Apparently, AI tanks can drive on walls without getting stuck
Turn Four: The advance continues as we, perhaps briefly, take a strongpoint. Our forces destroy 2 bunkers. We also drive an ATG crew away from their gun. We kill a MG team and a squad. Lt Krause and his crew survivors have remounted thier flak gun. It's immobile but is still functional.
Turn Five: We advance. We kill 4 squads, 1 MG team and an ATG, but lose a flampanzer. Our advance takes 2 more strongpoints. *** The enemy kills a StuIG with a molotov projector.
Turn Six: More advancing. 4 enemy squads and a MG team fall. A bunker is destroyed. We push into the manufacuting hall. We also take a strongpoint. We lose a squad. *** The enemy contests the advance everywhere. We lose 5 squads and they lose a tank and a MG team and retake three strongpoints.
Turn Seven: We try and advance. We lose a squad but destroy 3 enemy squads and a T-34. We also retake one strongpoint. *** We lose six more squads to the enemies one as they counterattack with force.
Turn Eight: More fighting. We take a strongpoint. We kill a MG team and two tanks and lose one of the new LaS's *** The enemy retakes two strongpoints. We lose five more squads and they lose 2 tanks.
Turn Nine: We are stalled everywhere. We're out gunneed, out numbered, and have only 4 platoons over half strength. In order to save as many men as possible, I order a withdrawl. We lose two squads as we start to break contact. *** Enemy pursuit costs us three squads and costs them a tank.
Turn Ten: Lead elements of recon platoon withdraw. We lose a squad. *** The enemy pursues and retakes all objecectives. They lose two squads and we lose three.
Turn Eleven: We lose 2 squads and they lose a tank.
Turn Twelve: Briel's platoon, the mobile flak gun, 3rd Platoons LaS, recon's last vehicle and three mortar tracks withdraw.
Turn Thirteen: We lose one squad.
Turn Fourteen: Half of Stotz's platoon and the last mortar track withdraw.
We end in a draw: 3467 to 1628.
Losses: 571 men and 5 AFVs. (Ger) 752 men and 5 AFVs (USSR)
While there were a lot of things I did not like about this scen, I'm not gonna make any excuses or complaints. I got my butt kicked plain and simple.
"Tonight a dynasty is born." Ricky Proehl, then of the Saint Louis Rams. He was right! Go Pats! Winners of Super Bowls 36, 38 and 39.