
Reverse 4-player AAR.
Moderator: Shannon V. OKeets
RE: Reverse 4-player AAR.
The Chungking Militia, thrown by the surprise attack from the west are destroyed in detail (a 4(5) is thrown). There is no advance by the Japanese after combat. They are happy to leave a few roving partisans in the mountains while they look toward the Chinese interior.


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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Reverse 4-player AAR.
The next attack is in the French Alps - what do the French want to do (this is not a statement but is a question? [;)]).


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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
- Mayhemizer_slith
- Posts: 9369
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RE: Reverse 4-player AAR.
I had to check which major powers I play, sometimes it's confusing [:D]
Blitz please, 60% chance to survive with that GAR.
Blitz please, 60% chance to survive with that GAR.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Reverse 4-player AAR.
Well I've never seen a single digit on a fractional odds before [X(]
The French IX Garrison Corps conduct a stout defence of the passes, only yielding when their position was in danger of being turned. However their retreat is maintained in good order (Fractional Odds take this to 2:1 and a 7 is thrown). The French Garrison are retreated to the northwest, allowing the Italian Militia to take the vacated real estate.

The French IX Garrison Corps conduct a stout defence of the passes, only yielding when their position was in danger of being turned. However their retreat is maintained in good order (Fractional Odds take this to 2:1 and a 7 is thrown). The French Garrison are retreated to the northwest, allowing the Italian Militia to take the vacated real estate.

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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Reverse 4-player AAR.
Next its the Ardennes. The Germans choose Blitzkrieg.


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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Reverse 4-player AAR.
3rd Army begin the assault to soften up the defenders for the panzers to then deliver the coup de grace - when will Gamelin learn that tanks can move in the Ardennes? (The Fractional Odds roll renders the Land Combat throw superfluous). The XLVIII Panzer Corps and the VII(SS) Infantry Corps advance, taking the artillery with them.


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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Reverse 4-player AAR.
The final attack is that in Alsace. The Germans choose the Blitz table


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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Reverse 4-player AAR.
The German Army don't use a hammer to crack a walnut - they use ten ton pile driver.... The newly bloodied 2nd Army perform heroics, drawing the French units onto them and then holding ground to ensure the enemy is fully engaged. This allows the armoured spearhead of Panzergruppe Kleist to take the unsuspecting French in the rear before they realised they were even in danger from that quarter (Fractional Odds increases to 5:1 and a 6 is thrown). 2nd Army move into the area vacated by the French.


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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
RE: Reverse 4-player AAR.
And, this time, it was clearly the right choice. [:)]ORIGINAL: Mayhemizer
I had to check which major powers I play, sometimes it's confusing [:D]
Blitz please, 60% chance to survive with that GAR.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Reverse 4-player AAR.
Jul/Aug 1940
Impulse: 6 (Axis)
Air Rebase:
Japan
A fighter unit in Kweilin rebases to the west, joining Yamamoto
Germany
The Luftwaffe try and get StG5 into the action, moving this Stuka unit to central Belgium. JG5 is transferred to southern Belgium while one of Goering's vaunted [8|] Zerstorer units, ZG1, rebases in northern France
HQ Reorganisation:
Italy
Balbo reorganize two units - a naval bomber, and an artillery unit.
Japan
Yamamoto reorganises 4 land units.
Jul/Aug 1940
Impulse: 7 (Allied)
Weather: 6

Impulse: 6 (Axis)
Air Rebase:
Japan
A fighter unit in Kweilin rebases to the west, joining Yamamoto
Germany
The Luftwaffe try and get StG5 into the action, moving this Stuka unit to central Belgium. JG5 is transferred to southern Belgium while one of Goering's vaunted [8|] Zerstorer units, ZG1, rebases in northern France
HQ Reorganisation:
Italy
Balbo reorganize two units - a naval bomber, and an artillery unit.
Japan
Yamamoto reorganises 4 land units.
Jul/Aug 1940
Impulse: 7 (Allied)
Weather: 6

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Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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RE: Reverse 4-player AAR.
That is usually the best hex for Italy to attack. As long as the Germans are rolling in to northern France at the same time, the French usually can't seal off an Italian incursion from there as the oozing begins. If the Italians hit it on the surprise impulse with doubled Air Ground Support and HQ Support (2d10) they can get a +7 or +8 on it. This does risk the 'magic 14' and the HQ-I, but Italy has to gamble to achieve much in the game. If they take 2 losses, the HQ will have to take the hex and then it helps tremendously to back it with some Luftwaffe support before the next Allied impulse.
RE: Reverse 4-player AAR.
J/A 40 Allies 7
CW Naval, China and France Land. Rest combined.
CW sends out various CP's, escorts plus CV, 2BB and 2CA to West Med 4-box. BB and 2 CA to East Med 4-box.
French 105mm's try an ineffectual groundstrike.

CW Naval, China and France Land. Rest combined.
CW sends out various CP's, escorts plus CV, 2BB and 2CA to West Med 4-box. BB and 2 CA to East Med 4-box.
French 105mm's try an ineffectual groundstrike.

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RE: Reverse 4-player AAR.
The Nationalists make some minor adjustments.


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- Mayhemizer_slith
- Posts: 9369
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Reverse 4-player AAR.
France makes front line as strong as possible in north and retreats in south after heroic Italian attack.
Communist Chinese retreats to Sian.
US rebases P-35 from Honolulu to NW close to Midway.
On a 10 turn continues.
Communist Chinese retreats to Sian.
US rebases P-35 from Honolulu to NW close to Midway.
On a 10 turn continues.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Reverse 4-player AAR.
Land: Germany, Italy, Japan
No Port Strikes. No naval air. No naval movement.
Italy bomb Lyons for no effect at all.
Japan launches one ground strike in Northern China.

Picture from Jul/Aug '40 Impulse #8 (Axis) - Ground Strike
No Port Strikes. No naval air. No naval movement.
Italy bomb Lyons for no effect at all.
Japan launches one ground strike in Northern China.

Picture from Jul/Aug '40 Impulse #8 (Axis) - Ground Strike
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Reverse 4-player AAR.
Japan also launch one ground strike in central China.

Picture from Jul/Aug '40 Impulse #8 (Axis) - Ground Strike

Picture from Jul/Aug '40 Impulse #8 (Axis) - Ground Strike
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Reverse 4-player AAR.
Only one ground strike in Europe. Will the French intercept the German Stuka? Germany has one fighter and one fighter bomber on standby to counter-intercept.

Picture from Jul/Aug '40 Impulse #8 (Axis) - Ground Strike

Picture from Jul/Aug '40 Impulse #8 (Axis) - Ground Strike
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- 099.jpg (656.41 KiB) Viewed 145 times
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9369
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Reverse 4-player AAR.
How many bombers does Germany have left after this attack?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Reverse 4-player AAR.
1 x Ju-88, 1 x Bf-110c and 1 x He-115c (there is a second He-115c in Italy)
Now Maitland, now's your time!
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
- Mayhemizer_slith
- Posts: 9369
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Reverse 4-player AAR.
No intercept, thank you.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law