The Operational Art of War IV Scenarios List

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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Gandalf3019
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RE: The Operational Art of War IV Scenarios List

Post by Gandalf3019 »

ORIGINAL: JiminyJickers

Hi,

Some questions. I have never played TOAW but keen to buy given the modern scenarios, which I prefer. I am primarily going to be playing single player, at least for the start.

What does PO stand for? Does it mean AI oponents? Are the majority of the scenarios playable versus the AI?

Thanks.
PO = Programmed Opponent = AI
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Gandalf3019
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RE: The Operational Art of War IV Scenarios List

Post by Gandalf3019 »

ORIGINAL: blackcloud6

I see there are sometimes two scenarios covering the same campaign such as "Operation Typhoon 1941" and "Typhoon 41." What is the difference between such scenarios?
I do not know about Typhoon but in previous versions of TOAW, there were many Normandy scenarios. They would be at different scales, different lengths, and / or different segments of the battle.
rocketman71
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RE: The Operational Art of War IV Scenarios List

Post by rocketman71 »

ORIGINAL: rocketboy

ORIGINAL: larryfulkerson
ORIGINAL: jnpoint
Wow, what a list!
I'm especially happy to see that there are pre-ww1 scenarios. Really look forward to get my hands on this - hopefully the tutorials are good as I have never played TOAW
Don't dispare, this version IV of TOAW is a lot easier than the earlier
incarnations. The buttons you have to click on are grouped according to
function with theme tabs so they are easier to find and the learning curve
to mastering the game engine mechanics has been simplified. I have found
configurations of windows that facilitates gameplay so much that the turns are
going faster. I think it's actually easier to play the game now. I know
it's a lot more fun. The game mechanics fade into the back of yur mind and
you can concentrate on outflanking your enemy. Battlefield awareness is
enhanced through the use of game info windows. Most of the windows are
moveable so you can dress up your AAR's, hint, hint.

And yeah, there's a lot of new scenarios and one by Thomas Harvey called
Pacific At War 1941-1945 that has rapidly become my favorite. It
reminds me of WITP-AE with one third of the required clicking. This
November 16, 2017 is the day you guys have been waiting for.
Good to hear about Pacific War 41-45 as that is one of the main reasons for a first day purchase (have TOAWIII).
The new Operation Overlord scenario, which scale is it - division?

Just got the game and it looks good. However, the main scenario I was looking to play Pacific 1941-45 has no AI [:(] .
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larryfulkerson
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RE: The Operational Art of War IV Scenarios List

Post by larryfulkerson »

However, the main scenario I was looking to play Pacific 1941-45 has no AI
Sounds like you need an opponent very badly. If nobody else will sign up I'll play you
but there's house rules and an AAR.
I'd rather be dead than put up with MAGA one more day. America has gone down the tubes already imho.
rocketman71
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RE: The Operational Art of War IV Scenarios List

Post by rocketman71 »

ORIGINAL: larryfulkerson
However, the main scenario I was looking to play Pacific 1941-45 has no AI
Sounds like you need an opponent very badly. If nobody else will sign up I'll play you
but there's house rules and an AAR.
Thanks for the offer, but I'm not experienced enough to play a human yet. I'll save it for later.
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scout1
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RE: The Operational Art of War IV Scenarios List

Post by scout1 »

just got the game .... damn few scenarios listed .... what did I do wrong ?
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scout1
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RE: The Operational Art of War IV Scenarios List

Post by scout1 »

like 3 scenarios only ....
Zorfwaddle
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RE: The Operational Art of War IV Scenarios List

Post by Zorfwaddle »

Yeah, I thought the same. When you are in the menu with the three scenarios, just change the default directory to the era you are looking for.
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Meyer1
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RE: The Operational Art of War IV Scenarios List

Post by Meyer1 »

ORIGINAL: scout1

like 3 scenarios only ....
Looks like you are looking at the tutorial folder.
Monty Patton
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RE: The Operational Art of War IV Scenarios List

Post by Monty Patton »

I was just about to push the button to purchase this game when I decided to check out the forum for comments on it.
That's when I noticed several purchasers mentioning that many of these scenarios do not have single player capability. [:(]
BUT, there is no listing of which scenarios have AI or are human players only. [&:]

Has anyone posted a listing of which scenarios have AI? If enough of them do, I might go ahead and purchase this game.
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r6kunz
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RE: The Operational Art of War IV Scenarios List

Post by r6kunz »

ORIGINAL: Monty Patton

I was just about to push the button to purchase this game when I decided to check out the forum for comments on it.
That's when I noticed several purchasers mentioning that many of these scenarios do not have single player capability. [:(]
BUT, there is no listing of which scenarios have AI or are human players only. [&:]

Has anyone posted a listing of which scenarios have AI? If enough of them do, I might go ahead and purchase this game.
The vast majority of scenarios are PO (programmed opponent) for either side. Arguably it is not Artificial Intelligent AI since they carry out the plans assigned by the designer, with certain logic (in many cases quite logical!).

It is usually mentioned in the Scenario Briefing ("Either side PO; PBEM" or something to that effect).

The exceptions are generally monster scenarios that run the whole course of the war. A programmers nightmare with shifting variables...

At one time there was a spreadsheet that listed scenarios that gave the period, size, complexity and PO capabilities. Perhaps one will be developed of IV.
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sPzAbt653
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RE: The Operational Art of War IV Scenarios List

Post by sPzAbt653 »

A Graph from SHunwick's excellent TOAW III Scenario Catalogue. Where is he these days, and has he updated the Catalogue recently ?

Image
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oldman45
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RE: The Operational Art of War IV Scenarios List

Post by oldman45 »

ORIGINAL: HPT KUNZ

ORIGINAL: Lysimaque

The 1805 scenario is ok with the scope of the game? I am curious to play napoleonic in this game.
As the designer of La Grand Armee 1805, I can say this not napoleonic in the traditional sense (unit squares, cavalry charges, and the like), but grand tactics if you will. From the Black Forest to Austerlitz at 15 km/hex and full-week scale with corps size units.
RAK

Do you think you might be able to do the 1809 campaign one day?
Monty Patton
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RE: The Operational Art of War IV Scenarios List

Post by Monty Patton »

ORIGINAL: HPT KUNZ

ORIGINAL: Monty Patton

I was just about to push the button to purchase this game when I decided to check out the forum for comments on it.
That's when I noticed several purchasers mentioning that many of these scenarios do not have single player capability. [:(]
BUT, there is no listing of which scenarios have AI or are human players only. [&:]

Has anyone posted a listing of which scenarios have AI? If enough of them do, I might go ahead and purchase this game.
The vast majority of scenarios are PO (programmed opponent) for either side. Arguably it is not Artificial Intelligent AI since they carry out the plans assigned by the designer, with certain logic (in many cases quite logical!).

It is usually mentioned in the Scenario Briefing ("Either side PO; PBEM" or something to that effect).

The exceptions are generally monster scenarios that run the whole course of the war. A programmers nightmare with shifting variables...

At one time there was a spreadsheet that listed scenarios that gave the period, size, complexity and PO capabilities. Perhaps one will be developed of IV.

Ah I see. That's disappointing especially for the monster scenarios.
I think I'll pass on buying this game as I can only play SP.

Thanks for the response!
Tamas
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RE: The Operational Art of War IV Scenarios List

Post by Tamas »

Make sure to check out the list of scenarios grouped by SP/MP recommendation here: tm.asp?m=4378959

There are 235 scenarios that are single player recommended (either exclusively, or together with being well setup for PBEM as well), while 47 are the "recommended for PBEM only" ones.
thewood1
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RE: The Operational Art of War IV Scenarios List

Post by thewood1 »

I am very confused by the angst over SP scenarios. I saw one guy basically accuse Matrix of lying and bait & switch. My understanding is that like 90% of the scenarios can be played SP. And if you look at the 3rd party scenario site, that leaves almost 1000 SP playable scenarios. What am I missing?

Really? 200 some-odd SP playable scenarios in the box is disappointing?
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BigDuke66
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RE: The Operational Art of War IV Scenarios List

Post by BigDuke66 »

Well it's a mad world and it gets worse every day so no wonder that such people do show up even here now. Wouldn't have happened 10 years ago.

I think no one misses anything unless he refuses to buy the game because of some wrong accusations by 2 people, there is more than enough scenarios to play vs. the AI and once you can kick the AI butt you should join a wargame club and play a game vs a human opponent, that is most rewarding.
griffon29200
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RE: The Operational Art of War IV Scenarios List

Post by griffon29200 »


It is ....[:)]
griffon29200
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RE: The Operational Art of War IV Scenarios List

Post by griffon29200 »

ORIGINAL: Silvanski

Berlin 1945 draws my attention. I hope it's a monster with lots of obscure late-war German units


It is ! [:)]
AlbertN
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RE: The Operational Art of War IV Scenarios List

Post by AlbertN »

How works for long term scenarios (campaigns?). I mean, something like '39 - '45 for instance cannot be just operational - unless reinforcements / replacements / tech-development is all pre-scripted.

So, my question is - how the production / replacements / tech-design works for these long term scenarios?
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