Maps and Icons

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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mamnich24
Posts: 103
Joined: Wed Dec 29, 2004 4:01 am

Maps and Icons

Post by mamnich24 »

Dear Guys,
Sorry if I missed it, but does TOAW IV still have large and small 3d map choices?
Also, is there still and option to show unit icons (tanks, artillery pieces, etc.) instead of the symbolic unit icons?
Are there any screenshots of these. I've only seen the 2d map with the square units.
Thanks,
Mike
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larryfulkerson
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RE: Maps and Icons

Post by larryfulkerson »

Hey Mike:
You mean something like this:

Image
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temp.jpg
temp.jpg (487.51 KiB) Viewed 416 times
Bringing Catch-22 To Life in the Mexico Desert
https://www.youtube.com/watch?v=iyPr2n6N0aU
mamnich24
Posts: 103
Joined: Wed Dec 29, 2004 4:01 am

RE: Maps and Icons

Post by mamnich24 »

Thanks,
So the 3d and alternate non-square icons are available just like in TOAWIII?
Mike
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larryfulkerson
Posts: 42829
Joined: Sat Apr 16, 2005 9:06 pm
Location: Tucson, AZ,usa,sol, milkyway
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RE: Maps and Icons

Post by larryfulkerson »

Yes, that's how I made the screenshot. Here's how to do it

Image
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temp.jpg
temp.jpg (178.53 KiB) Viewed 418 times
Bringing Catch-22 To Life in the Mexico Desert
https://www.youtube.com/watch?v=iyPr2n6N0aU
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