Gary Grigsby's War in the East Public Beta Update v1.11.01

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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morvael
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by morvael »

ORIGINAL: cohimbra

Loading save cause this advice new version 1.09.00 available*

Please ignore this message, they always forget to update this message and I have no control over it. So you can't give me the save as this is multiplayer. I'll try to replicate this on my own.
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morvael
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by morvael »

ORIGINAL: MrBlizzard
Under beta some soviet airgroups have been renamed in turn 2 with an incomplete name (ie only "64" instead than "64 IAP"

In 1.11.02:
2. Fixed a bug where ground attack and strategic recon Soviet air groups had no default air group names assigned, so they were losing their designation during the logistics phase.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by morvael »

ORIGINAL: tyronec
My transport airbases have nearly always been on railways and are not overloaded. Used them T3 to T5 but last turn I didn't fly any supply at all so was surprised numbers had not gone up.

In 1.11.02:
3. Fixed a bug where an airbase had to have at least 100% of fuel needs to be able to return reserve aircraft to active duty. This wasn’t required for returning damaged aircraft to active duty.

Coupled with the fact that after flying a transport mission most transport aircraft become reserve aircraft, and that supply situation rarely allows to refill bases to 100% fuel needs, this prevented return to active duty. And in the last patch I have reduced rotation of reserve aircraft to the pool, so they were stuck in that state forever (only solution is to move to National Reserve).
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by tyronec »

In 1.11.02:
quote:

3. Fixed a bug where an airbase had to have at least 100% of fuel needs to be able to return reserve aircraft to active duty. This wasn’t required for returning damaged aircraft to active duty.


Coupled with the fact that after flying a transport mission most transport aircraft become reserve aircraft, and that supply situation rarely allows to refill bases to 100% fuel needs, this prevented return to active duty. And in the last patch I have reduced rotation of reserve aircraft to the pool, so they were stuck in that state forever (only solution is to move to National Reserve).

This game was started under the latest patch, so if I read the patch information correctly the reserve aircraft should be returning to active even if they don't have 100% fuel.
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Enough of Stalin, Freedom for the Ukraine !
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morvael
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by morvael »

No, 1.11.02 is the next patch I'm making, you play on 1.11.01.
These posts were only to confirm issues, and let you all know I have fixed them.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by Crackaces »

ORIGINAL: morvael

No, 1.11.02 is the next patch I'm making, you play on 1.11.01.
These posts were only to confirm issues, and let you all know I have fixed them.

I think it was pointed out that the rout through multiple ZOC was not attiring enough? If that is true, is this going to be fixed?
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morvael
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by morvael »

The problem is hexes, ZOC and IGoYouGo turns and ability to time travel (because of attack/move sequencing) are a bit artificial, usually the situation would be more fluid and the unit would retreat earlier. So one can say extra retreat losses because of that should be limited. Perhaps only a small boost to see a difference could be added, but nothing major.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by tyronec »

No, 1.11.02 is the next patch I'm making, you play on 1.11.01.
These posts were only to confirm issues, and let you all know I have fixed them.

OK, thanks - understand now.
Will try and improvise to get my transports back.
The lark, signing its chirping hymn,
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Meanwhile, the nightingale intones
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Enough of Stalin, Freedom for the Ukraine !
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by Templer_12 »

ORIGINAL: Elma666

Wow,thanks for keep this great Game alive[&o]
Yes, thank you.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by Tomcat84 »

Am brand new to this game but think I have found a few minor typo's in the Commander's report Aircraft pages (it's all those beta hours for CMANO coming to the fore I think ;):

The first three columns (Name, nationality and type) all have the word aicraft, as in aircraft but missing the r in the mouse over.
Example screen:
Image

The rest of the columns correctly spell aircraft.

Additionally, the fourth and fifth column (SDate and EDate) have the same mouse over, that is they both say "Production start date of aircraft" where I would expect that Edate needs to say "Production end date of aircraft".

Image

This is all under 1.11.01 public beta branch on steam.

Minor stuff but hope that's helpful.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by Denniss »

interesting typo, made it into WitW too.


EDIT: another wrong tooltyp under Weapons/Type, showing "Name of weapon"
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by morvael »

Thanks, I will try to fix this.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by MrBlizzard »

It seems we have a problem with partisans:
I should have 5th battalion just created near Chernigov, but there's no trace in map or in units list
sorry can't provide a save it's a server game


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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by Stelteck »

Are you sure he did not merge later with another group ?
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by MrBlizzard »

ORIGINAL: Stelteck

Are you sure he did not merge later with another group ?

Shouldn't be written an event in logistic report in that case?
I just opened the turn and found the note I posted; I posted the complete "partisans section" in logistic report of course
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by MrBlizzard »

ORIGINAL: Stelteck

Are you sure he did not merge later with another group ?

I made some more investigations maybe can be useful, here are my findings:

comparison between situation in turn 8 and turn 9 (the turn of the post and current turn) :

TURN 8 TURN 9 INCREASE
1° partisans battalion : 205 men -> 241 men (+36)
2° partisans battalion : 204 men -> 235 men (+31)
3° partisans battalion : 134 men -> 143 men (+9)
4° partisans battalion : 45 men -> 81 men (+36)

So a total increase of 112 men

but reinforcement for partisan units, as stated in partisans report in picture for turn 9, were +150 (= 36+99+15)
so it seems we're missing 38 men
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by keitherson »

I noticed that there is a passage via rivers (Neman>Shara>Yaselda>Pripyat>Dnepr) linking the black sea to the baltic. This doesnt exist irl. I think the mistake is just north of pinsk
I know its totally impractical to change the map at this point but maybe for WITE 2 this could be fixed.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by Acidman »

I don't know if these have been found.

* There are txo 3rd Ukraine fronts in the 44 campaign.

* I don't know if this is an error, but the russian 122mm howitzers have the same ammo as m1938 carbines?
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by Denniss »

ORIGINAL: Acidman
* There are txo 3rd Ukraine fronts in the 44 campaign.

* I don't know if this is an error, but the russian 122mm howitzers have the same ammo as m1938 carbines?
I always wondered about the Ukrainian Front dupes but had no time to check this (assumed they are from renames). It is indeed possible one of them should be the 4th and the arriving 4th should be disabled.
Please explain your comment regarding 122mm Howitzer ammo.
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RE: Gary Grigsby's War in the East Public Beta Update v1.11.01

Post by thedoctorking »

ORIGINAL: keitherson

I noticed that there is a passage via rivers (Neman>Shara>Yaselda>Pripyat>Dnepr) linking the black sea to the baltic. This doesnt exist irl. I think the mistake is just north of pinsk
I know its totally impractical to change the map at this point but maybe for WITE 2 this could be fixed.

Those Vikings back in the 9th-10th centuries would have been happy to know this. I think they used to go up the Dvina and portage to the Denpr or up from Lake Ladoga and portage to the Volga. Portaging a Viking ship is a pretty serious bit of work, I guess.
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