Game crashes when loading unit files in editor

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jmlima
Posts: 771
Joined: Wed Feb 28, 2007 10:45 pm

Game crashes when loading unit files in editor

Post by jmlima »

As the title says, the game crashes when loading unit files in the editor. I've tried both in a new scenario I was working on, and on the empty map that loads when you open the editor. I've also tried different units files.

The error windows 7 returns is the one below:
Problem signature:
Problem Event Name: BEX
Application Name: Opart 4.exe
Application Version: 4.0.0.11
Application Timestamp: 5a00b04d
Fault Module Name: StackHash_d9e2
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 00000000
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 2057
Additional Information 1: d9e2
Additional Information 2: d9e28e10a56a7f00cb25b5eec2088ffa
Additional Information 3: 2c5e
Additional Information 4: 2c5eb9b08bf3e5fe398a023b63afb7b3

The toaw 4 log:
Start :Open TOAW log.
"I:\TOAW4\Opart 4.exe"
Start :Version 4,0,0,11
Start :Document Directory : 'C:\Users\SKYLAB\Documents\My Games\The Operational Art of War IV\'
Start :X, Y, XVirtual, YVirtual : 1440, 900, 1440, 900
Start :X, Y, XVirtual, YVirtual : 1440, 900, 1440, 900
Start :Before InitGraphics
Start :Startup 1
Start :Before setAffinity
Start :After setAffinity
Start :Startup 2
Start :Resized:0,0
Start :Startup 3
Start :Startup 4
Start :Resized:818,1440
Start :RegenerateCounterBitmaps(0).
Start :Resized:818,1440
Start :After InitGraphics
Start :Version 4,0,0,11
EventTrace:Attach 008C1050
EventTrace:Attach 008C1128
Start :EQP Resetting Equipment File
Start :Resetting Naval Equipment File
Start :releaseStandardBitmaps
Start :getStandardBitmaps
Start :RegenerateCounterBitmaps(0).
Start :get_3dGraphics
Start :getMapviewBitmaps
Start :initScenarioGraphics done
Start :IDM_GOTOEDITOR Start
Start :before calculateBoxRectanglesFixed
Start :HideAll
Start :fullDrawScreen
Start :chooseEditorMode
Start :RegenerateCounterBitmaps(0).
Start :
Start :RegenerateCounterBitmaps(0).
User avatar
Lobster
Posts: 5445
Joined: Thu Aug 08, 2013 2:12 pm
Location: Third rock from the Sun.

RE: Game crashes when loading unit files in editor

Post by Lobster »

If you are talking about the .unt files it is being worked on.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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