[FIXED] Bug: A few borders/coastlines always visible

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Gunnn
Posts: 36
Joined: Thu Nov 30, 2017 8:45 pm

[FIXED] Bug: A few borders/coastlines always visible

Post by Gunnn »

Hey, if you disable "Borders + Coastlines" under "View", a few borders/coastlines are still visible, even if absolutely nothing else is visible at all.
I've demonstrated this in an attached screenshot that shows all borders that are still inadvertently visible:
• Many Artic region borders/coastlines
• A border between North America and South America
• A borders between Africa and the Middle East
• Two borders between Turkey and Europe
Obviously, all of these should be invisible when "Borders + Coastlines" is disabled.

Thanks.

EDIT: I'm not allowed to post the screenshot, but I'm sure you can simply start a blank scenario and test this yourself. 100% reproducible.
Edit2: Apparently I am allowed. Very well, then.
Attachments
CMANOGlitch.jpg
CMANOGlitch.jpg (626.75 KiB) Viewed 191 times
mikmykWS
Posts: 7185
Joined: Tue Mar 22, 2005 4:34 pm

RE: Bug: A few borders/coastlines always visible

Post by mikmykWS »

Thanks! I'll put a note in on this.

Thanks!

Mike
Dimitris
Posts: 15276
Joined: Sun Jul 31, 2005 10:29 am
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RE: Bug: A few borders/coastlines always visible

Post by Dimitris »

Interesting one. This is not a technical "glitch" per se but rather the result of the ice-packs and canal corridors (Bosporus, Suez, Panama etc.) being rendered through different paths than the normal borders and coastlines.

I do agree, however, that they belong together thematically so it makes sense to enable/disable them as one.

Fixed for the next public release.
Gunnn
Posts: 36
Joined: Thu Nov 30, 2017 8:45 pm

RE: Bug: A few borders/coastlines always visible

Post by Gunnn »

ORIGINAL: Dimitris

Interesting one. This is not a technical "glitch" per se but rather the result of the ice-packs and canal corridors (Bosporus, Suez, Panama etc.) being rendered through different paths than the normal borders and coastlines.

I do agree, however, that they belong together thematically so it makes sense to enable/disable them as one.

Fixed for the next public release.
Thank you! You are not only the fastest and most responsive video game developers I have ever come across in 15 years of video gaming, but an answer (let alone a fix) this fast rivals that of the fastest solutions I’ve ever had to simple hardware tech support questions (like that time I had to plug my mouse into an USB 2.0 slot instead of my USB 3.0 slots). I first saw this when googling about the game before purchasing (I came across Steam community forum posts and posts here, regarding controversies like “950 knots” and other issues that have been mentioned in negative reviews) and seeing how negative issues raised by people in 2013, 2014, 2015, 2016, and even a negative Steam review from March 2017 have all been fixed since made me very confident in buying the product! That’s swell.
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