A different game, a different conflict, with different units and terrain, requires different tactics.
Which brings up a question I was thinking to ask you a couple of day ago. Viet cong loved Tunnels. Are you planning to include them in the game?
Moderator: Jason Petho
A different game, a different conflict, with different units and terrain, requires different tactics.
An aid to utilizing the new waterway types. Applicable only to edmap (hints don't show in the game engine).ORIGINAL: berto
Okay, I think this is now maybe done.
[*]WaterBlock hexside hints as red hexsides.
[*]MinorRiverJoin hexside hints as blue hexsides.
[*]StreamJoin hexside hints as light blue hexsides. (Note the magenta circled StreamJoin at the lower center. That's a goof! Needs to be undone.)
[*]CycleSel #s as in-hex numbers. (Note the yellow circled hexes at the left.)
Panzergrau.
ORIGINAL: athineos
Panzergrau.
My Favorite color!