Programmed Opponent Movement Speed

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
Post Reply
macdonncadh
Posts: 18
Joined: Fri Dec 22, 2017 9:37 pm

Programmed Opponent Movement Speed

Post by macdonncadh »

I think I have asked about this with every incarnation...Is there a way to slow down the speed of the programmed opponent's moves?

Thank you in advance for any response.[X(]
JPJ
Posts: 130
Joined: Sat Jul 15, 2017 11:03 am

RE: Programmed Opponent Movement Speed

Post by JPJ »

First post I see, so first of all, welcome to this forum!

Does this thread about movement animation help you?
tm.asp?m=4399539

About movement timers, perhaps see also this one, post #31
tm.asp?m=4403383&mpage=2&key=
Post Reply

Return to “The Operational Art of War IV”