HardCore Recon Rules

The development team behind the award-winning games Decisive Campaigns: From Warsaw To Paris and Advanced Tactics is back with a new and improved game engine that focuses on the decisive year and theater of World War II! Decisive Campaigns: Case Blue simulates the German drive to Stalingrad and into the Caucasus of the summer of 1942, as well as its May preludes (2nd Kharkov offensive, Operation Trappenjagd) and also the Soviet winter counter-offensive (Operation Uranus) that ended with the encirclement of 6th Army in Stalingrad and the destruction of the axis minor armies. With many improvements including the PBEM++ system, this is a release to watch for wargamers!

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RCHarmon
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HardCore Recon Rules

Post by RCHarmon »

HardCore Recon Rules could someone explain to me what they are or where to go to find out. Maybe my manual is outdated as I have nothing reffered to in it.
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Vic
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RE: HardCore Recon Rules

Post by Vic »

ORIGINAL: RCH

HardCore Recon Rules could someone explain to me what they are or where to go to find out. Maybe my manual is outdated as I have nothing reffered to in it.

They are an extra variant added in a late patch, hence not documented in manual.

Basically this variant makes it much harder to get information on enemy units. This will make it easier to surprise your opponent.

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Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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Michael T
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RE: HardCore Recon Rules

Post by Michael T »

Sorry wrong thread.
spinecruncher
Posts: 372
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RE: HardCore Recon Rules

Post by spinecruncher »

Is this variant considered to be historical?
rmunie0613
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RE: HardCore Recon Rules

Post by rmunie0613 »

Fog of War is *always* "historical".
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