You/me can have a look at Arracourt...maybe new supply rule turned off, who knows what our Frenchie did LOLORIGINAL: Cabido
ORIGINAL: Oberst_Klink
Well, the easiest way to check it out is to run some tests with one of my tutorials... because they have AM/PM turns and there you can make tests aplenty.
Klink, Oberst
There is no bug. At least not with night turns. You're right, your tutorial is excelent to do this kind of tests, since it is clean and, the one I used, had no enemy move during the first turns, giving us time to play around with units.
Using your tutorial, I've got the following figures form a 38 supply level railways hex:
From PM to AM - 11% increase in supply
AM to PM - 17%
I repeated it multiple times and it was consistent. 17 x 0.67 = 11.39. That is, the night turn is reducing the effective resupply BY 33%.
The strange thing is that I used exactly the same calculations I used with Arracourt, but here they were on spot.
Hex supply level -> 38%
Formation Distribution Proficiency -> 70%
38 x 0.67 = 25.46 (To reduce 33% due to "High Supply Off")
25.46 x 0.7 = 17.822 (To take distribution effiency into account) - see that we've got exactly the AM turn resupply level observed above, after dropping the decimals.
17.822 x 0.67 = 11.94 (To reduce 33% due to night turn) - we've got the observed 11% for PM turns.
The calculation works for the tutorial Korea scenario too, but not for Arracourt. There must be some factor reducing Arracourt units resupply, but I don't know what. Yet, it seems clear that there is no problem with the supply system, but some scenario specific factor is the cause.
Klink, Oberst



